Lands are badass by using the commander that allows you to gain life for any land that hits the graveyard and then melt with his other land half to become a massive creature we give trample infest and conquer the game. It is simple as ramping and putting as many lands as you can by using all the draw conditions on the deck cheap creatures to put the massive tracks and get the win with the two conditions mentioned before. It's the easiest strategy but the main concern is to find a way to actually melt the commander together that's the reason I choose it.

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Casual

90% Competitive

Date added 6 months
Last updated 1 week
Legality

This deck is Commander: Rule 0 legal.

Rarity (main - side)

13 - 0 Mythic Rares

16 - 0 Rares

19 - 0 Uncommons

24 - 0 Commons

Cards 100
Avg. CMC 2.76
Tokens Bear 2/2 G, Beast 3/3 G, Elf Druid 1/1 G, Emblem Nissa, Vital Force, Emblem Vivien Reid, Food, Saproling 1/1 G, Treasure
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