Maybeboard


  • Archetype: Group slug
  • Subthemes: Exile, Sacrifice, Morbid, Caves
  • Planar Flavor: Shadowmoor, Grixis, Middle-earth
  • Basic Land Art: War-torn, trammeled, defiled

Under Construction

(This deck is still taking shape. Check back soon.)

You may well ask, isn't impulse draw the plaything of colors with shitty card draw? My brother in Christ, you're in blue! To which, dear straw man, I would reply: it's [year you're reading this], every color has good card draw.

I do run some solid early-game cantrips, but my thinking is that card draw becomes a little superfluous once you get cooking with Sauron's temptation wheels. Unless you're storming off and wheeling to refill an empty hand, card draw merely increases the pile you'll be tossing. I mean yes, the wheel ability is a "may," so you could ignore it when you tempt and your hand is already sittin' pretty, but I'm really enticed by the ability to start over with a fresh grip.

Theory Corner

Allow me to explain. I don't have to tell you about that deeply-ingrained Magic player instinct to maximize your turn's mana and card advantage. That said, commander is a complex format for a complex game, and optimizing your game actions burdened by a profusion of choices can be a tall order indeed. I'd wager I'm not alone in occasionally finding myself with an embarrassment of riches—more cards and options than I know what to do with. It sounds like a good problem to have, but falling short of optimal play can be a bummer. Don't set yourself up for failure like that! We're following l'appel du vide, the siren call to live dangerously and discard often. This isn't 4D chess mastermind Grixis, it's something else.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

99% Casual

Competitive

Revision 10 See all

(3 weeks ago)

-1 Key to the City maybe
-1 Marchesa's Smuggler maybe
-1 Tezzeret's Gambit maybe
Date added 10 months
Last updated 3 weeks
Exclude colors WG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

39 - 0 Rares

27 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.63
Tokens Copy Clone, Elemental 2/1 R, Goat 0/1 W, Orc Army, Spawn 3/3 R, Monarch Emblem, The Ring, The Ring Tempts You, Treasure
Folders EDH current decks, cool dec
Votes
Ignored suggestions
Shared with
Views