Smolder Initiate

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Smolder Initiate

Creature — Elemental Shaman

Whenever a player plays a black spell, you may pay (1). If you do, target player loses 1 life.

Kret on Muldrotha: Budget Elemental Tribe!

1 year ago

Soul of the Harvest, Fertilid, Mulldrifter and Shriekmaw are good budget elementals.
Wolfbriar Elemental is a nice mana sink in the late game.
Consider adding backgrounds like Master Chef or Scion of Halaster.
You are running Joint Exploration. Consider similar cards like Explore or Growth Spiral. They can let your deck gain some early velocity.
If you play multiple elementals with evoke then a card like Village Rites becomes useful because you can cast it in response to the evoke trigger and draw 2. Card like Evolutionary Leap could also be used in response to evoke trigger to draw a fresh elemental
Zendikar's Roil can let you go wide with elementals.
Tatyova, Steward of Tides makes your lands into 3/3/ elementals
Kenrith's Transformation is a great removal spell that replaces itself and can be recurred.
Tezzeret's Gambit draws 2 cards and proliferates.
Nissa, Voice of Zendikar puts counters on each creature for just 3 mana

Cards I would replace:
- cards with kicker and Vine Gecko (they are generally worse cards than regular budget ramp spells like Rampant Growth or Cultivate)
- 6 forests because you have low mana curve (I would cut the land count to something like 36 lands, but you could also swap them for dual lands with basic land types from Kaldheim - Woodland Chasm, Dominaria United - Haunted Mire, Temple cycle - Temple of Malady or bounce lands - Golgari Rot Farm
- Titania, Protector of Argoth because there is only one card -> Harrow that can proc her ability to make elementals
I would also cut some of the elementals that don't have any useful abilties like Jaddi Lifestrider, Healer of the Glade, Glade Watcher, Floodhound, Offalsnout, Smolder Initiate and Slitherwisp.

Hope you find some of the suggestions helpful.

hungry000 on Suicide is occasionally the answer

5 years ago

Hm, maybe. As for Smolder Initiate, I don't think it's worth playing any creatures that aren't zombies in the deck, and I'm pretty sure its ability is too slow to make up for the drop in consistency in the Shepherd of Rot/Gempalm Polluter gameplan. thx for commenting tho.

LuxCannonator on Suicide is occasionally the answer

5 years ago

I think Soul Reap could be good in here. Also, although not a zombie, Smolder Initiate could be quite good in this build.

Darth_Savage on HELP black extortion

7 years ago

Some thoughts:

  1. This deck wants Urborg, Tomb of Yawgmoth, possibly also Crypt of Agadeem and Nykthos, Shrine to Nyx.

  2. Sorin Markov is a better fit than Sorin, Grim Nemesis.

  3. Hero's Downfall or Victim of Night are better removal than Murder.

  4. Card draw Night's Whisper, Read the Bones, Dusk Urchins or Scarscale Ritual would work, though Phyrexian Arena is the classic.

  5. Some disruption Smallpox, Dash Hopes and of course Duress or Inquisition of Kozilek.

  6. Plain straight card suggestion; if you don't wan't to use extort itself Zulaport Cutthroat and Blood Artist are taxing effects. Circle of Affliction is like extort but on an enchantment and Smolder Initiate is useful when playing against black.

Lastly, consistency. By this I mean your deck has a lot of variance due to the fact you don't have 4x of the cards you cast. Your mana curve is off, too many 3 drops, not enough value from your higher cost cards (4+ cmc) and not enough land.