Free planeswalkers and Cretures from the commander can really speed things up if you get lucky Kind of wanted to stick with Planeswalkers and land focused build and remain somewhat competitively casual

Can win on turn 3 with the perfect opener Turn 1 Gond Gate - Sol Ring - Arcane Signet Expedition map

Turn 2 Gate-land - Navigation Orb, Sacrifice Navigation Orb into 2 more gates, then sac expediton map and put Baldur's Gate into hand

Turn 3 Play Baldur's Gate, SoL+Baldurs Gate for 5 Green tap 4 more lands and play Reshape the Earth and get 9 more Gates and Maze's End

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97% Casual

Competitive

Date added 1 year
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

23 - 0 Mythic Rares

26 - 0 Rares

17 - 0 Uncommons

28 - 0 Commons

Cards 100
Avg. CMC 4.05
Tokens Ashaya, the Awoken World, Assassin 1/1 B w/ Player Killer, Beast 3/3 G, Cat Warrior 2/2 G, Dungeon: Undercity, Emblem Kiora, Master of the Depths, Emblem Kiora, the Crashing Wave, Emblem Teferi, Hero of Dominaria, Emblem Wrenn and Seven, Illusion 1/1 U w/ Flying, Kraken 9/9 U, Octopus 8/8 U, Skeleton 4/1 B, Spirit */* G, The Initiative, Treasure, Treefolk */* G w/ Reach, Wolf 1/1 B, Wolf 2/2 G, Zombie 2/2 B
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