Jhessian Infiltrator

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Jhessian Infiltrator

Creature — Human Rogue

Jhessian Infiltrator is unblockable.

legendofa on Ideas for a Return to …

2 years ago

The original Alara took advantage of the color overlaps: (Grixis unearth/Jund devour) was about sacrificing and bringing back creatures, (Jund devour/Naya power 5+) was having big creatures on board, (Naya power 5+/Bant exalted) was basically Voltron-ing, and Esper was doing its own thing because colored artifacts were much more of a novelty at the time.

For New Alara, I see the humans and goblins of New Jund basically learning advanced religion from Naya and Bant, possibly considering being eaten to be akin to ascension. Possible Jund mechanic: "When you sacrifice this creature, X." and sacrifice matters theme.

Bant had the seeds of corruption and trickery, as seen in Jhessian Infiltrator and Gwafa Hazid, Profiteer, and connections to Esper and Grixis might develop those further. New Bant could have more of a stax-y control mechanical theme, flavored as a welcoming society hiding an authoritarian power structure. Kind of a philosophical fusion of Azorius and Selesnya. Possible Glare of Subdual reprint.

Naya should be go wide/tokens. The beasts are powerful, but the demons of Grixis and the angels of Bant are more hands-on and provide for their followers. The Nayans notice and start to reconsider their faith. Their objects of worships are insufficient and they're surrounded by outsiders who want to basically colonize them, so they band together to show solidarity.

So for this so far, is locking down the board with tokens and prison effects, and is generating tokens and sacrificing them.

I have to admit, I'm not quite sure where to go with Grixis. I like TriusMalarky's graveyard exile stuff for benefits, sort of a user-end version of scavenge. This would put mechanically as sacrificing creatures and recycling them for parts.

Esper has to have an artifact theme somehow, but colored artifacts are showing up every set, so there's nothing special about that any more. is something about salvaging scrap metal, and is hard prison? Maybe?

And did the mana symbols change? The circles look bigger realities to the icons.

slayingmatt1234 on Edric's Rogue Squad

5 years ago

Hey Man, I love making decks and I'd be glad to help out! Here are some suggestions: First, try to see if you can get more unblockable creatures with relevant creature types. Usually these are rogues so that you can use Notorious Throng and faeries because many of them are rogues and you can use cards like Spellstutter Sprite which also counters spells. Some elves along with Eladamri, Lord of Leaves works too, though I know that's out of your budget. Some creatures I see you don't have are Nightveil Sprite, Triton Shorestalker, and Jhessian Infiltrator. Also shoutout to Trygon Predator which removes stuff as well and Faerie Conclave which is a land that can become a relevant creature, which is very handy in case you run into a lot of boardwipes. Beastmaster Ascension is another win condition you can throw in. Coastal Piracy and Bident of Thassa are redundant effects for edric. Beast Whisperer is also a good draw engine. You also might want to change some of your removal spells as well. Counters like Mana Leak aren't so good in commander. Besides other counter spells, you can also use Rapid Hybridization, Beast Within and Reality Shift and the downsides don't mean much when all your creatures have flying! I also found some cheap dual lands to consider: Yavimaya Coast, Temple of Mystery, Thornwood Falls, Alchemist's Refuge. Finally, In terms of cuts, in addition to slowly improving your unblockable creatures when possible, I would remove some cards that aren't so in tune with your game plan. How often are Mind Control and Allosaurus Rider going to be useful in your deck? Sorry for the wall of text. Hope this all helps!

ClockworkSwordfish on Ninjas of the hidden leaf village

5 years ago

I've tried playing around with a blue/green ninja deck before, and I found Jhessian Infiltrator was a great fit for an evasive attacker. It also has enough power that it can take some swings at your opponent if you don't have anyone to ninjitsu out. Mystic Snake is likewise a great option, since getting to reset its counterspell ability can be very powerful. In terms of giving your ninjas evasion after they're already in play, Higure, the Still Wind, Rogue's Passage and Neurok Invisimancer are all good options.

You can see the build I settled on here: UG... ninjas.

DeRotto17 on Hexproof Beats

6 years ago

Some cheap cards I can think of off the top of my head that might be worth getting for this deck would be Arcanum Wings, Wild Defiance, Mask of Avacyn, Jhessian Infiltrator, Troll Ascetic and of course Slippery Bogle. Sigil of Sleep also pairs well with Invisible Stalker.

subrosian on The River Heralds (Simic Glide)

6 years ago

Also, it seems like you should play the full 4 copies of Vigean Hydropon since a lot of synergies revolve around it. Silhana Ledgewalker is almost a green Invisible Stalker most of the time... Maybe something to consider rather than Jhessian Infiltrator.

DarkLaw on Ixalan Spoilers

6 years ago

Likewise. It was a decent attempt at a joke the first time. Afterwards it just bored me.

Besides which, the FlyNo is pretty much just a worse colorshifted Jhessian Infiltrator to me. Minus flying making it vulnerable to some cards and invulnerable to others.

StoryArcher on lithium142

6 years ago

As a follow-up, since almost none of the cards in my collection are legal for Modern and I have little desire to spend hundreds or even thousands of dollars 'catching up'. I'm trying to ease into that interesting niche you seem to be carving for yourself, designing effective budget decks for modern and standard formats. My ego isn't such that I wouldn't be able to handle a $40 deck losing to a $400 deck, and I would enjoy the occasional wins under those circumstances more than a tournament title that I had to mortgage the house for.

I'm currently re-evaluating UG for its aggro/tempo potential, considering Coiling Oracle (of course), Invisible Stalker, Shorecrasher Mimic, Jhessian Infiltrator and then spells like Simic Charm and the re-usable Rancor... in the old days, dipping a third color was deemed very risky - now it seems pretty much S.O.P. - and I see a lot of good in white. Unfortunately, the most expensive cards out there right now seem to be lands, and of course Noble Hierarch.

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