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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Thornado
Instant
Destroy target creature with flying.
Cycling (, discard this card: Draw a card.)
darkmus on Ang-Hellic
1 year ago
I donvk know what I was thinkign when i told you that green is not a good color to dral with stormbreath dragon. We have Beast Within wich is literally green Generous Gift. Which I already play maindeck ad my removal, so just swapt that out. Other than that green has a lot of removal for flyers such as Thornado or Broken Wings and latelly we have even gotten them for 2cmc in the form of Atraxa's Fall, very flexible though a sorcery, Plummet and Tangletrap. If sotrmbreath is a problem just play 2 Beast Within and a couole of the spells of your choice amongst the ones just mentioned in the side. Deffinitelly green is the splash to go overall right now. I hope this helps.
Peoni on Catrunner
3 years ago
The once a turn clause is definitely a drawback for sure, but I the way I figured it is if you have enough consistent card draw happening every turn then you're still getting to use the ability and you're finding other cards that will trigger it. More card draw never hurts, especially when your commander's activated ability can be a wincon depending on how many cards you have in hand. That reminds me, Library of Leng and Reliquary Tower both serve as pretty good budget options for holding onto all of the cards you'll be drawing, with Thought Vessel being a good but less budget option.
As far as drawing on everyone else's turns, the previously mentioned Runic Armasaur is a really nice choice. Some decent green instant draw you might like are Aggressive Urge, Benefactor's Draught, Bind, Feral Instinct, Inspiring Call, Lace with Moonglove, Lammastide Weave (lol), Momentous Fall (lots of tokens makes the sacrifice no big deal, especially if you get some big ones out there), Provoke, Skyshroud Blessing, Viridescent Wisps, and Vivify could be considered. Also the previously mentioned Verdant Rebirth. I'd say replacing the more situational cards that you'd usually be cycling anyway with cards that net you draw and share the same cost as the cycle should serve as replacements. For example Stinging Shot and Thornado are probably better off being replaced by some of the 2 cmc cards I just listed like Aggressive Urge, purely because in that case you're getting an effect and a card instead of just paying 2 to draw a card.
Gnarlback Rhino and Veil of Summer also have the potential to net you a card on another player's turn, with Veil being a good card all around and giving you some much needed stack interaction to get around enemy counters.
king-saproling on Jolrael, Mwonvuli recluse
3 years ago
Looks good. These might interest you: Ohran Frostfang, Coat of Arms, Oakhame Adversary, Drumhunter, Garruk's Packleader, Nacatl War-Pride, Muraganda Petroglyphs, Renata, Called to the Hunt, Druids' Repository, Tome of Legends, Viridescent Wisps, Dissenter's Deliverance, Lace with Moonglove, Provoke, Rending Vines, Thornado
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