Painted Bluffs

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Dandan Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Judge's Tower Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Painted Bluffs

Land — Desert

: Add .

, : Add one mana of any colour.

9-lives on Urzatron and Filter lands vs …

1 year ago

I'm wondering if Lotus Field combo works better or worse than using Urzatron with filter lands? Here's my manabase with Urzatron:

28 cards total

Here's the minimum manabase and cards to make Lotus Fields work:

36 cards total

Also, I can use filter lands themselves to make more colored mana. Urzatron with filter is even better. Lotus Fields requires that they are untapped artificially, which seems to giv the urzatron an advantage.

legendofa on Urzatron with Filter and Pain …

2 years ago

City of Brass and Mana Confluence add mana, instead of just filtering like Shimmering Grotto and Painted Bluffs.

This also has a lot of building required. Without lots of land searching, it's going to be pretty colorless at first. So I'm not quite sure what this would go into, generating colorless mana until it starts generating all colors. Maybe if you want to get Chromanticore and Godhead of Awe in the same deck?

It's an interesting idea, I'm just not sure there's a problem that needs this solution.

9-lives on Urzatron with Filter and Pain …

2 years ago

Is this group of lands for a non-chromatic lantern 5c manabase useful or even viable for an 80 card deck? Here's the list:

I imagine it would perform as good as using a manabase built on as many tri-lands and dual lands as possible.

9-lives on SliverStormsSliverDeck

2 years ago

Manabase advice:

Chromatic Lantern would be nice. Also, Gateway Plaza would be useful as a 5c gate, and it's like a filter land but you only have to pay once when it ETB. Aether Vial is such a good card. Maybe a few filter lands like Painted Bluffs? Also, since you're running tribal, it's easy to have Unclaimed Territory, which is an awesome card for 5c.

9-lives on

3 years ago

Hello, Heretical_Tarp!

I think Defiant Strike is just as good as Opt but instead of scrying it gives +1 P. Very useful when I want to buff up my white weaklings as well as draw a card. Silence is the ultimate fog card, and only costs 1 mana. Remember that I have a manabase problem with needing cards that have only one of non-generic mana, and the rest has to be generic mana. When I reach 4 cards that tap for 3 mana if I only draw filter lands, then I will be in good tempo. Imprisoned in the Moon is incredibly useful for answering creature and planeswalker threats, as well as making their lands useless for them. If I want to keep them from doing anything, Imprisoned in the Moon is a good card, and it only costs 3 CMC. Ahh I had thought that Solemnity would affect Planeswalkers. I guess I'll put it in the sideboard?

All of those cards you mentioned are difficult for me to use because I have to have either a Mana Confluence , Survivors' Encampment or Aether Hub , and Survivors' Encampment depends on my creatures on the battlefield. Painted Bluffs and Shimmering Grotto require me to use that land and another land to generate rainbow mana, so that means that I would always be one turn behind with these cards. Aether Hub is only useful once in the game, unless I run some energy counter accumulating cards. And Cascading Cataracts is only useful on turn 6 if I don't have ramp like 4x Arboreal Grazer , 2x Dryad of the Ilysian Grove . And, if I do get Chromatic Lantern , I will be able to cast all colored things, but that depends on if the opponent has artifact removal.

Do you know of any good Stax effect cards I can use? Teferi, Hero of Dominaria is pretty useful, especially his draw ability. I personally put 1x Teyo, the Shieldmage , 3x The Wanderer for their Stax effects and their cheap mana cost. The Wanderer is incredibly useful for going against high CMC cards, and Teyo, the Shieldmage is good for not only his making the player hexproof, but generating cards that I can tap for mana with Survivors' Encampment .

I think I'll remove Demolish .

9-lives on

3 years ago

What's the point of pain lands? I don't want to pay 1 life multiplied by however many mana I need. And I can't afford those anyways; I'm not paying 7$ for 4 cards times the 5 different types. Do you think I should run 4x Painted Bluffs and 4x Shimmering Grotto? They're only 2 dollars each for 4x. I know that it's like making two lands into one mana, but they're all I know of besides Chromatic Lantern that are useful for every color. Triomes are probably the way to go, especially with Arboreal Grazer but they are somewhat costly too. 4$ for 4x which includes shipping.

9-lives on

3 years ago

But aren't Painted Bluffs and Shimmering Grotto a land on their own? So if I want to use them with paying 1 for any color, I would have to spend 2 turns with turn 1 one shimmering grotto to turn 2 one wastes just so that I could use the wastes for a single different color, which means that I am one land behind. D:< . I feel like these lands are one of the cheapest and useful ways to have a 6 color deck, but it is like having 2 lands for 1. This is why I want to use Arboreal Grazer as much as possible.

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