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Slivers - I'll Take That, Thank You

Commander / EDH Sliver

Japjer


Maybeboard


Sliver deck I've been working on.

I have a few combo pieces in here to ramp up quickly as you march towards the endgame, but lack any 'one turn win' combos.

I slotted Intruder Alarm in here purely because it's broken. Pairing it with Gemhide/Manaweft Sliver allows you to tap Slivers for mana, then untap them after you a drop a creature down. Paired with Quick Sliver, you can flash slivers out of your hand on your opponents turn as needed, setting up situations where you can bait an opponent into attacking your seemingly weak board.

Realmwalker allows you to, potentially, flash out Slivers from the top of your deck. It's a form of pseudo card-draw, which this deck is lacking. I have it on the maybeboard as I've had hit-and-misses with it.

I have some anti-counter cards in here to deal with a heavy counterspell deck I'm often against - Root Sliver is a staple, but Rhythm of the Wild is often swapped in and out.

Main goal is to use the jank between Amoeboid Changeling and Overlord Sliver to turn enemy cards into Slivers, then take them. Pair with Intruder Alarm to allow this to happen as often as possible in a single turn.

I'm looking for any advice and updates - I can't afford any expensive cards, but please feel free to pass me any updates and suggestions in the comments! I have a bit of an emotional attachment to this deck, so I'm interested in making it as powerful as I can (within reason). The bones of this deck came from the all-holo Sliver precon that was released around 2010, which I combined with the more recent EDH precon, plus a ton of cards I had.

Let me know your thoughts and ways I can make it better!

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90% Casual

Competitive

Date added 3 months
Last updated 3 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

30 - 0 Rares

36 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 3.15
Tokens Copy Clone, Sliver 1/1 C, Sliver Army 0/0 B, The Monarch
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