Ocular Halo

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Ocular Halo

Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Draw a card."

(White): Enchanted creature gains vigilance until end of turn.

Eiti3 on I Need Help Finding Card …

7 years ago

Insert copy/pasted lists for ya!

And if you want burst draw, let me know. That's a whole another list

dreamistt on Sygg, River Guide - EDH

7 years ago

(-) Sun Titan, since you don't seem to abuse his ETB and he won't bring that many creatures back.
(-) Enclave Cryptologist is a terrible card in my opinion. It just takes too much effort...
(-) Azorius Guildmage is kinda out of place, even though her activated abilities could be useful now and then.
(-) Phyrexian Metamorph is always useful in a blue deck, but I'd remove it.
(-) Leyline of Anticipation (same argument as the one before. It's useful, but unnecessary)
(-) Fact or Fiction (IMO is easily replaced by Foresee)
(-) drop Hinder in exchange for Memory Lapse
(-) Path to Exile. Yes, it is good, but it's also too damn expensive.
(-) Monastery Siege (I don't like this card :x)
(-) Winding Canyons (I also don't like this one HAHAHA)
(-) Tectonic Edge (in our playgroup I don't see it being all that useful... Same with Ghost Quarter)
(-) Sphinx's Revelation in exchange for Mind Spring

FOR THE FLAVOR
(+) Protective Bubble (and shroud)
(+) Merfolk Sovereign (so pretty)
(+) Fallowsage (if you find ways to tap it ;D)
(?) Merrow Commerce
(?) Silvergill Douser
(+) Summon the School

TAP ENGINE
(?) Retreat to Coralhelm
(?) Ocular Halo

"REMOVAL"
(+) Deluge
(+) AEtherize
(?) Evacuation (a more dramatic Aetherize hahaha)

COUNTER + DRAW
(+) Exclude
(+) Remand
(+) Sage's Dousing
(+) Scatter Arc

DRAW
(?) Flow of Ideas (worth it with 6+ islands...)
(?) Ghastly Discovery (conspire helps)
(?) Keep Watch (worth it with 3+ attacking creatures - not necessarily yours)
(?) Lat-Nam's Legacy and See Beyond are kinda similar, might be useful considering the low cmc)(?) Oona's Grace (drew a land and you don't need it? Cast with Retrace)

INCREASING DRAW
(+) Thought Reflection
(+) Honden of Seeing Winds

OTHER CARDS
(+) Plea for Power (I love this card <3. 3 card draw or an extra turn... people might even give you he extra turn)
(+) Shelter