Retrieve

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Retrieve

Sorcery

Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile this.

Macaronigrill5150 on Battalion of Bones

1 year ago

Skeleton Tribal unite! Anyways love the deck, I also made a skeleton tribal honestly thought I was the only one. I took the skeleton theme to the max, meaning I only put a card in my deck if it has a bone, or skeleton in the picture. Some cards I would suggest if you want more bones in your deck. Skeletal Grimace for the creatures you don't want to die. Gnaw to the Bone really good for heals. Retrieve this one speaks for itself and finally Read the Bones for the draw. not sure if some of these are legal, haven't really played pioneer, but great deck keep it up.

InfectedToe on Australian Farmhouse GMO edition

2 years ago

I've looked into this and I really like the path of +1/+1 counters. There are of course plenty of ways to get counters on your creatures in this deck (primarily Willowdusk), so capitalizing off of that with effects that bolster any creatures with counters or give them trample it pretty darn powerful.

First off, the trample givers: Bramblewood Paragon, Gnarlid Colony, Pridemalkin, and Crowned Ceratok.

And some other +1/+1 tribal engines: Mer-Ek Nightblade, Oona's Blackguard, Skyclave Shadowcat, and Tenured Inkcaster who, in particular, is very good in this deck.

And some support for the counters: Armorcraft Judge, Gladehart Cavalry, and Inspiring Call.

On a different note, giving your creatures lifelink in this deck is insane. Swing with something big to permanently double it's P/T with Willowdusk. Some good cards for that are: Alchemist's Gift, Essence Infusion, Rush of Vitality, Sorin, Imperious Bloodlord, Poet's Quill, and especially Whip of Erebos. Essence Harvest is also in the same vein.

Lastly, one nasty thing you could do would be untapping Willowdusk to use her ability twice in a turn for exponential gains. Ideally, this would be done with cards like: Magewright's Stone, Puppet Strings, Quirion Ranger, Seeker of Skybreak, and Thousand-Year Elixir.

I also want to quickly touch on the other side of Willowdusk's ability with Aetherflux Reservoir Which would let you instakill an opponent then give one of your creatures +50/+50.

As for what to remove, there are quite a few cards I feel are pretty unsynergistic here like Dragonsguard Elite and Witherbloom Pledgemage as this isn't really a spellslinger deck. I also dont see the point of reclamation effects like Deadly Brew, Retrieve, Healing Technique, Dollhouse of Horrors, The Underworld Cookbook, or You Happen on a Glade. Lastly, Roil Spout just isn't legal (probably an error lol).

rdean14 on Card creation challenge

2 years ago

YESSSSS!!!!!! Gaddock Teeg didn't die, he planeswalked!

Teeg, Cenn of Kinsbaile

Legendary Creature - Kithkin Advisor

If a spell or ability an opponent controls causes you to discard Teeg, Cenn of Kinsbaile, or another permanent card, put it onto the battlefield instead of putting it into your graveyard.

If a source an opponent controls would cause Teeg, Cenn of Kinsbaile to leave the battlefield, exile it instead. Return it to the battlefield at the beginning of your next upkeep transformed.

2/2


Gaddock Teeg, the Wise

Legendary Planeswalker - Teeg

+1: Create a 1/1 white Kithkin creature token. Add if an opponent controls more lands than you.

-2: Exile target creature an opponent controls with mana value 3 or more until Gaddock Teeg, the Wise leaves the battlefield.

-8: You get an emblem with "Whenever a player spends more than three mana in a turn, search your library for a permanent card and put it onto the battlefield."

3


I'd like to see an midpack uncommon for draft. Something okay, but not at all great or impressive. Radiant Grace  Flip, Ollenbock Escort, Into the Night,Dread Fugue, and Retrieve are great examples.

Basically, like a somewhat playable card in limited, but interesting/efficient enough that it wouldn't be a common.