Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Whirlwind of Thought
Enchantment
Whenever you cast a noncreature spell, draw a card.
DemonDragonJ on Patriotic Pride
4 months ago
I have replaced Clout of the Dominus, Scourge of the Nobilis, and Steel of the Godhead with Blind Obedience, Comet Storm, and Triskaidekaphile, which reduced this deck's average converted mana cost from 3.71 to 3.69, since the latter cards better fit the theme of this deck; that is one less card that synergizes with Whirlwind of Thought and Wandering Mind, but it is always nice to have an additional win condition in a deck, especially one that provides fuel for itself.
Quickspell on 32 Sustainable Spells to Burn Body Fat
1 year ago
Thanks enpc, but I do have everything from Vampiric Tutor to Grim Tutor. I specifically did not add them because Dragon‘s Approach by itself already has a repetitive gameplay, so I’m not going to narrow it down to tutoring for Thrumming Stone and be done with it. It’s much more fun to dig with Florian, Voldaren Scion and see if you get lucky. I doubt I‘d ever activate Maskwood Nexus. I’d rather spend that on another DA or even on Magar of the Magic Strings but probably Black Market Connections would be the best option here. What I’m looking for is something like Whirlwind of Thought that gains me cards for casting DA.
DawnsRayofLight on Target Acquired
2 years ago
One, maybe it would be funny to call the list Hinata-Kun XD
Control
Render Silent, Counterflux, Disallow for a bit more counter magic
Hullbreaker Horror: I have been really loving this card lately, it is expensive (CMC) but helps to keep control of the board
Opposition: works with Willbreaker and other cards I will suggest
Reality Shift, Fateful Absence, Generous Gift : spot removal
Malevolent Hermit Flip: counterspell and protection
Teferi, Time Raveler, Teferi, Mage of Zhalfir, and Grand Abolisher protect your shennaigans
Drannith Magistrate: stop you oppnenets from casting their commanders
You could run Orbs with Urza and Opposition
Supreme Verdict, Winds of Abandon, Wrath of God: Wipes
Blinkers
Thassa, Deep-Dwelling: slow, but consistent
Blink Targets
Spellseeker: search your X spells
Cyberdrive Awakener: if you want to win off your rocks and treasure tokens
Draw
Sea Gate Restoration Flip: may as well if you're playing blue
Shorikai, Genesis Engine: fun card, can be a win con between being an 8/8 beater and some combos involving Intruder Alarm
X spells
Disorder in the Court: this can help for draw, protection, and "Blinking"
Smoke Spirits' Aid: I don't know if it fits, but could be spicy
Combos
Deadeye Navigator/Eldrazi Displacer + Peregrine Drake = Infinite mana
Elsha, the Infinite/The Reality Chip + Sensei's Divining Top + Thassa's Oracle/AetherFlux
Hullbreaker Horror + Mana Crypt, Sol Ring, Mana Vault: Infinite bounce only need 2 rocks
Dockside Extortionist + Deadeye Navigator: can generate infinite mana
Grand Architect + Pili-Pala: Infinite color mana, only need a Blue to initiate, I would have at least 2 infinite mana combos with all the X spells
Synod Artificer (I wish Hinata worked for abilities + Swift Reconfiguration + Gilded Lotus = infinite mana
win cons (Outside of combos)
Metallurgic Summonings: you make big tokens and gives recursion.
Guttersnipe: ouch
Monastery Mentor: tokens
Shark Typhoon: tokens
Jin-Gitaxias, Progress Tyrant is made for this list
Urza, Lord High Artificer: can make use of a lot of artifact tokens that can be created in this list and can be an outlet for infinite mana to cast your deck
Elesh Norn, Grand Cenobite: probably good if you run a lot of token producing cards like Saheeli, Sublime Artificer, Monastery Mentor, Shark Typhoon, Metallurgic Summonings, Manaform Hellkite, Talrand, Sky Summoner, Kykar, Wind's Fury
Other
KBK7101 on Kykar, Try some Flying
2 years ago
As someone who has a Kykar deck, I'd definitely recommend cutting some lands and adding some more artifact ramp such as Boros Signet, Azorius Signet, Izzet Signet and Mind Stone. Casting these will trigger Kykar, netting you a spirit token and helping to ramp you further ahead. I'd try and stick somewhere around 33-34 lands.
Other cards I'd recommend are Murmuring Mystic as another flying token producer, Jubilant Skybonder to help keep the heat off your fliers, Boros Charm for anti-boardwipe protection, Whirlwind of Thought for some more card draw and Immolating Gyre as a one-sided board wipe. Raugrin Triome is probably also worth a look.
