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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Ocular Halo
Enchantment — Aura
Enchant creature
Enchanted creature has "Tap: Draw a card."
(White): Enchanted creature gains vigilance until end of turn.
psionictemplar on Insight into Budget Card Draw …
3 years ago
Idle Thoughts Ocular Halo are pretty cheap.
Eiti3 on I Need Help Finding Card …
7 years ago
Insert copy/pasted lists for ya!
Red Show
White Show
Blue Show
Gold Show
Colorless Show
And if you want burst draw, let me know. That's a whole another list
dreamistt on Sygg, River Guide - EDH
7 years ago
(-) Sun Titan, since you don't seem to abuse his ETB and he won't bring that many creatures back.
(-) Enclave Cryptologist is a terrible card in my opinion. It just takes too much effort...
(-) Azorius Guildmage is kinda out of place, even though her activated abilities could be useful now and then.
(-) Phyrexian Metamorph is always useful in a blue deck, but I'd remove it.
(-) Leyline of Anticipation (same argument as the one before. It's useful, but unnecessary)
(-) Fact or Fiction (IMO is easily replaced by Foresee)
(-) drop Hinder in exchange for Memory Lapse
(-) Path to Exile. Yes, it is good, but it's also too damn expensive.
(-) Monastery Siege (I don't like this card :x)
(-) Winding Canyons (I also don't like this one HAHAHA)
(-) Tectonic Edge (in our playgroup I don't see it being all that useful... Same with Ghost Quarter)
(-) Sphinx's Revelation in exchange for Mind Spring
FOR THE FLAVOR
(+) Protective Bubble (and shroud)
(+) Merfolk Sovereign (so pretty)
(+) Fallowsage (if you find ways to tap it ;D)
(?) Merrow Commerce
(?) Silvergill Douser
(+) Summon the School
TAP ENGINE
(?) Retreat to Coralhelm
(?) Ocular Halo
"REMOVAL"
(+) Deluge
(+) AEtherize
(?) Evacuation (a more dramatic Aetherize hahaha)
COUNTER + DRAW
(+) Exclude
(+) Remand
(+) Sage's Dousing
(+) Scatter Arc
DRAW
(?) Flow of Ideas (worth it with 6+ islands...)
(?) Ghastly Discovery (conspire helps)
(?) Keep Watch (worth it with 3+ attacking creatures - not necessarily yours)
(?) Lat-Nam's Legacy and See Beyond are kinda similar, might be useful considering the low cmc)(?) Oona's Grace (drew a land and you don't need it? Cast with Retrace)
INCREASING DRAW
(+) Thought Reflection
(+) Honden of Seeing Winds
OTHER CARDS
(+) Plea for Power (I love this card <3. 3 card draw or an extra turn... people might even give you he extra turn)
(+) Shelter