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Iname, Death Aspect feels like some typical too-specific Kamigawa weirdness, but don't forget just how many spirits exist throughout the game's history - even if your limit yourself to just black! Case in point, Iname can stuff four Bloodghast with four Nether Shadow underneath them - you're just one cracked fetchland away from sneaking a whole army into play for cheap.

Five mana is pricey, so you can cut some corners by reanimating Iname after burying him alive. Having said that, you can get him out in a hurry with Culling the Weak, knowing your little critters come back almost effortlessly. Already filled your graveyard? Culling the Weak and a supercharged Crypt of Agadeem funnel buckets of mana into a Profane Command that blows your opponent's head off.

In addition to Bloodghast, Demigod of Revenge also loves to be in the graveyard and travels in packs. It's slow going, but Eerie Soultender serves as a Iname-tutorable way to get anything out of your graveyard: bringing back a Demigod and then hardcasting him might cost an arm and a leg, but it won't seem so bad when you get 20 power with flying and haste out of the deal!

Devouring Greed likewise serves as a surprise swing when Bloodghast comes back so easily. Sac all four to drain your opponent to 10 life, then drop a land to immediately bring them all back with haste... that's probably game! If not, you'll just have to swing with the Demigods of Revenge, too!

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Revision 1 See all

(5 months ago)

-3 Buried Alive main
+4 Culling the Weak main
-4 Dark Ritual main
+1 Diabolic Intent maybe
+1 Eerie Soultender main
+4 Entomb main
+1 Exhume maybe
+1 Gray Merchant of Asphodel maybe
+1 Krovikan Horror maybe
+4 Nether Shadow main
+2 Nether Traitor main
+1 Patriarch's Bidding maybe
Date added 5 months
Last updated 5 months
Exclude colors R
Legality

This deck is Casual legal.

Rarity (main - side)

33 - 0 Rares

4 - 0 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 2.34
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