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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Zegana, Utopian Speaker
Legendary Creature — Merfolk Wizard
When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
Tsukimi on
4 months ago
So many new exploratory bant commander applications, this is one of the combos I was most excited for, but really not into the UB stuff so gonna wait until they have mtg cards. Also your last comment is right about Ahau as far as I know.
For suggestions:
Surprised Seedborn Muse isn't on the list. Always good to have a backup plan if your commander is removed a lot, and more importantly SB Muse untaps all of your lands each turn. Without having enough mana flash alone often falls short in multiplayer games. Seedborn Muse will also help get your commanders out in a single round. To this end more cheap mana dorks would help like Delighted Halfling or Gyre Sage because they will untap each step with your commander.
You have a lot of things that give counters but not a lot of payoff, cards like Abzan Falconer and Zegana, Utopian Speaker come to mind.
Big fan of Inspiring Call in counter decks too.
I have a Bant token deck that has a lot of good small-guys-who-make-other-guys type cards like Aether Channeler, if you want to check it out for suggestions. Can't Catch Me, I'm the GingerBant Man! [Primer]
I see March of multitudes and flurry of wings, I've tried to run a lot of cards like that but I've found they almost always want to be played later in the game. If you want to have smaller pieces set up for before your commanders come out, cards like Aether channeler and mana dorks will go a long way. Creatures that make creatures will work better with the convoke theme as well. Very fun and original looking deck!
Pernicious_Dude on Verazol, the Split Current
3 years ago
Big fan of Verazol! This deck is just going to get better and better, mark my words.
I strongly encourage you to add Strength of the Tajuru and Rite of Replication to this deck when you can. By themselves they can completely change a game, and if you copy them?? Fuhgeddaboudit.
Verazol itself is a beefy +1/+1 counter critter, so you could look for cards that add bonuses to creatures with counters. Off the top of my head Skatewing Spy or Zegana, Utopian Speaker could be worth your while, and there are lots more to discover.
marciothehero on Ravnica Cube v12
3 years ago
changes:
Simic Charm -> Quandrix Command
Immolating Gyre -> Draconic Intervention
Launch the Fleet -> Venerable Warsinger
Shifting Ceratops -> Battle Mammoth
Shrine of Loyal Legions -> Mimic Vat
Jarad, Golgari Lich Lord -> Daemogoth Woe-Eater
Polukranos, Unchained -> Daemogoth Titan
Mindwrack Demon -> Rank Officer
Winding Way -> Brawn
Abrupt Decay -> Drown in Filth
Grapple with the Past -> Llanowar Mentor
Archetype of Courage -> Selfless Squire
Unburial Rites -> Incarnation Technique
Stealth Mission -> Benthic Biomancer
Thrummingbird - > Fuel for the Cause
Assure / Assemble -> Selesnya Charm
Knight of Autumn -> Battle for Bretagard
Druid's Deliverance -> Pest Infestation
Wilt-Leaf Liege -> Glare of Subdual
Jeleva, Nephalia's Scourge -> Veyran, Voice of Duality
Legion Warboss -> Laelia, the Blade Reforged
Ral, Storm Conduit -> Ashiok, Nightmare Weaver
Jadelight Ranger -> Managorger Hydra
Merfolk Branchwalker -> Incubation Druid
Sweet-Gum Recluse -> Forgotten Ancient
Sharktocrab -> Zegana, Utopian Speaker
Uro, Titan of Nature's Wrath -> Prime Speaker Zegana
Roalesk, Apex Hybrid -> Tanazir Quandrix
Herald of Secret Streams -> Deepglow Skate
Nightpack Ambusher -> Arachnogenesis
Life / Death -> Tivash, Gloom Summoner
Cry of the Carnarium -> Essence Pulse
Filter Lands -> Thriving Lands + 5 Color Lands
Falta G para balancear
Reprint:
Quandrix Command , Draconic Intervention , Rip Apart , Venerable Warsinger , Daemogoth Woe-Eater , Daemogoth Titan , Incarnation Technique , Pest Infestation , Veyran, Voice of Duality , Laelia, the Blade Reforged , Tivash, Gloom Summoner , Essence Pulse
fredsamboyo on Counters Magic Starring Atraxa
3 years ago
Suggestions: Basri Ket Heliod, Sun-Crowned Lazotep Plating Renata, Called to the Hunt Roalesk, Apex Hybrid Simic Ascendancy Spark Double Unbreakable Formation Zegana, Utopian Speaker
Murphy77 on Adaptation
3 years ago
I would think that you don't have enough mana-ramp to get the full effect of Combine Guildmage. Your last 3 listed creatures (Parcelbeast,Sharktocrab and Zegana, Utopian Speaker are all high cmc, and could be slowing you down. I would consider losing them for Wildwood Scourge and Lorescale Coatl. Other useful cards in this deck would be Primal Empathy and Simic Ascendancy
stellarnear on Atraxa
3 years ago
Changements :
Enlever :
Cauldron of Souls
Odric, Lunarch Marshal
Gutter Grime
Utopia Mycon
Ludevic's Test Subject
Flip
Zegana, Utopian Speaker
Doritoboy100 on Deck help Oko+Simic guild+simic mutology …
4 years ago
Hello all, I have been playing with the Oko structure deck, that I updated using Affinity For MTG's youtube video, and just bought the Simic Mutology structure deck as well as the Simic Guild Kit, as well as some booster pack cards. I'm trying to combine them into a 75 card deck, with 15 cards I know to take out for 60. Based off the cards in these 3 decks I'd like to build the deck around a constant flow of powerful monsters through the +1/+1 counters, as well as overloading on mana and drawing a lot. Some of the main points of damage right now are Oko who can just turn everything into a base 10/10 and distribute lots of +1/+1s, vorel who can double somethings counters, zegana who gives trample, galloping lizrog which can take all the +1/+1s and double them onto himself, nylea's forerunner for trample, progenitors mimic and miming slime to make clones, and wild born preserver for reach and his +1/+1s. But I also have things like coiling oracle/fathom mage to draw a lot, and gyre sage/maraleaf pixie for tons of mana. So I'd like to just find a good strategy in this mess lol.
