Twinblade Slasher

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Twinblade Slasher

Creature — Elf Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

(1)(Green): Twinblade Slasher gets +2/+2 until end of turn. Play this ability only once each turn.

Darth_Savage on Hapatra & Izoni.

5 years ago

One of the advantages of Modern is that you can access a large pool of cards and find the most efficient option, but as a newer player those cards won't be necessarily known to you. That being said you have slipped into one of the bad habbits that most new players have; you aren't running 4x of any card in your deck, this reduces the consitency of your play. It might seem more interesting to have lots of different cards, but in the long run it actually hurts your deck.

Now you happen to have chosen the theme of -1/-1 counters and these haven't actually played a major part of magic that often. One of the earlier sets to play around with them was Eventide, it featured: Twinblade Slasher, Quillspike, Woodlurker Mimic, Cauldron Haze, Noxious Hatchling, Soul Snuffers, Wickerbough Elder, Deity of Scars and finally Necroskitter. That is clearly a lot of cards, it isn't exaustive and I'm not suggesting you use them all, but I hope you can start to see the options in the Modern format.

Every deck wants to draw cards, well from Shadowmoor there are two obvios cards that help you do that Dusk Urchins and Scarscale Ritual. More up to date now, one card I was surprised you didn't include was Obelisk Spider, which strikes me as a good fit, then again another spider also struck me as a good fit, this time from Journey into Nyx, if you want tio utilise your graveyard Nyx Weaver. The biggest baddest -1/-1 spell though came from Mirrodin Besieged Black Sun's Zenith.

This is just the start though, to give you a taste of what earlier sets might offer your deck. For now try to work out which cards you want to see in every opening hand and run four of them, then build the deck around those core cards. Good luck and enjoy brewing your deck.

DrukenReaps on The Touch Of Death From the Serpents

6 years ago

So removals I'd do at this point are: Dark Ritual, Heroic Intervention, Primal Vigor, Twinblade Slasher, Creakwood Liege, Warped Landscape, Terramorphic Expanse, Golgari Cluestone, Golgari Keyrune

Your deck is also showing 2x crumbling ashes.

This would drop you to 36 lands and 9 mana ramp cards. That should be plenty with an average CMC of 3.3.

I don't like primal vigor with hapatra as it helps your opponents remove negative counters from their creatures. This may not end up being an issue for you in which case you may consider using it but I wouldn't start with it in the deck.

You are using a lot of infect so people are going to come after you just keep that in mind. Triumph of the Hordes would be a good addition to get wins out of nowhere.

Blowfly infestation and hapatra is an infinite combo but needs Parallel Lives, Zulaport Cutthroat, Blood Artist, Grave Pact, Ivy Lane Denizen, Obelisk Spider, or any similar card you enjoy. Some of which you have in here but the other thing to note is the combo doesn't work when you have static anthems in play. It is just something to play around for the most part. I do prefer Kamahl, Fist of Krosa over Beastmaster Ascension.

GodCyphus on Infestation

6 years ago

I could totally see that working, I'll replace Cinderbones with Corrosive Mentor, and I can replace Twinblade Slasher with Coat of Arms. Thanks for the suggestion!

Force_of_Willb on Snakes on a Plane!

7 years ago

Keeping with the -1/-1 counter and wither theme I suggest looking into: Black Sun's Zenith, Blowfly Infestation, Twinblade Slasher, Virulent Wound, Winding Constrictor.

Any reason you didn't use any infect creatures?

The_Ninjurai on BG Warrior -- My drinkytown deck

7 years ago

Here's a few other 1 drop warriors: Glistener Elf, Tormented Hero, Twinblade Slasher, or Vampire Lacerator. Maybe one of those will work.