Kykar is a super cool commander and I wish he had more lore. I really wanna know what plane he's from so I can tweak my basic land art accordingly. lol
Eyferann on [S] Zedruu: Ascend.
3 years ago
PartyJ
Thank you!
I like all all of the suggestions in fact I'll definitely try out
Sevinne's Reclamation
and
Jeskai Ascendancy
I was already searching for a "card draw enchantment" so it's between
Jeskai Ascendancy
,
Mystic Remora
or
Whirlwind of Thought
.
the last one is great cause it combos with
Omniscience
but can potentialy deck me unless I donate a Naset to the opponent I guess :D
But
Jeskai Ascendancy
goes better with
Sevinne's Reclamation
so I lean more towards it.
As for the others:
-
Copy Enchantment
I've run it and it's really good but decided to replace it for
Mirrormade
but MAYBE i'd expand max to two cards that copy enchantments - the effect is definitely powerful combined with the other enchatments
-
Cast Out
very good flash
Oblivion Ring
now i'm looking for a creak to include it
-
Estrid's Invocation
good card, have it in my other enchantment focused EDH, but does not really make the cut. The versatility of reentering the battlefield as something else you have does not offset the ability to target your donated oblivion ring if the timing asks for it IMO. Also can't abuse any enter the battlefield effects.
-
Thought Vessel
good stone but I'm not sure I can slot it in just for the no maximum handsize it brings
Again, thanks for the suggestions, this is just my thought process behind it :D
multimedia on Breya....Help Me!
3 years ago
Hey, well done so far.
Your deck doesn't have a Commander yet. In the editor where you see Breya, Etherium Shaper text add the Commander tag CMDR to the end.
Breya, Etherium Shaper *CMDR*
This will show Breya as the Commander and show a card image of Breya under the Commander category.
What is your budget for upgrades? Since I don't know I will give you some low budget options.
Dramatic Reversal is paired with Isochron Scepter and mana rocks to make infinite mana. Infinite mana can be used with Breya as a win condition since she can sac herself for mode to do 3 damage to a player. When she dies she goes to the Command Zone and because you have infinite mana you keep casting her from there. Repeat the combo by sacing her and one of her Thopters. If not playing Reversal than Scepter doesn't do enough in your deck with only four other instants.
Grand Architect with Breya since she and the Thopters she creates are blue. Architect is ramp for artifacts or artifact activated abilities and it can tap itself even the turn you play it. Architect combos with Pili-Pala for infinite colored mana and Breya can be the win condition with infinite mana by sacing herself for her 3 damage to a player mode.
Goblin Engineer because many of the combo artifacts are 3 CMC or less. Engineer has interaction with Eldrazi Displacer for more tutoring. More repeatable artifact reanimation is helpful and getting an artifact of your choice in your graveyard is good with many cards here: Daretti, Scrap Savant , Goblin Welder , Sharuum the Hegemon , Trash for Treasure , Emry, Lurker of the Loch , etc.
Whirlwind of Thought repeatable draw by casting artifacts as well as instants/sorceries/enchantments/Planeswalkers.
Some changes to consider:
- Dramatic Reversal --> Artificer's Epiphany
- Grand Architect --> Gadrak, the Crown-Scourge
- Goblin Engineer --> Renowned Weaponsmith
- Whirlwind of Thought --> Jhoira's Familiar
- Spire of Industry --> 1x Swamp
- Glimmervoid --> 1x Mountain
- Caves of Koilos --> Brightclimb Pathway
- Shivan Reef --> Riverglide Pathway
If interested I offer more advice. Good luck with your deck.
AjMcGamer on Historic Shrines
3 years ago
Hey KongMing thanks for the suggestions but card draw isn't usually an issue that I run into enough to justify Whirlwind of Thought . I can see Narset of the Ancient Way having some use and may try her out in a variant, along with Shark Typhoon though they would probably fit better in the 80 card yorion version of this deck. I have really tried to streamline this version into boardwipes, exile effects, and protection for the shrines. Thanks again for the feedback.
-Ugin Update- I can't believe I hadn't thought about it but Sorcerous Spyglass is now this decks answer to Ugin.
KongMing on Historic Shrines
3 years ago
How about Narset of the Ancient Way ? Also, Whirlwind of Thought gives you solid card replacement. They're both a little color restrictive, but effective and share the Shrine theme.
Shark Typhoon might also be hilarious, too.
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