Lightning Mare

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Dandan Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Judge's Tower Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Lightning Mare

Creature — Elemental Horse

This spell can't be countered.

Lightning Mare can't be blocked by blue creatures.

: Lightning Mare gets +1/+0 until end of turn.

longmuiryan on Kool-Aid Man if He Knew Mitosis

1 month ago

As a deck that seeks to make a land drop every turn (if not more), I would consider adding more card draw/card advantage. Cards like Vorinclex  Flip, Valakut Exploration, and Rishkar's Expertise are all good inclusions IMO. I would consider removing cards like Sparkspitter and Lightning Mare

MagicMarc on HELP ME!!!

3 years ago

Red's answers to control are racing and LD. With that being said, Maybe run all of the red spells that can't be countered? Stuff like Lightning Mare, Rending Volley, Urza's Rage, Akroma, Angel of Fury, Chandra, Awakened Inferno, Banefire, and Exquisite Firecraft.

Run copies of red counterspells and blue destruction like Red Elemental Blast, Pyroblast, Burnout, Reverberate and Guttural Response.

Run a suite of protection from blue and protection from white creatures.

Run tons of card advantage to outrace their ability to keep countering you. Stuff like Risk Factor, War Room, Skullclamp or even run wheel effects so every time you empty your hand you refill and make them dump what they holding.

If he has a lot of nonbasics, Blood Moon will slow down their deck too.

I don't know their decklist or yours but some of these should help speed up your tempo. And you can stop bounce running protection from blue or hexproofing your creatures.

abby315 on Elementals B/R

3 years ago

I feel like Vexing Devil doesn't really fit here, since it can't come back with your Elemental synergy - it's just a meh burn spell. Maybe it should be Lava Spikes for additional burn, or more elementals like Lightning Mare that can come back with Thunderkin Awakener & Unearth?

Joe_Ken_ on Boosted Beasties

4 years ago

You could swap out some of your aura and some of your weaker creatures for Sigarda's Aid and Hammer of Nazahn .

Since edh games last so long creatures like Mogg Sentry , Lightning Mare , Tithe Taker , Thalia's Lieutenant , and Skyknight Legionnaire are really not the most optimal kinda plays especially if you are brought into the late game.

You could throw in Loxodon Warhammer to get some good lifeline off Aurelia.

A great equipment for card draw is Mask of Memory pretty much being draw 4 and discard 2 with the double combat step Aurelia provides. This is also the same reason to put in Sword of the Animist since it will net you 2 extra basic lands in a turn.

Also with Smothering Tithe in your deck the best lesson is that wheels are your friends so pick up some of the cheaper ones like Magus of the Wheel , Khorvath's Fury , and Reforge the Soul

Here is my Aurelia list that I've had a good amount of success with in my local groups.

Aurelia's Angelic crusade

Also check out Commander Replay on Youtube, Aurelia edh decks may as well be his bread and butter and you can see him play some really highly tuned ones.

murkee on Mono-Red Chandra-mentals

4 years ago

birchmaster22 Fun deck! I have also built a similar deck, and is pretty much rotation except for the inclusion of x4 Lightning Mare and pump spells like Infuriate and Samut's Sprint . With Thunderkin Awakener mares keep coming back from the grave, and you can pump it if you have mana open.

danielisaias on Gruul Elemental Rush

4 years ago

I would switch Overgrowth Elemental for Runaway Steam-Kin . It can do just as much damage while providing extra value (mana fixing).

For the sideboard, consider Lightning Mare , Fry , Collision / Colossus , Legion Warboss , and Veil of Summer

birchmaster22 on Mono-Red Chandra-mentals

4 years ago

TheTrueSchmamook I have when I was first making the deck, but the problem that I was running into with it at the time was that you search for an elemental creature that has less toughness. I guess looking at the deck now, most of them are 1/1s except for Chandra's Spitfire . It would work best with cards like Lightning Mare but sadly it's not a post rotation card. Although it could work well with Scampering Scorcher or Scorch Spitter so maybe it'll be put in. I'll think about it and talk to some friends to see what they think. It may very well find its way into the deck but only time will tell. Thank you for the suggestion either way.

birchmaster22 on Mono-Red Chandra-mentals

4 years ago

TheTrueSchmamook I have when I was first making the deck, but the problem that I was running into with it at the time was that you search for an elemental creature that has less toughness. I guess looking at the deck now, most of the now are 1/1s except for Chandra's Spitfire . It would work best with cards like Lightning Mare but sadly it's not a post rotation card. Although it could work well with Scampering Scorcher or Scorch Spitter so maybe it'll be put in. I'll think about it and talk to some friends to see what they think. It may very well find its way into the deck but only time will tell. Thank you for the suggestion either way.

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