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markbeloit on Card creation challenge
2 minutes ago
Master Reanimator
Creature - Wizard
When Master Reanimator enters the battlefield, target opponent puts a creature card from their graveyard onto the battlefield.
: Gain control of target creature that entered the battlefield from a graveyard this turn.
Sacrifice a creature: Master Reanimator gains haste until end of turn.
1/3
Wild
Femme_Fatale on List of Bugs and Feature …
1 hour ago
UndeadSpider1990 This is because it is a basic land rarity as that's how it appears in packs and is indicated on the card in the bottom left. You should be able to manually adjust the rarity of a card yourself for cube. Check the text formatting page and scroll down to the deck list section for more information.
jackrasityr on Reign Among the Clouds
1 hour ago
Why run Pay 1 Life crack lands in a mono-color deck?
NonetheWeisser updated Heartless Giants
1 hour ago
Persist Faithless package!?
I did some test hands.
This might be cracked.
I am taking this to my locals tomorrow. I will let yall know.
jackrasityr on I'm a cowboy. On a …
3 hours ago
I'm a big fan of Plan F - especially with people who have trouble shuffling. Pairs well with Cosi's Trickster.
Imgroin on Can't upload my collection as …
5 hours ago
Sure, here's the file :
https://docs.google.com/spreadsheets/d/1PuMflgp2TL2jykSj0HAvaOrX3J2kNz9taYRZdjTo3fc/edit?usp=sharing
And now the screenshots that I took :
https://drive.google.com/file/d/1nFA5HYATuBB4vo_2WUcvfueF22woVjPK/view?usp=sharing
https://drive.google.com/file/d/1CvGSHS9z_ECLDFMmAHIYrcjigZxmyjFn/view?usp=sharing
Diabeetus155 on Jhoira of the ultimate destruction
7 hours ago
grennpowerhouse thanks for commenting. Regarding your suggestions:
- There are only 3 cards with 9 cmc in my deck, that's too little for Grozoth. Besides, even if I tutor them all, I still have to cast them or suspend from scratch. Grozoth itself isn't too impactful on its own, and he requires mana to even function.
- Same with Deep-Sea Kraken. I used to play it, but unblockable Tarmogoyf isn't cutting it anymore in EDH. While it can have some impact early game, it's absolutley horrible late game. It can't help me against a stronger opponent, or even against aggro it draws on itself. I want every card I suspend to be either a boardwipe, a repeatable removal or card advantage so there is always an impact or extra value.
- Speaking of boardwipes, I don't play land wipes like Decree of Annihilation, Sway of the Stars or Worldfire on purpose, because they are too opressive. Any suspended card combined with them will win me a game in a long, painful and boring fashion. In the following games, Jhoira will become a must-kill commander and my opponents will gang up on me even if I don't have these insta-win cards. I don't want none of these things.
- Searing Wind is supposed to be a spot removal, and you don't want to play spot removal during your upkeep. Better play another boardwipe, or if you want aggro, play any eldrazi.
- Clone Legion is a nonbo with your suspended boardwipes. Additionally, your deck most likely will have low synergy with opponent's stuff and it's horrible against slow or weak creature decks. Moreover, enemies will see it miles away because of suspend and won't play their most valuable creatures. Some of them might use a boardrwipe right before you cast it, making it useless.
- Unfortunately, Apex of Power doesn't work with suspend.
- Eternal Dominion is way too risky. First of all, you deny yourself of spot removal and boardwipes for the rest of the game. Second, you limit yourself to one spell per turn which is not what EDH is about. And most of all, your deck is supposed to have the most powerful spells to begin with! Why exchange them for random spells and synergy of your enemies? Imagine you play agaist a goblin or an elf deck. Would you want to play one goblin per turn for the rest of the game? I'm not even gonna talk about technical troubles of tutoring in a foreign 100-card deck every single turn. The only one who knows the most powerful cards in a deck is the enemy, and he isn't supposed to tell you.
P.S. Eternal Dominion might actually be playable if you copy it a few times. This eliminates its biggest weakness of a one spell per turn limit. But this is not a copy spells deck unfortunately.
Prixx on Aminatou, the Fateshifter - Active
9 hours ago
Changes - IN: Summon: Knights of Round. OUT: Tivit, Seller of Secrets
DragonMaster420 on White Control
16 hours ago
Silence, Orim's Chant, Aven Interrupter, Esper Sentinel, Cloudshift, Ephemerate, Skyclave Apparition
Grim_Flayer on Dragon Reanimator
17 hours ago
Great shout! I will say that Exhume's downside isn't as relevant as one might expect, given our deck's play patterns--but Dance may well be underrated and I have officially added it to the maybeboard. Thanks!
the_provalone on One green mean
20 hours ago
Tired of math? Does a game plan beyond turn right to win scare you? Are you one mean green machine? Then try this one green mean deck!
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Board buffs?
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Brawl deck, using tags
TappedOut 3 days ago by Superstrength79
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Can't upload my collection as CSV





