Eternal Dominion

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
DanDan Legal
Duel Commander Legal
Highlander Legal
Judge Tower Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Eternal Dominion

Sorcery

Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card into play under your control. Then that player shuffles his or her library.

Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

theanimetrix on Battle of Wits Attacks For Lethal

2 years ago

I also have a similar build that focuses on Eternal Dominion and Hivemind as the finisher. It is quite as funny but it could lead to some interesting games. Probably one of the more reliable ways of pulling that combo off as well. But the Battle of Wits version is my favorite just because of the absurdity of the idea. Wait Who's Deck Am I Playing?!?

Necrosis24 on DePietro and Channel?

2 years ago

bushido_man96 That reminds me of an article I read on here about cards that give you affects without actually casting a card and i think that could be a janky premise for a cmdr deck.

Try to use as many affects like channel, bloodrush, Simian Spirit Guide, etc. Then maybe also include epic cards like Eternal Dominion.

Vessiliana on When Worlds Collide (EDH)

2 years ago

How well do you find Eternal Dominion to play? I eventually took it out of the decks I ran it in because my opponents' decks usually had stuff that helped only them...

Orange+ on Pinball Wizard

2 years ago

Hey xram666, thanks for your suggestions :)

I have had a look at Endless Swarm, and also other potentially good epic cards like Eternal Dominion, Neverending Torment, and Undying Flames. My problem with these cards is that 1) I don't feel like its safe to cast them early, so if I happen to draw them to the first Golos, Tireless Pilgrim activation, its kind of a waste; and 2) they are a bit boring. I mean, if I play Neverending Torment, I wont be able to play any more big sorceries for the rest of the game. And playing big sorceries is kind of the point of this deck. That said, it could be really good, especially if I have a Reliquary Tower on the board, and have gotten to cast one of the draw spells. That should easily give me a hand of 15 cards.

I really like Feral Incarnation, and will probably add it right in :D. I've done the comparison on token producers really easy for myself (and maybe a bit stupidly), and I am currently just adding power together. So for most of my token spells, they add up to about 8, like Elemental Masterpiece, which is 4x2 in power. So since 3x3=9, it beats several of the ones I have included :)

The categories are a bit tangled, but I like them the way they are. Some spells are a bit hard to place, like Inspired Ultimatum and also Necrotic Hex, because they could have been placed in more than one category. What I've done is added them in the category which identifies why I'm playing the card. And in the case of Necrotic Hex, I'm playing it as a board wipe variation that is able to clear indestructible creatures. Might switch things around later on though, nothing is set in stone.

Hour of Reckoning is good, and I have thought about playing it, but I just barely felt like not doing it. I don't want to swap out a board wipe that doesn't kill Golos for it, and the ones that don't kill him have nice side effects, like killing all enchantments and artifacts or giving me tokens. It's also a bit scary to let tokens live when I know of quite a few decks that like to spam tokens. In many cases, those are the most important board wipes - Like if your playing against Krenko, Mob Boss, and he has created 300 goblin tokens, but they have summoning sickness and there's no sac outlet. I don't know.. I might have to think more about how well Hour of Reckoning would work in the deck.

Omniscience_is_life on omen machine vs eternal dominion

2 years ago

You can link to cards by doing something like this:

[[Omen Machine]]

That becomes Omen Machine .

So the cards in question are Eternal Dominion and Omen Machine .

As to your question, if an effect would prevent you from completing an action, that action can't be completed. It doesn't matter that Omen Machine isn't a "may" ability, because it is an action that you cannot take.

MagicMarc on Thoughts on Savor the Moment

3 years ago

Or in an epic spell deck like:

Panoptic Mirror imprinted with Savor the Moment and then resolve Eternal Dominion?

Would be sick in a big EDH pod game. Infinite turns and just grab everyone's land and creatures until you have a game win in play and finish them off.

MagicalHacker on MagicalHacker - List of All Free Value Cards

3 years ago

NomadicJoe96, that aspect of Hunting Grounds isn't the real problem, it's more so that it gets you the creature from the hand as opposed to the library. Which means you have to keep drawing tons of cards for it to keep being free value. That would make Kaalia of the Vast go onto this list too, and so the question becomes if that deserves to be here, especially when Elvish Piper would be excluded for needing to have mana paid for each activation.

While Eternal Dominion doesn't specifically require extra mana, the fact that you can't cast spells anymore makes whether or not mana is required irrelevant because of just how huge a payment that really is. (Especially in commander where players are likely to play 3-4 things per turn and you're stuck just getting one.)

Regarding Flamerush Rider, I misread the card and didn't realize it exiled the creatures! Otherwise, Ilharg, the Raze-Boar would be on this list.

NomadicJoe96 on MagicalHacker - List of All Free Value Cards

3 years ago

Magical Hacker, Based on your set parameters, I guess it depends on if opp playing a spell is considered an "additional cost" or not. Personally I don't, as I've never played a game where opp doesn't cast anything. Even to remove the spell they would likely have to cast a spell, which would net you a free play.

Also, if you like library play for free, how about your opps library? Eternal Dominion? etc.

Also Also, if you count Flamerush Rider based on his ability, how about Blade of Selves or any of the Myriad-able creatures?

Definitely not trying to complicate your list though. I feel your parameters are currently so broad as to allow opinion or preference to be an aspect of peoples decisions. Nice list though! +1! Definitely made me think!

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