Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Dandan | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Judge's Tower | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Voidwalk
Sorcery
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
MurderForBrunch on You can take if from here! Obeka Copy/Reanimator
3 years ago
Hi Swim_ish!
You're totally right, Threaten Effects don't work! I skimmed through the card and I didn't read the reminder text. I knew that the End Step didn't happen, I forgot that Cleanup happened no matter what :/ And such, Molten Primordial and similar effects don't work!
However, I still am very grateful for your comment! I like realizing it this now before actually putting the deck together. Also, another good thing is that effects that last until "the next end step" do work, and so, some of my favorite cards in this deck, namely Twinflame and Voidwalk still work. Also, restrictions breed creativity, and thanks to this I just discovered cards such as Dance of the Dead and rediscovered cards like Blizzard Strix and Slave of Bolas. I'll have to rethink the deck a little bit, and yes, it's a bit of a bummer that Insurrection doesn't work, but also a relief! It's not as broken as I thought, and so it's more interesting! The deck still looks amazing to me!
Thanks a lot for your comment! It's been sincerely helpful! :D
king-saproling on Sedris, the Traitor King
3 years ago
Looks good. Deadeye Navigator would let you keep unearthed creatures. Same with Identity Thief, Thassa, Deep-Dwelling, Essence Flux, Siren's Ruse, Teferi's Time Twist, Ghostly Flicker, Displace, Illusionist's Stratagem, Voidwalk, and Kaya's Ghostform. Changeling Berserker, Faceless Butcher, and Wormfang Drake work similarly and are pretty nice since they can be unearthed themselves.
Things like Archaeomancer and Peregrine Drake would go nicely with the above mentioned cards too.
CarefulStudy_SweetOlBob on G Y R U D A
3 years ago
These suggestions are going to be 1-for-1 replacements as far as mana cost is concerned:
Dredge the Mire for Wall of Stolen Identity ?
Blood for Bones for Notion Thief ?
These suggestions are more or less "maybe-board-esque" includes that I don't know why they aren't in the deck:
Phantasmal Image is a 2-CMC copy a creature so you can hit it with Gyruda and keep it moving. Dies to any kind of removal, so it might be an okay reanimate target.
Torgaar, Famine Incarnate can save you if your own life total gets too low, or put someone else in striking range. In the same vein, Eternity Vessel can preserve your life if you run fetch lands.
Voidwalk a flyer after Gyruda is out.
Victimize is kind of clutch since you'll be milling all sorts of stuff.
Bitter Ordeal keeps looking better. Like every time I read it, especially if you are recurring clones.
I don't like this card, but why not Dream Halls ? Keep jamming stuff out. I hate to think that Vilis would be a dead card in your hand because you're only running 31 lands.
Stitch Together because good cards are good.
Mirror Mockery because ETBs exist in your deck amongst a few cards.
So not as much replacement. It's pretty good as it is. I think if you were to lean in to what I'm suggesting, it'd be more ETB focused. I don't think that's quite as neat, but ya know, it's stuff with reasons.
Ted talk for how do you can tribe, thank?
CrowValentine on Your Field Belongs to Thassa Agent of Treachery
4 years ago
Hey! Cytex, how about Essence Flux or Voidwalk and maybe Mirror Mockery
EderNovacki on Roonzera
4 years ago
It's not really organized, but you get the idea
Creatures: Peregrine Drake , Restoration Angel , Rishadan Footpad , Venser, Shaper Savant , Charming Prince , Mnemonic Wall , Nephalia Smuggler , Blizzard Strix , Mistmeadow Witch , Felidar Guardian , Bramble Sovereign , Glen Elendra Archmage
CounterSpells: Muddle the Mixture , Dispel , Circular Logic , Render Silent , Disallow , Last Word , Mana Leak , Intervene , Turn Aside
Blink Spells: Displace , Ghostway , Momentary Blink , Essence Flux , Liberate , Long Road Home , Vanish into Memory , Voidwalk , Illusionist's Stratagem
Artifact: Conjurer's Closet , Chromatic Lantern
Enchantment: Oath of Teferi
Bounce: Equilibrium , Master Transmuter , Tidespout Tyrant , Evacuation , River's Rebuke , Wash Out
Draw Spell: Deep Analysis
Ramp: Skyshroud Claim , Harrow , Grow from the Ashes , Rampant Growth , Traverse the Outlands
Protection: Sleep ,
Land: Endless Sands
Wipes: Cataclysm , Terminus , Tragic Arrogance
Wheel: Windfall
jakeelephant006 on Thor: Ragyarok
4 years ago
I don't really see the point of the +1/+1 subtheme here. I think more flicker effects could be better instead. Think cards like Conjurer's Closet , Deadeye Navigator , Displace , Essence Flux , Ghostly Flicker , Illusionist's Stratagem , Teferi's Time Twist , Voidwalk . Heck, even Identity Thief kinda fits this bill. Otherwise, just add more ETB effects. I notice there's no Coiling Oracle in here and I'm pretty shocked. Maybe some more removal would be prudent. Putrefy at the very least, more (3-5 instant speed removal spells) is probably better.
So cards I think are worth cutting are most things that have to do w/ +1/+1 counters. Winding Constrictor Skatewing Spy , Ivy Lane Denizen , Bred for the Hunt , Hardened Scales , potentially Evolution Sage . There's a few other counters cards that could be considered for cuts but have enough synergy with the rest of the deck to be fine. I'd also think about cutting down on the token subtheme as well. I don't see Verdant Force being that helpful. There's not enough cards that trigger on "whenever a creature ETB" in here for tokens to be really worth it, I think. Speaking of cards that trigger "when creature ETB" I don't really like Death Match or Season of Growth (or for that matter Hedonist's Trove ) in here. These cards don't really do enough for you or let your opponents do something bad to you, potentially. Once again, I'd look to put in more ETB effects or I'd look to add in a few instants and sorceries that do things you want to do in any deck (removal, board wipe, card draw, ramp, tutors, etc.)
