Perilous Shadow

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Dandan Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Judge's Tower Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Perilous Shadow

Creature — Insect Shade

1B: Perilous Shadow gets +2/+2 until end of turn.

ANemoAcids on The First Good $10 Commander Deck on Tapped Out

5 years ago

So I really like what you're doing here and the work you're putting in to your budget limitations.

Couple of things to consider: there are two different printings of Diabolic Tutor at 25 cents on SCG.

This next card is a little bit more difficult to spare space and card slots for, and would definitely require an absolute need for the card draw, but we have Glint-Sleeve Siphoner who is often too small a body for many people to care about, so it's never a removal priority (usually just killed in boardwipes etc) and is such an excellent 2-drop to find in the early game.

Next, to bring this to a new level and create a page on this site that cements you as King of Macar primers, I definitely think you should have 2 upgrade lists put aside that offer upgrades for a $20 budget, and for a $50 budget. Both of those are well in to the sub $100 range that you can call budget, and the first thing I always see people do with decklists is ask "what are some cheap ways I can improve this?"

Good work with everything so far, +1 from me. Also your title change gave me a good laugh, I like it.

Drakengard_Sol on Pauper Mono Black Control Tron

6 years ago

i'd personally take out unknown shores (since youre mono B you dont need filtering its better to have the extra mana for your drain) also you're not going to need as many drains if you have more card advantage so i'd personally stick with a set of drain life plus other draw spells are net gain or net neutral + a blocker whereas stars are net neutral, i'd personally run this deck much differently given the chance just because tron is a little clunky so i'll give you a list of edits id run in my own variant and you can decide whether or not you like them (either way i enjoy your deck idea enough to spend this much time on talking about edits)

so:

OUT

-3 Consume Spirit

-2 Unknown Shores

-4 Chromatic Sphere

-2 Perilous Shadow

-3 Tragic Slip

-4 Dash Hopes

-2 Distress

-3 Chromatic Star

IN

+1 Drain Life

+3 Swamp

+1 Initiates of the Ebon Hand

+2 Gray Merchant of Asphodel

+4 Prophetic Prism

+4 Darkness

+4 Dusk Legion Zealot

+4 Read the Bones

i feel that having things in playsets and using fogs to buy for time is better vs a card like dash hopes which usually requires that you're online with the engine to start with filtering, that and i believe the persistent filtering via Prophetic Prism is a better way to ensure you're casting spells on schedule, on top of that Gary keeps you afloat and acts as a good blocker vs Burn vs the other fella who gains no life

sart_dk on

8 years ago

good so far i think you might want to take out Zombie Outlander,Walking Corpse,Szadek, Lord of Secrets,Perilous Shadow,Skaab Goliath,Hooded Assassin, because true they have a big toughness they don't really work that well in the deck, but besides that i think it is fine deck, you should be fine if you leave them in but there are better cards you could add instead of them.

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