This deck is a simple skullbriar voltron deck, designed to create some synergism with his abilities and +1/+1 counter shenanigans. This is a mix of dumping counters onto skullbriar, and making him beefy with lots of equipment and enchantments. Because Golgari isn't really voltron colors I had to change up the strategy a little, while the deck is still focused around playing skullbriar and getting him big enough to deal a killing blow, there is now a host of other creatures in the deck to help you achieve this goal. There are 2 real methods of winning with this deck, either deal 21 commander damage and kill the opponent, or deal 10 poison damage and kill the opponent. There are a few beefy creatures in this deck that while the opponent is so busy dealing with skullbriar you can swing in for the kill.

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Upgrades/Possible additions

** When I feel more like it there are some more costly upgrades that I would want to throw in to the deck, here are a few of the ones that I have been looking into

Phyrexian Tower Sac outlets are good for keeping skullbriar safe from opponents attempts to put other types of counters on to skullbriar, because of his cheap CMC there should be no problem with sacing him a few times when needed

Shizo, Death's Storehouse definitely has a place in this deck as soon as I can pick one up. Fear is just more evasion that would work very much in my favor.

Varolz, the Scar-Striped this is a card that is both resourceful and powerful. He was at one point in the deck but I didn't fully appreciate all the things that he does for this kind of deck. He is both a sac outlet for skullbriar and utility for him as well

Sword of Fire and Ice This would be useful to protect from bounce and burn spells. In tandem with Sword of War and Peace it gives skullbriar protection from every other color that isn't in his identity. I would add more of the swords but then that would become problematic for my spells to buff skullbriar, because I would have to equip the sword to a different creature

Life's Legacy Draw that is dependent on the power of a creature has a good home in this deck, it is only one time draw but there are other forms of more consistent draw in the deck.

Howl from Beyond / Hatred both are able to be surprise combat tricks that could potentially kill off a player.

Feed the Pack it is more situational than I would like but it could amass a rather large board rather quickly so I'm keeping it in mind for now.

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Date added 6 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

32 - 0 Rares

27 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.22
Tokens Assassin 1/1 B w/ Player Killer, Beast 3/3 B, Beast 3/3 G, Emblem Garruk, Apex Predator, Worm 1/1 BG
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