Volo, Guide to Monsters
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Volo, Guide to Monsters

Legendary Creature — Human Wizard

Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)

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IHATENAMES on Political Powerhouse

4 months ago

So it looks like you are asking both for the new card and the replacement. I will try but final choices us of course yours. I will also say I have never run this commander so I may be wrong.

I think you need more lands. 33 with some not tapping for mana sometime. Or at all. This is cheating a touch too much. Goal is 5 lands more here is what I suggest.

Volo, Guide to Monsters unless he is your commander he feels like a win more card. And yes I know morphs are morphs as their creature type.

Grazilaxx, Illithid Scholar interesting but might be not worth the effort.

Your high cmc stuff. Its... not nothing but isn't really good. Specifically Thieving Amalgam Ghastly Conscription personally I'd cut both but you have 2 of the normal big mana wincons Exsanguinate and torment. Between the 4. I'd suggest running only 2 think of all the card draw you have with your commander/other creatures. Do you reallyneed this many big mana i win buttons?

I'd also cut 1 of the morph into counterspell effects. I know it seems cool to have it as an option. But 4 mana counterspell that leaves a 1/1 or 2/2 is just bad. I'd suggest Kadena's Silencer

As for what lands. Look up the pain land cycle like Yavimaya Coast those combo* with your Forsaken Monument maybe redo you lands period. Idk how you gonna cast all these colored spells with greedy manabase you got.

I hope this helps. Don't mean to hate too much on your mana but my biggest concern in a game is having fun. You dont have fun when you can't cast your spells.

Delphen7 on What is the order of …

1 year ago

For future reference, you can link cards by wrapping them in double brackets (These guys [ ] ). Ivy Lane Denizen, Volo, Guide to Monsters, Herd Baloth.

Volo says cast, so he'll trigger when you move Herd Baloth from your hand onto the stack, creating the token copy on the stack (assuming it doesn't share any creature types). This token copy will enter the battlefield from there, which will trigger Ivy Lane Denizen. Once you've placed your counter, the original Herd Baloth will enter the battlefield; triggering Ivy Lane Denizen.

thefiresoflurve on The Bones To Build Your Tribal Deck

1 year ago

Am I missing something, or is Volo, Guide to Monsters kind of like... the opposite of tribal?

legendofa on Too many legendary creatures.

2 years ago

TypicalTimmy Of course, I enjoy the creation forum, and I know that new legendary creatures are popular there. I've happily put together a good few myself. But there's a difference between a fan site and official company policy, and right now the official company policy seems to be to create a potential commander for every niche and specific ability, and a few broad ones to cover all the bases. This makes a lot of the official ones, the ones most likely to be seen in the wild, either hyper-specific (Jorn, God of Winter  Flip, Satsuki, the Living Lore) or generically useful (Kenrith, the Returned King, Volo, Guide to Monsters). And that's not touching the non-Commander-focused legendary creatures (Lurrus of the Dream-Den).

I'll poke at the numbers with your outlier suggestions, but I don't think it will change the trend of legendary creatures per set jumping. First, though, I need to correct for the Thalia, Guardian of Thraben reprint in Crimson Vow.

Bi9_Do9 on Volo guide to monsters, clone …

2 years ago

If I have Volo, Guide to Monsters in play along with a Grizzly Bears and a Raging Goblin and I cast a Clone Volo, Guide to Monsters would create a copy of the Clone spell. Since it is an ability of Clone to entire the battlefield as a copy of another creature could I have the copy of Clone enter as a Grizzly Bears and the original Clone enter as a Raging Goblin since the spell is what is being copied instead of the ability?

Gidgetimer on Muldrotha & Volo: Are Cards …

2 years ago

The stack is a game zone just like any other not merely a concept. A card can not be in two game zones simultaneously (outside of silver bordered UN-sets). The first step to casting a spell is to move it from the zone it was in to the stack. Therefore Volo, Guide to Monsters will work how you want it to in a Muldrotha, the Gravetide deck.

NoSoyYucateco on Muldrotha & Volo: Are Cards …

2 years ago

I am thinking about designing a Muldrotha, the Gravetide commander deck, and I was considering adding Volo, Guide to Monsters. My question is, when cards are cast from the graveyard, are they still considered in that zone while they are on the stack? Or are they moved to the public zone and no longer in the graveyard?

I think the latter is true, but I just want to confirm. If true, Volo could be a great card in a Muldrotha build.

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