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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Decoy Gambit
Instant
For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.
Azoth2099 on So basically dimir Talrand
4 months ago
Yeah, I suppose that was a rude way to say that, I apologize.
Once this deck is streamlined, you'll have more than enough token generation to slot Diabolic Intent, especially considering that one of your main combos is Dramatic Reversal + Isochron Scepter. Sacrificing a token so that you can make infinite tokens is worth it.
Also, the utility offered by Black Market Connections here is insane. If you don't want to throw a bunch of life into it once it's served it's purpose you can just pay 1 for a treasure, which is fantastic. The tokens it generates are Changelings as well, which matters a lot if we're talking about quickly getting to the 9. Never be afraid to use your life as a resource, especially in color combos including . You're kicking yourself by doing so! The more powerful and dialed in your decklist is, the more powerful your life will be as a resource, I cannot overstate this.
If you don't want to police the table for fun's sake...that's awesome lol, you're probably super fun to play with! In that case, I'd add more cantrip effects for yourself like Ponder, Brainstorm, Serum Visions, Opt...There's a ton. Windfall, Tolarian Winds, Sign in Blood & Night's Whisper would do great in this new hypothetical card draw pack, too.
As far as what I'd cut to make room for more core strength, here it goes:
Teferi's Veil, Levitation, Cover of Darkness, Glamdring, Maskwood Nexus, Uncovered Clues, Pieces of the Puzzle, Worn Powerstone, Metallurgic Summonings, Quantum Misalignment, Decoy Gambit & Soul Shatter.
None of these are bad cards per se, I definitely understand why you slotted most of them, but if you replace them with some of the cards I mentioned your deck engine will run a lot smoother a lot more often.
thefiresoflurve on Typical Hinata is Typical
1 year ago
Okay, so cuts first: 1. all the "Diamond" series of mana rocks can go, they're kind of bad. The signets are good, they can stay.
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Paradoxical Outcome can go. It's not exactly what you want here since you don't have strong ETB themes.
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Keep Safe there are better counters.
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Decoy Gambit can go. Not really strong enough to warrant giving people the options.
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Sunbird's Invocation is a bit too expensive for what it does in this deck, IMO.
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Dualcaster Mage - this doesn't target (its ETB effect does the targeting), but if you want the copy effect, you can replace it later with something else, like Increasing Vengeance.
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Radiant Scrollwielder and Soulfire Grand Master - I saw exactly 4 cards that these even affect, probably not worth using with so little synergy. (and their abilities aren't the most useful here)
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Oona's Grace - not bad, but not worthy of the 100.
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Aether Gale - you have other cards that do what this is trying to do, but better.
You've also got what looks like multiples of a couple cards, which could help the count. Hope this helps! Let me know after you've made some edits and I'll help some more.
Coward_Token on Akatsuki no Requiem 暁の鎮魂歌 (Hinata cEDH)
2 years ago
How do you feel about Decoy Gambit? Too cute?
Eichin on Kalamaximal
3 years ago
Hier ist eine kurze Liste mit Karten welche du denke ich gut passen würden:
Copy: Double Vision, Expansion / Explosion, Primal Amulet Flip, Mizzix's Mastery, Isochron Scepter, Thousand-Year Storm
Draw: Rhystic Study, Fact or Fiction, Wavebreak Hippocamp, Mystic Confluence, Return of the Wildspeaker,Thrill of Possibility, The Magic Mirror
Ramp: Springleaf Drum, Goblin Electromancer, Baral, Chief of Compliance, Sakura-Tribe Elder, Dockside Extortionist, Cultivate, Kodama's Reach, Mana Geyser, Earthcraft
Dmg: Ral, Storm Conduit, Guttersnipe, Soul's Fire
Cantrips: Murmuring Mystic, Young Pyromancer, Electrostatic Field, Shark Typhoon, Metallurgic Summonings, Saheeli, Sublime Artificer
Extra Turn: Nexus of Fate
Removal: Reality Shift, Cyclonic Rift, Decoy Gambit, Rapid Hybridization, Lightning Bolt, Thassa's Intervention, Chandra's Ignition
Regain: Mystic Retrieval
king-saproling on Kykar Spellslinger
3 years ago
Looks good so far. These might interest you: Distant Melody, Ribbons of the Reikai, Bident of Thassa, Reconnaissance Mission, Coastal Piracy, Kindred Discovery, Breath of Fury, Tears of Rage, Coat of Arms, Shared Animosity, Cathars' Crusade, Disrupt, Narset's Reversal, Spark Double, Decoy Gambit, Shieldmage Advocate (helps your opps reuse their removal against each other)
Daedalus19876 on Thousand Cuts: Tetsuko EDH [PRIMER]
3 years ago
At least three cards to add here: Reconnaissance Mission and Sea-Dasher Octopus and Fierce Guardianship. Potentially I could try and find a slot for Decoy Gambit, Murmuring Mystic, Of One Mind, or Ominous Seas. There were a lot of good blue cards this set.
Bahoola on Kalamax MTGGoldfish 20$
4 years ago
MTGGoldfish - Out! (29 cards) Nascent Metamorph Eon Frolicker Xyris, the Writhing Storm Ravenous Gigantotherium Jace, Architect of Thought Predatory Impetus Shiny Impetus Psychic Impetus Primal Empathy Lavabrink Floodgates Bonder's Ornament Prophetic Bolt Clash of Titans Slice in Twain Curious Herd Strength of the Tajuru Goblin Dark-Dwellers Artifact Mutation Evolution Charm Whiplash Trap Surreal Memoir Haldan, Avid Arcanist Pako, Arcane Retriever Hunting Pack Rupture Spire Decoy Gambit Etali, Primal Storm Oran-Rief, the Vastwood Desolate Lighthouse
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