Blood Oath

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Blood Oath

Instant

Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)

SufferFromEDHD on Torbran - BURN THEM ALL!!!

8 months ago

Blazing Salvo, Breaking Point and Molten Influence get a nice boost.

Cave-In > Volcanic Fallout

Blood Oath same set but janky enough to work.

TheoryCrafter on Weakest Mono Color

2 years ago

While few and far between, Red dealing with enchantments seem more concerned about punishing the controller/owner than removal. In addition to Dockside Extortionist, this includes Aura Barbs, Blood Oath, Enchanter's Bane and Starfall.

Neotrup on How much extra damage does …

3 years ago

Keqing420: There are actually 13 card types, only 8 of which can appear in the hand. However, for Blood Oath you choose a card type, and deal damage based on how many cards of that type are in the target's hand. If an opponent has an 18 card hand that's all land, you could deal 54 damage (56 with Torbran) to them.

Keqing420 on How much extra damage does …

3 years ago

FSims81: the damage from Blood Oath could go as high as 21 just by itself. there are 7 different card types.

FSims81 on How much extra damage does …

3 years ago

Blood Oath will deal 0, 3, 6, or 9 damage depending on the hand reveal. Once the determination on how much damage from the Blood Oath has occurred, then Torbran's +2 will be added so you will deal 5, 8, or 11 damage from that one source.

CamraMaan on How much extra damage does …

3 years ago

Does Torbran, Thane of Red Fell only add +2 damage for the Blood Oath spell, or +2 for each card of the chosen type my opponent is holding?

Museless on

7 years ago

humblewarrior - Glad I could help! Also, I was browsing your list some more, and wondering: what do you have for blue decks, either traditional spell control or combo?

A lot of the stuff Mardu has to offer focuses on creatures or other permanents, which leads us to issues with stuff like Enter the Infinite + Omniscience . Granted, there's not many ways to interact with that once it happens anyway, especially with Counter backup in their hand. I know I run Boseiju, Who Shelters All to protect my silver bullets, and have Sudden Impact and Blood Oath to give it my best shot, but it's something that the deck does otherwise struggle against.

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