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Enchantment Bazinga

Casual

miracleHat


serra sanctum powerful card
new enchantment cards are trash
power creep paradox

THE FOLLOWING DO NOT INCLUDE SERUM POWDER, WHICH WILL OVERALL INCREASE THE FOLLOWING CHANCES. SERUM POWDER ALSO ACTS AS A LAND DUE TO BEING A 3-COST MANA SOURCE FOR TURN 2 OPALESCENCE
90%+ chance drawing 3x Leyline in opening hand
45% chance drawing Serra Sanctum (required) and Opalescence (required by turn 2) in opening hand
Drawing Serra Sanctum and Opalescence by turn 2 are increased marginally if relying on turn 2 (turn 1 if on the play) top-decking action
Turn 1 Tangle Wire possible to stall for 2nd non-Serra Sanctum mana source
Force of Virtue only increase clock with 2 leyline damaging opponent (starting turn 2)
This is a GOLDFISH deck with winrate determined by 50% starting hand variability - loses against enchantment/non-land permanent interaction
Leyline will not be countered // opalescent will be countered starting turn 1

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Revision 1 See all

(8 months ago)

+4 Celestial Dawn main
+2 Equipoise main
+4 Force of Virtue main
+4 Tangle Wire main
Date added 8 months
Last updated 8 months
Legality

This deck is Casual legal.

Rarity (main - side)

4 - 0 Mythic Rares

56 - 0 Rares

Cards 60
Avg. CMC 3.70
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