Karzalar on Gotta love elves or at least I do

7 years ago

That deck feels like it's just starting, and that it's kind of budget? If not, there's a lot of cards i'd cut (if you do not know what to change for those in the maybeboard), like ;

Creatures

  • Advocate of the Beast

  • Centaur's Herald

  • Charging Badger

  • Eyeblight Assassin

  • Kozilek's Channeler

  • Skysnare Spider

  • Tajuru Beastmaster

  • Tajuru Stalwart

  • Territorial Baloth

Instant

  • All instants (exception made of Second Harvest and Naturalize)

Sorcery

  • All sorceries (exception made of Duress, Explore, Root Out, Disentomb and maybe Mental Vapors)

Now, what to add to replace all that?

Let's start with ;

Planeswalkers

Nissa Revane

Nissa, Vastwood Seer  Flip

Nissa, Voice of Zendikar

Freyalise, Llanowar's Fury

Garruk Wildspeaker

Garruk, Apex Predator

Garruk, Caller of Beasts

Creatures (they are all elves!)

Beastcaller Savant

Bramblewood Paragon

Caller of the Claw

Drove of Elves

Dwynen, Gilt-Leaf Daen

Eladamri, Lord of Leaves --> (I think it's legal to play)

Elvish Champion

Elvish Harbinger

Elvish Piper --> To get your threats on the battlefield at opponent's end of turn

Fauna Shaman --> To get those threats from your deck

Fyndhorn Elves --> Mythic mana rock!

Gaea's Herald --> Anti-counterspell

Gamekeeper

Gempalm Strider

Glissa Sunseeker

Heedless One

Heritage Druid

Jagged-Scar Archers --> to kill flyers

Korozda Guildmage

Llanowar Mentor ---> In case you topdeck too many lands, this is useful

Maralen of the Mornsong --> Useful since your deck has a low average mana cost

Masked Admirers

Nullmage Shepherd --> Reusable destroy artifact/enchantment

Oak Street Innkeeper --> Protection!

Oracle of Mul Daya --> Filtering, getting more mana in

Primal Forcemage --> Those tokens get better!

Realm Seekers --> Deck filtering, getting more mana, or just a big creature.

Reclamation Sage --> You NEED one.

Sylvan Advocate --> Most of the time, a 4/5 vigilance for 2 mana.

Sylvan Messenger --> Play an Elf, get more elves!

Talara's Battalion --> Easy to get on the battlefield.

Timberwatch Elf --> Another elf gets HUGE.

Titania's Chosen

Twinblade Slasher

Viridian Shaman

Viridian Zealot

Voice of the Woods --> If your small elves can't get past... get bigger creatures.

Wolf-Skull Shaman --> Get tokens in!

Wren's Run Vanquisher --> 3/3 deathtouch for 2.

Instant

Krosan Grip --> A better, uncounterable Naturalize.

Beast Within --> Remove a threat for the board.

Back to Nature --> Since you do not run a lot of enchantments.

Collected Company --> Get 3 elves on the battlefield.

Consign to Dust --> Destroy some artifacts or enchantments.

Fresh Meat --> Board got wiped? Not quite.

Hunter's Insight --> Draw cards!

Noxious Revival --> Cast for 0 mana.

Sorcery

Genesis Wave --> Because getting out half your library when you have tons of mana to spend is awesome.

Overrun --> Major boost.

Artifact

Akroma's Memorial --> Now, all your elves are monsters.

Enchantment

Doubling Season --> Double your tokens and planeswalker loyalty counters.

Parallel Lives --> Another token doubler. Makes it 4x with doubling season out.

That's my first batch of suggestions to you. Hope it'll help!

DoctorMowDown on Modern Merfolk

8 years ago

Twinblade Slasher isn't legal in Pauper, though. And it doesn't really do anything special in an Aristocrats list.

That said, as much as Young Wolf does do stuff in my Aristocrats list, I feel it's the weakest card I have.

yoyoking931 on Modern Merfolk

8 years ago

Young Wolf isn't like the best card ever though. There's better ones like Twinblade Slasher

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