lhetrick13
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Said on
Hakbal's Explorers...
#2
king-saproling - Thanks for the upvote. I can attest from my play-testing that this deck hits surprisingly hard. Explore is an odd mechanic but it found a home with Hakbal of the Surging Soul!
April 26, 2024 4:08 p.m.
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SCORE: 6 | 19 COMMENTS | 2027 VIEWS | IN 1 FOLDER
Finished Decks | 21 |
Prototype Decks | 4 |
Drafts | 0 |
Playing since | Innistrad: Crimson Vow |
Avg. deck rating | 7.45 |
T/O Rank | 172 |
Helper Rank | 733 |
Favorite formats | Modern |
Suppressed formats | Standard, Alchemy, Brawl, Historic, Pioneer, Pauper, Legacy, Vintage, Pauper EDH, Commander: Rule 0, Canadian Highlander, Gladiator, Highlander, Duel Commander, Pauper Duel Commander, Leviathan, 1v1 Commander, Premodern, Oldschool 93/94, Limited, Pre-release, Planechase, Archenemy, Vanguard, Penny Dreadful, Heirloom, Hero, Noble, Frontier, Tiny Leaders, Oathbreaker, Jumpstart, Block Constructed, Arena, MTGO, Magic Duels, Custom, Casual, Unformat, Quest Magic RPG, Quest Magic, Unknown |
Cards suggested / good suggestions | 48 / 26 |
Joined | 2 years |
MTGO Username | lhetrick13 |
Said on Anim's Automotives...
#1muzack - I know right? Anim Pakal, Thousandth Moon is surprising fun to play and is a very overlooked commander.
The deck could go in multiple directions but the direction I was taking this in was more of a burn deck with the inclusion of various ways to hit opponents with non-combat damage with cards like Impact Tremors and Sunshot Militia, compounding that damage with multipliers like Fiery Emancipation or trying to trigger it multiple times per turn with extra combat via cards like Aurelia, the Warleader. The entire concept of the deck is trying to either make gnomes and ping for damage or just creatures to ping for damage. The inclusion of Roaming Throne made me want to give the deck a tribal feel so that is why you see a strong human theme as Roaming Throne will let me trigger Anim twice.
I won a game with this deck by getting out Anointed Procession, Fiery Emancipation, and Impact Tremors throughout the game and in a single turn created 18 gnomes for a total of 72 damage directly to each opponent :) Keep an eye on this as I recently just put in a order to Cardkingdom to pick up better support cards. Many of the cards in this deck were just what I had one hand and are not exactly a good fit. So I will be altering it heavily in the near future.
Regardless, thank you for the compliments and feedback! I am pretty humbled that you legitly piloted the deck. That is pretty cool!
May 2, 2024 7:44 a.m.