Insidious Roots

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Tokens

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Insidious Roots

Enchantment

Creature tokens you control have ": Add one mana of any colour."

Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.

Gidgetimer on Is the art for Insidious …

2 months ago

After looking at the art closely because of your question, and since Insidious Roots is set on Ravnica, I'd say that it is a bit of an abstraction and you are mistaken about the black being negative space. The green lines are obviously the roots representing Oba's influence. The black is the underdark with the bright city above it and the green buildings are representing parts of the city that are under Oba's influence.

legendofa on Is the art for Insidious …

2 months ago

I'm trying to make sense of the art for Insidious Roots. I have enough experience with plants to know that the roots usually go at the bottom. For the rest of the art, though, the white area makes more sense as a city skyline with spires and bridges, as seen on lands like Mountain or Island. And yeah, there are floating chunks of building, but the way the roots intertwine through the shape suggests that the black is negative space.

As far as I can tell, it's either very abstract and symbolic, or it makes more sense the other way.

Matth33w on Reusing and Abusing the Dead

2 months ago

I think Insidious Roots could be a great upgrade for the deck, because it can be ramp, and also an alternate wincon, it comes down early and can run away with the game if left unchecked :)

IHATENAMES on They're in the walls

2 months ago

Tbh amazing deck the synergiesis awesome. If I were to suggest anything i dont think i can follow the synergy as well but here is a few ideas.

Crypt of Agadeem good land in self mill

Syr Konrad, the Grim works well with the self mill put back on top of library theme.

Dread Return or perhaps Natural Order to make your insect tokens become something better.

Skullclamp card draw w/tokens

Some new cards are really good here!!!

Insidious Roots tokens ramp 2nd crypotolith rites kinda

Amzu, Swarm's Hunger insect have menace + more sometimes

Haywire Mite Removal on a creature

Out of the Tombs self mill + don't die from decking most of the time

Happy brewing

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