Prismatic Omen

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Prismatic Omen

Enchantment

Lands you control are every basic land type in addition to their other types.

Gidgetimer on Blood Moon versus Prismatic Omen

1 day ago

Prismatic Omen is an enchantment and can't be played as a response unless there is something allowing a player to play it at instant speed. Since nothing allowing it to be cast at instant speed was mentioned I will assume that you meant "later plays" instead of "responds with".

"Priority" has a meaning within the rules. Nothing here is dealing with priority. I will assume that you are using the normal English meaning of the word as a synonym for precedence instead of the rules meaning.

Neither enchantment "overrides" the other nor makes a player "safe" from anything.

When continuous effects are interacting they are applied in a system of layers and then in timestamp order within a layer. Since both Blood Moon and Prismatic Omen are type changing effects, they are applied in the same layer. In your example the Blood Moon was played first and will have an earlier timestamp, so it is applied first making all non-basic lands into mountains. Then the Prismatic Omen will apply granting all of its controller's lands all basic land types. The player(s) who don't control the Prismatic Omen will have all of their non-basics still only be mountains.

If the enchantments had entered in the opposite order Prismatic Omen will give all of its controller's lands all basic land types. Then Blood Moon would make all non-basics into mountains, and the non basics controlled by Prismatic Omen's controller would lose all other land types.

DarkKiridon on Blood Moon versus Prismatic Omen

2 days ago

Blood Moon effects all players, obviously. The player who casts (after resolving) and controls Prismatic Omen is now safe from said Blood Moon therefore it overrides it.

DemonDragonJ on Blood Moon versus Prismatic Omen

2 days ago

If a player controls a Blood Moon, and their opponent responds by casting a Prismatic Omen, which enchantment shall have priority? What types will all nonbasic lands have?

ToastedBagl on The Saga of Tom Bombadil

2 months ago

Prismatic Omen seems like it would be reliable in the deck. [serra's sanctum] would be helpful, but expensive. Go-Shintai of Life's Origin seems pretty versatile here too. If you removed the tri lands and added Tricycle lands (example: Indatha Triome) you could play Emeria, the Sky Ruin, since you're playing plains searches... It would be a late game strategy.

NV_1980 on The Ur-Dragon's Horde ((Primer))

7 months ago

This looks great! In order to not get mana-screwed on certain colors in a five-color deck, I think Chromatic Lantern, Prismatic Omen or Dryad of the Ilysian Grove could be good in here. I'd also say Savage Ventmaw synergizes well with some of what you seem to be aiming for (like infinite attacks).

plakjekaas on Wilds of Eldraine Pre-Release

8 months ago

It's true, I'd advise newer players against trying to play 3 colors... but the thing was, my only white cards were the two adventures I mentioned, and both creatures are more than fine to play if you'll never find your 3rd colored land. The risk was negligible, and the reward was pretty huge. But I have seen people try 4 colors with 6 cards of every color, and a very scary manabase of 4 of each basic in the colors they were in, which did make me wince a bit '^^

But in this set, a treasure, Prismatic Omen or a Prophetic Prism really easily enables you to play a single multicolor rare, or an off-color adventure, while still not being completely useless if you don't draw your off-color cards. They might replace themselves, or you can sacrifice them to Bargain spells if you don't seem to need them.

This format is very friendly to players trying to splash a 3rd color for the first time, that's what I'm saying. But I can empathise with not trying if this was your first prerelease in over a decade ;)

Baiken_3D on Official missing/incorrect card/token thread

8 months ago

Checking in here after my WOE prerelease, all cards that I encountered have their proper entries, except Land Tax and Prismatic Omen currently don't have any pictures.

nbarry223 on Modern Horizons 3 Predictions/Wishlist

8 months ago

We don’t have any early accelerator cards left in the format beyond Chancellor of the Tangle and Gemstone Caverns (which both weaken consistency at the cost of explosiveness, completely balanced). A 2 cmc card that only punishes fetches and cards like that wouldn’t be too broken.

Also, people could adjust away from fetches if they saw the card too much, but like I said that makes Blood Moon more powerful. The problem with fetches is they can fetch basics against the hate, basically blanking it in most cases.

This would allow them to still play fetches, but they wouldn’t be able to produce mana with them without some type of Prismatic Omen, Yavimaya, Cradle of Growth, Urborg, Tomb of Yawgmoth, or Dryad of the Ilysian Grove effect.

There’s enough ways to work around (or remove) such an effect, but attacking greedy manabases from multiple fronts is something I think we need.

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