Sideboard

Instant (3)

Enchantment (3)


Maybeboard


I feel that Land Destruction has strong potential in the Modern environment where Tron and creature-lands are so prevalent and opponents sacking their own land is the norm. This deck is an effort to take advantage of that meta while working in a new version of an old trick I used to great effectiveness back in the Ice Age / Fallen Empires days.

The general gist of the deck is to lean on Trinisphere, land destruction sorceries and traditional red damage/removal until you get a soft lock in place using Lantern of Insight + Codex Shredder to selectively mill out land draws and mana sources before they can make it to your opponent's hand. When this happens, most opponents will scoop, but if they do not, the damage you accrue from Chandra, Torch of Defiance, Molten Rain and/or Bonfire of the Damned can eventually knock them out if Stormbreath Dragon does not. The goal is generally to survive the first few turns and get to that crucial third mana source (really miss Simian Spirit Guide here). After that you just keep the pressure on until you can put together a soft lock or run them down with damage.

Bonfire of the Damned actually serves a dual purpose as a primary damage dealer AND a means to board wipe all those weenies or mana dorks you might see; for this purpose I personally find it a better option than Anger of the Gods, though that is certainly a solid option. I run three Stormbreath Dragon as my creature of choice due to its Haste, Flying and Monstrosity abilities but most especially because of its ability to dodge a number of popular, low-cost removal options. Other creature options like Deus of Calamity, Fulminator Mage or Goblin Dark-Dwellers trade some of that lethality for better synergy.

There are a number of interesting combos in the deck, like Boom / Bust targeting your fetch lands before they are sacrificed or Chandra's card draw ability greatly benefiting from the Lantern of Insight. With your top card exposed, use those mid-game fetch-lands to shuffle your deck when you don't like the top draw. The mana from Chandra and an indestructible land or two even let's you take full advantage of the normally unused 'Bust' side of Boom / Bust, should you need to recover from an early lack of land destruction.

I always welcome comments or advice, particularly with regards to the sideboard.

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Top Ranked
Date added 5 years
Last updated 1 year
Legality

This deck is Modern legal.

Rarity (main - side)

12 - 3 Mythic Rares

14 - 6 Rares

20 - 3 Uncommons

4 - 3 Commons

Cards 60
Avg. CMC 2.98
Tokens Emblem Chandra, Torch of Defiance
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