The total card list of everything I will have is: (stuff with "x" seems important to me) Creatures: 1 Oko, the Tricksterx, 1 Vorel of the Hull Cladex, 1 Zegana, Utopian Speakerx, 1 Momir Vig, Simic Visionaryx, 2 Cloudfin Raptor, 4 Coiling Oraclex, 1 Cytoplast Root-Kin, 1 Elusive Krasis, 4 Faerie Vandalx, 1 Fathom Magex, 1 Frilled Mysticx, 1 Galloping Lizrogx, 1 Gyre Sagex, 4 Keeper of Fablesx, 3 Maraleaf Pixiex, 1 Nimbus Swimmer, 1 Nylea's Forerunnerx, 3 Paradise Druid, 2 Plaxmantax, 1 Progenitor Mimicx, 1 Protean Hulkx, 3 Spectral Sailorx, 4 Sphinx of Foresight, 2 Surveilling Sprite, 1 Trygon Predator, 2 Vigean Graftmage, 3 Vigean Hydropon, 1 Wildborn Preserverx, 2 Zameck Guildmagex,
Instants: 1 Applied Biomancyx, 1 Disdainful Strokex, 1 Gift of Strengthx, 2 Oko's Hospitalityx, 3 Optx, 1 Prying Eyes, 1 Quenchx, 1 Radical Ideax, 2 Rapid Hybridization, 1 Return of the Wildspeakerx, 1 Voidslime,
Sorcery: 2 Flash Foliagex, 1 Maximize Altitudex, 1 Miming Slimex, 1 Selective Snarex, 2 Shielding Plaxx, 1 Urban Evolutionx,
Enchantments: 3 Charmed Sleepx, 3 Frogifyx, 2 Setessan Trainingx,
Artifacts: 2 Simic Signet,
Land: 4 Simic Growth Chamberx, 4 Simic Guildgate, 4 Thornwood Fallsx, X Forestx, X Islandx
Thanks!
ZendikariWol on Survival of the Fittest
4 years ago
This looks a bit like my old +1/+1 counter deck, and while I will say that GW is probably better colors... I see where you're coming from here. No matter what, though, you need to do some tinkering with your mana base. Less islands, more duals. Unfortunately, the tried-and-true Thornwood Falls would serve only to make this slow deck slower, and enemy duals are in short supply in pioneer. Try Temple of Mystery - it should be something you can find for an all-right price these days, and scrying is nice. Having so many islands and so comparatively few blue spells is... good in moderation. 9:7 forests:islands for a 19:4 mana symbol ratio (nearly 5:1!!) is absurd. You should be running 4 or 5 islands, at most- or all of your blue mana should come from duals.
With that out of the way, suggestions!
Avatar of the Resolute is a big ol' meat stick that can swing in for heaps of damage.
Barkhide Troll is a resilient threat that basically has Schrodinger's Hexproof as long as you leave up 1 mana.
Benthic Biomancer could be good for the curve and the lacking card draw.
If you're in a slow meta that will allow you to make a turn 3 play like this, Bred for the Hunt draws an assload of cards.
Chasm Skulker just gets huge and is resistant, somewhat, to removal.
Managorger Hydra is a finisher for 3 mana. It'll make your opponents think twice before doing anything.
Ordeal of Thassa and Ordeal of Nylea are important spells that also put counters on creatures.
Pollenbright Druid and Evolution Sage can get you proliferating all over the place!
Tuskguard Captain and Zegana, Utopian Speaker are both good finishers.
Wildborn Preserver is an excellent mana sink if the game goes long.
Consider some of those suggestions.
Have (3) | orzhov_is_relatively_okay819 , metalmagic , JordanSanFran |
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