In Too Deep

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Dandan Legal
Duel Commander Legal
Highlander Legal
Judge's Tower Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

In Too Deep

Enchantment — Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Enchant creature, planeswalker or Clue

Enchanted permanent is a colourless Clue artifact with ", Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)

CopperheadCA on When I Was Done Dying

1 year ago

Tried playtesting this against my Minn, Wily Illusionist EDH deck. On turn 6 or 7, I gained control of Karona, False God, attacked, then played Ixidron, effectively trapping your commander on my board. Another card in my deck would effectively do the same thing: In Too Deep. It was a bit of a slow drawn out process from there, but you may need something to destroy your commander if it gets trapped like this. Also saw after that this is meant to be a political deck, but.. just some notes.

Something like Shiny Impetus, Psychic Impetus, or Parasitic Impetus may help in situations like this, where it gets turned face down.