Does your pod HATE removal? Do you hate that they hate removal? Has their ramp gone unchecked for far to long? If you said yes, then ole Red here will teach em right. This deck is basically "Removal, the Game"

Set up a solid mana base with rocks, ramp out the commander asap, double strike for the win and nuke everything even the lands. Pretty one trick pony but also janky since you are rolling into 7 new cards blind with each attack. The wincon is for Velomacus to be the only card on the table.

This deck is extremely fun to pilot personally, but the taboo of MLD keeps it from seeing much play. The phrase, "I wanna run the Dragon" is usually followed by an, "ugggggg" so use sparingly for your pod's social welfare.

This deck is not optimized and could use several revisions to run smoother because it has been pieced together with cards a friend and I already own. Any and all C/C is welcomed and thank you.

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99% Casual

Competitive

Date added 2 years
Last updated 22 hours
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

27 - 0 Rares

26 - 0 Uncommons

22 - 0 Commons

Cards 100
Avg. CMC 3.03
Tokens Angel 4/4 W, Clue, Spirit 1/1 W, Spirit 3/2 RW, Monarch Emblem, Treasure
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