Metallic Mastery

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Dandan Legal
Duel Commander Legal
Highlander Legal
Judge's Tower Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Metallic Mastery

Sorcery

Untap target artifact and gain control of it until end of turn. That artifact gains haste until end of turn.

Octrate on Degenerate Artificer Disorder

5 years ago

I would look to add Shimmer Myr, Lodestone Golem, Gamble, Mirage Mirror, Paradox Engine, Expedition Map, All Is Dust, Combustible Gearhulk, Chaos Warp, Ruination, and Blood Moon.

I'd drop some of the following lands just for more basics: Dormant Volcano, Evolving Wilds, Terramorphic Expanse, Smoldering Crater. I'll understand if you keep the Urza lands, but I'm not a huge huge fan. You could consider also adding Arch of Orazca, and Maze of Ith.

Cards to cut: Myr Turbine, Hellkite Igniter, Metallic Mastery, Nim Deathmantle, Ashnod's Altar, Kurkesh, Onakke Ancient, Myr Battlesphere, and Thopter Assembly.

Just as a start.

lagotripha on Liquimetal Destruction

7 years ago

I've done some basic testing and aggressive mulligans are actually pretty legit here. Shrapnel Blast could be strong sideboard. Tunnel Ignus for those bloom titan knock-offs. Blinkmoth Well for when you just need to lock things down. Serum Powder for those aggressive mulligans. Charmbreaker Devils in place of hoard-smelter, perhaps. Mizzium Transreliquat to copy their pillow fort. Seal of Primordium for killing emrakul. Metallic Mastery for the lulz. Smash isn't strong enough. Tanglewalker is too situational. Vithian Renegades and Tin Street Hooligan are super fun. Molder could be good sb.

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