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Valduk, Keeper of the Flame
Legendary Creature — Human Shaman
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
IHATENAMES on At what point do you …
1 year ago
I would define magical Christmas land as relying on 3 or more single cards without 2ce the number of ways to find them. Especially if it lacks multiple replacements for the *combo pieces.
In edh it comes up the most due to the singleton nature of the format. If you have enough synergy like your example maybe it could fit. Fetchlands as mentioned is a big one. Or have more reasons to run cards that benefit from multiple artifact on your side or opponents. Dack Fayden steals any perm. Karn, the Great Creator kills 0 cmc permanents. Tldr With enough synergy it can work.
Valduk, Keeper of the Treasury For instance I have a mono red equipment vultron deck based around making a ton of treasures. I run Bludgeon Brawl as a 3 mana do nothing most of the time. This is because there is alot that needs to go right with only some artifact tutors in the deck. Valduk, Keeper of the Flame or one of the 2 other payoffs for having many equipment that do nothing on a creature, multiple treasures to equipt and the least important the Bludgeon Brawl which I have no tutors for. I can guarantee that this has worked out and swung a game before but it's so unlikely that the scenario of it happening and if it does that it actually finishes a game it is magical chrismas land.
Crow_Umbra on Rograkh & Tymna - Voltron (Needs Help)
1 year ago
I'd love to offer suggestions, but hope I can get a bit more of your experience and insight into what you think isn't coming together?
I've played Voltron in a few different forms via Tuvasa the Sunlit, Mazzy, Truesword Paladin, and Brokkos, Apex of Forever. I noticed that the most successful games that I had were ones where I locked onto a single player, usually whoever was playing the most potentially volatile commander, and I'd only attack them.
If Rog is one of your primary Voltron targets, you could run Kediss, Emberclaw Familiar as a way to hit the whole table. Additionally both Valduk, Keeper of the Flame and Kazuul's Toll Collector could be Voltron targets, since both can hold equipment well.
There are a couple of cards from White Equipment voltron strats that I'm surprised you aren't currently running in Ardenn, Intrepid Archaeologist and Leonin Shikari.
Lastly, I think you could run a couple more 2 mana rocks
Crow_Umbra on
1 year ago
Very solid deck. A couple of my friends I play with have Zurgo decks, and they're more fun to watch when I don't have to sit across from them lol.
Have you considered Valduk, Keeper of the Flame or Kazuul's Toll Collector as "back up Zurgos" in case he eats too much removal? I know creature slots are premium in Voltron decks like these.
Crow_Umbra on The Norn Identity
1 year ago
I think I'm going to keep play-testing a blink-focused Preston, but Vengeful Dreams seems like really cool tech. If I ever revive my Alesha, Who Smiles at Death deck, or play some other white-adjacent graveyard deck, I think that could be great tech.
Solitude is solid. I don't currently own a copy at the moment.
Preston is currently just a theoretical brew for me. I've had a desire to build another mono-color deck. I've also recently revisited and updated a Valduk, Keeper of the Flame deck I brewed earlier this year as a potential candidate. In a similar vein, I've considered converting my Saryth, the Viper's Fang deck into Kosei, Penitent Warlord.
seshiro_of_the_orochi on Wojtek, Fearless Stalwart
1 year ago
There's precendence for this ability in red due to Valduk, Keeper of the Flame, but it really feels like a Selesnya card. Very cool design.
IHATENAMES on The Maraxus Molotov
1 year ago
In the works of crafting a simular deck for mtgo using Dalakos, Crafter of Wonders or perhaps Valduk, Keeper of the Flame if I want to go to mono red built around turning treasuresand other token artifacts into equipment with Bludgeon Brawl
king-saproling on
3 years ago
Looks good so far. You might like these: Wyleth, Soul of Steel , Empyrial Plate , Kemba, Kha Regent , Valduk, Keeper of the Flame , Loyal Apprentice , Skyknight Vanguard , Koll, the Forgemaster , Captain's Claws , Haazda Marshal , Jor Kadeen, the Prevailer , Fireshrieker , Gorgon's Head , Blackblade Reforged , Krenko, Tin Street Kingpin , Bone Saw , Bonesplitter
jakeyuki12 on
3 years ago
Hiya! Long time Boros player here. Your list seems like a good start, but there are 2 main areas that I think it can be improved on.
1) Removal- Your deck is very lacking in removal. This is gonna lead to games where you won't be able to deal with threats and/or you won't be able to reset the board. I'd say you want 10-12 pieces of removal, with 4-5 of those being baord wipes. Akiri especially synergizes with board wipes since she's able to turn them into one-sided board wipes with her protection ability.
2) Creature choice- Akiri encourages you to have multiple creatures and suit each one up with at least 1 equipment. This can be mana intensive, and thus Akiri really likes creatures that can reduce equip costs, including free equip creatures. This also means Akiri doesn't like creatures that want to hog all the equipment onto themselves. Thus, I suggest cutting Kemba, Kha Regent , Valduk, Keeper of the Flame , and Champion of the Flame . Mirran Crusader and Wyleth, Soul of Steel are also questionable, but they're good enough with one equipment on them. I would recommend adding in those creatures that reduce your equip costs like Fervent Champion , Kazuul's Toll Collector , Zirda, the Dawnwaker , etc.
Aside from that, it's only individual cards that can probably be swapped out for better ones. I do recommend some of the recent commander legends and commander 2020 cards that get better when you have your commander out. I'm talking Deflecting Swat , Flawless Maneuver , Jeska's Will , and Akroma's Will .
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