Maybeboard

Sorcery (1)

Creature (1)


Boros Voltron Aggro

This is a fun deck to pilot and can work surprisingly quickly which is something that is essential to this Voltron deck. Speed kills, but Control style play is possible too thanks to Akiri, Line-Slinger 's low CMC and the multitude of indestructible effects in the deck.

Blackblade Reforged is insanely strong especially for more control style matches that tend to run longer. Sword of the Animist makes it even more dangerous

Hammer of Nazahn auto equips and grants Indestructible, plus makes all other equipment attach on entry. Auto include in just about every Voltron deck.

Bloodforged Battle-Axe can be dropped on turn 1, or dropped and attached on turn 3, and can rake in damage rapidly with tokens generating tokens. Anointed Procession makes this bananas! Add in Puresteel Paladin for absurd card draw.

Sunforger is great for tutoring in your Boros Charm for wraths, Divine Reckoning for clearing the board, Wheel of Fortune if you need some gas, Sram's Expertise can be used to generate more artifacts and cast another from your hand, Chaos Warp , Path to Exile , Swords to Plowshares , and Oblation can be used to remove singular threats. Versatility at it's finest!

Captain's Claws while weak can help with Ally ETB triggers and if nothing else nets you a chump blocker.

Loxodon Warhammer is great for breaking through opposing commanders.

Inquisitor's Flai jumps the clock your opponents are on up much quicker.

Conqueror's Flail is protection from instant speed removal for the most part.

Champion's Helm , Lightning Greaves , and Swiftfoot Boots are your targeted removal protection pieces.

Godsend is removal slapped onto a great weapon for us.

Tenza, Godo's Maul is literally a beatstick for enabling trample.

Kusari-Gama is great for forcing either a hit or board clear.

Masterwork of Ingenuity and Sculpting Steel function as any non-Legendary equipment we need in a pinch.

Helm of the Host is phenomenal with Stoneforge Mystic for tutoring equipment, will go into infinite combat steps with Aurelia, the Warleader , and doubles the impact with Anointed Procession . it's just an all around useful tool for the deck to utilize.

Wheel of Fortune & Reforge the Soul are our only good source of sorcery based draw in Symbol:W, thankfully they're really good too!

Mentor of the Meek is a decent form of creature based draw in the deck.

Puresteel Paladin & Sram, Senior Edificer are our best source of card draw that we desperately need!

Sword of the Animist is our only ramp but since our deck has plenty of tutors and has a fairly low curve it's not too bad.
Chaos Warp , Condemn , and Oblation are our tuck spells of choice in the deck.

Swords to Plowshares & Path to Exile are cheap and fast exile effects for us.

Return to Dust is overpriced but when you can remove essential engine and combo pieces, it feels damn good!

Vandalblast is a staple for wiping signets, rings, and other rocks and equipment from the field.

Divine Reckoning & Austere Command are boardwipes that will almost always leave us in a better position than our opponents.

Bruse Tarl, Boorish Herder tends to be forgotten about as Akiri, Line-Slinger is the main threat of our deck, however, being able to grant her Doublestrike & Lifelink is invaluable and can close a game out swiftly.

Tiana, Ship's Caretaker is a solid flyer and a nice counter balance to an opponents Vandalblast .

Anya, Merciless Angel is a solid flyer that works well in conjunction with the Voltron strategy and actually can reward you for not outright killing your opponents.

Aurelia, the Warleader Extra combat steps in an aggro deck is never a bad thing, except for your opponents.

Gisela, Blade of Goldnight becomes ludicrous with Helm of the Host and is just an overall bomb for the Boros color pair.

Silent Arbiter Is perfect for forcing one on one combat where we will (most of the time) come out on top and can be looked at as creature removal in a sense plus restricting the flow of the game will help us greatly!

Imperial Recruiter & Recruiter of the Guard are solid creature tutors for fetching our equipment tutor, or our creature based card draw.

Treasure Nabber will either immediately attract removal or be able to both accelerate our plays with our opponents rocks for ramp and allow our main commander to demolish our enemies by hitting like a freight train.

Stoneforge Mystic & Stonehewer Giant are equipment tutors and damned good ones too.

Heavenly Blademaster will allow the deck to go both tall and wide with our minor ally token sub-theme. Win condition versatility.

Jor Kadeen, the Prevailer gives a nice offensive buff and can bring the pain himself as long as Metalcraft is active.

Curse of Opulence being able to drop this on turn on turn 1, forget about it and ensure Akiri, Line-Slinger is able to start dishing out commander damage ASAP is great. Although it can ramp your opponents, it provides you with more benefits overall. Anointed Procession makes this even better too!

Anointed Procession doubles any tokens that would be produced and while it is limited, the impact it can produce in such a short time is definitely worth the slot.

Smothering Tithe is a tax on our opponents for our color combinations biggest weakness, which is draw, and it fuels our strategy by producing artifacts to boost our commander and ramping us.

Outpost Siege is a good impulsive draw enchantment for the deck and about as good as we will get.

Sigarda's Aid is a cheap equipment enhancing enchantment that should be run whenever available.

Nahiri, the Lithomancer produces tokens and attaches equipment as well as providing equipment recursion. Her Stoneforge Blade is something to definitely be feared.

Gideon, Ally of Zendikar can immediately drop an untouchable anthem emblem or can start dropping tokens. not really a threat as much as a distraction.

Any constructive criticism or +1's are appreciated, cheers.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Revision 9 See all

(5 years ago)

+1 Smothering Tithe main
Date added 7 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

49 - 0 Rares

19 - 0 Uncommons

3 - 0 Commons

Cards 100
Avg. CMC 3.11
Tokens Clue, Copy Clone, Emblem Gideon, Ally of Zendikar, Gold, Knight Ally 2/2 W, Kor Ally 1/1 W, Kor Soldier 1/1 W, Servo 1/1 C, Stoneforged Blade, Treasure
Votes
Ignored suggestions
Shared with
Views