Overall, this deck looks really fun. I hope to play against it someday.
hoffie4 on
5 years ago
Other useful cards to get the ETB trigger:
- Teferi's Protection
- Displace
- Vanishing
- Flicker
- Voidwalk
- Rite of Replication
- Blade of Selves
- Mimic Vat
- Crystal Shard
- Conjurer's Closet
- Isochron Scepter for things like Essence Flux and Siren's Ruse and Reality Ripple
- Voyager Staff
- Brago, King Eternal
- Identity Thief
- Venser, the Sojourner
- Elspeth, Sun's Champion
- Turn to Mist
- Sphinx's Revelation
- Otherworldly Journey
Cool ETB effects:
- Voidstone Gargoyle
- Voidmage Husher
- War Priest of Thune
- Reveillark
- Restoration Angel
- Resolute Archangel
- Reflector Mage
- Phyrexian Metamorph
- Peregrine Drake and Mulldrifter to pair with the Deadeye Navigator
Other fun and useful cards:
- Lavinia of the Tenth
- Phyrexian Revoker
- Quickling
- Vodalian Illusionist
- Authority of the Consuls
- Blind Obedience
- Flickerform
- Ghostly Prison
- Martial Law
- Sphere of Safety
- Overrule
- Path to Exile
- Thalia, Heretic Cathar
- Luminate Primordial
- Brago, King Eternal + protection or unblockable
- Bastion Protector
- Devout Witness
- Grand Abolisher
- Order of the Sacred Torch
- Suture Priest
- Spelltithe Enforcer
- Soul's Attendant
- Soul Warden
- Windborn Muse
- Ashes of the Abhorrent
- Blind Obedience
- Isolation Cell
- Crackdown
- Darksteel Mutation
- Equipoise
- Glowrider
- Mana Web
- Orb of Dreams
- Peacekeeper
- Vryn Wingmare
- Torpor Orb
- Thorn of Amethyst
Token Generation to Get ETB Triggers
Mortiferus_Rosa on Aminatou
5 years ago
Im going to make these suggestions under the assumption that price is not an issue.
Card Suggestions
- Topdeck Manipulation
- Scroll Rack: is the card for this deck. Hand and topdeck manipulation with no equal.
Enigma Sphinx - Sensei's Divining Top: Another fantastic artifact for controlling your draws.
- Soothsaying: Topdeck fixer. Cheap enchantment and a good mana sink. Basically a not as good, but cheaper alternative to Scroll Rack.
- Scroll Rack: is the card for this deck. Hand and topdeck manipulation with no equal.
- Abusing ETB options
- Panharmonicon: Why have one when you can get two? (Double ETB triggers).
- Riverwise Augur: Brainstorm ETB effect.
- Flickerwisp: 3/1 Flier, lets you get another ETB effect from a creature you already played.
- Glimmerpoint Stag: Strictly worse Flickerwisp.
- Conjurer's Closet: Single flicker effect on end step, it is slow and not a top recommendation
- Karmic Guide: Abuse-able graveyard recursion
- Angel of Serenity: Removes 3 cards each ETB and returns to hand instead of battlefield when it leaves.
- Magister Sphinx: Puts target opponent at 10
- Massacre Wurm: Great way to wipe tokens
- Sunblast Angel: Boardwipe ETB
- Pilgrim's Eye: Never miss a land drop ETB
- Mnemonic Wall: Return instants and sorceries from graveyard ETB, also a good wall
- Noxious Gearhulk: Destroys creatures and gains life on ETB
- Cataclysmic Gearhulk: Great way to clear a cluttered board.
- Big Game Hunter/Shriekmaw/Bone Shredder
- Ashen Rider/Angel of Despair
- "Better" spells (ie, better cards that do what cards you have do)
- Baleful Strix: Much better than your Phyrexian Rager
- Dusk Legion Zealot: Similar to Phyrexian Rager except a 1/1 that costs 1 less
- Duplicant: Slightly cheaper Phyrexian Ingester (honestly, id consider both)
-
Other spells
- Teferi's Protection: This card is busted by itself, coupled with your commander's ult and its just unfair.
- Counterbalance: If you have enough topdeck manipulation this can be a powerful card, but i can understand not wanting to run it.
- Homeward Path: Lets you (everyone) get back their creatures but not other non-land permanents
- Saving Grasp
- Supplant Form
- Mystical Tutor/Enlightened Tutor/Vampiric Tutor: One mana tutors that put the card on top of your library. I would definitely run Mystical Tutor at least.
- Fabricate: Tutors an artifact. Highly recommended should you buy the Scroll Rack or other good artifacts (Not worth it if all you have are mana rocks)
- Chromatic Lantern: Still the best 3 drop mana rock for multicolored decks
- Voidwalk: Another means to get your creatures back after you ult
-
Cards that I would consider taking out
- Primordial Mist: Clunky and slow and you have pretty much removed all of the other manifest cards it doesnt really fit.
- Jeskai Infiltrator: Another manifest card
- Enigma Sphinx: It is very expensive card for a 5/4 body, even with flying. It has no ETB effect to abuse (since you have to cast to get the cascade effect).
- Sphinx of Jwar Isle: Unnecessary Effect
- Conundrum Sphinx: There are far better and cheaper card draw effects... Loyal Drake for example
- Sphinx of Uthuun: Expensive for a Fact or Fiction
-
Other Comments
- I dont know about cards like Esper Charm or Crib Swap whether they are worth keeping or not?
Have (1) | ajmcnulty |
Want (0) |