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EnbyGolem on Midnight Znack
1 hour ago
Thank you so much for your support and suggestion, legendofa! Horde is a cool one for sure. The high end of this deck is definitely going to need some tinkering and it's definitely worth trying out.
I'm curious if you have any suggestions for sideboarding as well? New to pauper and would love any input!
legendofa on Technically still blockable
2 hours ago
Yeah, looks like that works, using the +1. Trying to work out how it interacts with Raging River. You need three blockers per sector. If Ghost of Ramirez DePietro attacks in alpha, the three defenders there still needs to split. You need six defenders per sector. So if I'm doing the math right, Raging River + Space Beleren requires 18x potential blockers to make sure every sector/river split has three available blockers.
Beebles updated Mina & Denn's Rampaging Roil …
2 hours ago
Reality Fracture Update
It’s been years since I’ve done a formal update on this deck, or any deck for that matter. I kind of stopped doing them. However, since this is my most popular primer, the amount of changes I made and given the potency and intricacies of the new pieces we have received in Reality Fracture, I though...
legendofa on BOOPS ;)
2 hours ago
Got it. Missed the Cabal Therapy interaction, that makes sense. I should have seen that, I'm trying to learn Legacy Dredge. Thanks for explaining, and glad I could help!
Edonplaneswalker on Thuhrin Duhrin
4 hours ago
I was using the other boros Thorin for the commander that wasn't in tappedout yet!
Ksaen on No, you!
5 hours ago
The source of the damage doesn't matter, just before the damage is dealt (so for spells and abilities, before it resolves), you activate the redirection as many times as you want and it creates these replacement effect 'shields'. And then when the damage would be dealt, you as the controller of the affected permanent choose the order of the replacements to apply. You can find a more comprehensive set of rulings for the en-kors for example here: https://mtg.fandom.com/wiki/En-Kor_ability
MTGBurgeoning on Zax On. Zax Off. Zax …
8 hours ago
Thank you X3!!! I really appreciate it. I love Zaxxy. I have not ventured into the online forum of gameplay, but your suggestion is a very good one. I may have to consider adding that recommendation to our content. Thank you again for your kind words and for joining MTG Burgeoning!
diebythedice updated The Parasitoid Dommy Mommy No …
15 hours ago
Cleaned up jank
Out: Bounty Hunter, Bounty Board, Termination Facilitator, Tetzimoc Primal Death - - - - In: Reclamation Sage, Dawnhand Dissident, Oversold Cemetary, Izoni the Center of the Web
Esper879 on Ouroboroid of Hours
19 hours ago
psionictemplar THANK YOU FOR THE INPUT!!! I greatly appreciate it!!!!
You are correct! The main win con is to never let your opponent play another turn. That being said the deck does need an alt win con. Something I am working towards. As of right now this iteration is just me vomiting my thoughts into 60 cards! I have another brain child in a deck that uses a similar method to lock an opponent out but it does very well at winning alternatively (in Izzet). This iteration is probably a little light on interaction. Most combo decks I run about 6 pieces of protection or interaction as statistically that should produce at least 1 by turn 3.
Simic Ascendancy is a brilliant win-con alternative. Excellent suggestion! And your suggestion of The Ozolith as an excellent form of protection as well. Keeping the counters around to hopefully use them later is a great way to steal a game out of no where!
It may be worth exploring the deck as more of a creatures toolbox kit with some interesting lines for winning. I've always wanted to figure out a way to break Sage of Hours and more recently Jackal, Genius Geneticist. This shell may be a good starting place for both!!!
If you haven't noticed this is my favorite part of MTG. The brewing!!!
I'll work on the mana base once I have a decent deck outlined. Just trying to keep track of pip ratios at this point! I'll probably end up with some combo of Botanical Sanctum, Breeding Pool, Dreamroot Cascade, and Yavimaya Coast with a few basics for those pesky land destruction decks.
THANK YOU for taking the time to contribute!
legendofa on You don't think, therefore you …
22 hours ago
Done. Will try it out at soonest opportunity. Now I just need a more original name for this thing. And a sideboard.
legendofa on Card creation challenge
23 hours ago
Always discard. Can't hurt me if you got nothing to hurt me with. And since there's enough discard, discard punishers, and small-hand punishers, I'm going to in a Locust Miser direction.
Swarm of Misery
Creature - Insect
Flying
Each player's maximum hand size is three.
1/2
Wild. If you need ideas, here's a randomizer. All rolls are six-sided dice (d6).
First roll is mana value.
Second roll is color. 1-, 2-, 3-, 4-, 5-, 6-multicolor, roll again twice.
Third roll is card type. 1-creature, 2-instant, 3-sorcery, 4-enchantment, 5-artifact, 6-your choice.
Fourth roll is effect. 1-removal, 2-noncombat wincon (burn, mill, "you win the game", etc.), 3-scry/surveil, 4-combat pump/buff, 5-resource gain (ramp, lifegain, draw, etc.), 6-your choice.
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