Gylwain, Casting Director
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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Dandan Legal
Duel Commander Legal
Highlander Legal
Judge's Tower Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Gylwain, Casting Director

Legendary Creature — Human Bard

Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one —

  • Create a Royal Role token attached to that creature. (Enchanted creature gets +1/+1 and has ward .)
  • Create a Sorcerer Role token attached to that creature. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
  • Create a Monster Role token attached to that creature. (Enchanted creature gets +1/+1 and has trample.)

(Cards can only have one Role attached to it at a time. If there is already a Role attached to it, put that one into the graveyard before attaching this one.)

Recommendations View more recommendations

Crow_Umbra on Suggestions for a precon commander …

1 week ago

I have a few recommendations for precons, based off my own experience playing upgraded versions of each of them. Although none of them are artifact based, I think they can serve as aggressive compliments to a deck which might be more durdley or combo-focused.

  • The Nalia de'Arnise Party PreCon is a lot of fun. I've had the deck for almost two years now, but swapped to have Burakos, Party Leader/Folk Hero as the commanders. It's a decent precon out of the box and can be pretty strong if upgraded. The nice thing is that you're bound to get new Clerics, Rogues, Warriors, & Wizards each set, so the deck has a pretty long shelf life if you decide to upgrade it.

  • I'd also recommend the Ellivere of the Wild Court precon. The deck plays fairly aggro and has a solid core of the cards you'd want for most Selesnya adjacent Enchantress strats. Similar to the last precon, I currently play it with Gylwain, Casting Director as the commander, since I think he encourages more of a go-wide strategy, compared to typical Enchantress Voltron builds.

Crow_Umbra on Fun Deck/Builds to try

1 month ago

Hey Tsukimi, always good to see you around! I saw your post a bit ago and have been thinking of a decent response. Theory crafting decks is so much fun; I took a peek at the decks I have brewed up, and I'm somewhere around 150-160. Mind you, some are duplicates of others, and this is spanning the last 3ish years I've been on Moxfield.

Brewing and play-testing solo can be a lot of fun to see what a deck can do in a vacuum. I'll play-test the shit out of decks before I decide to put it together irl, as I've had a few instances of putting something together, only to discover it wasn't as fun as I thought it was going to be.

I think for me, my parallel journey might be with Aura/Voltron strats. When I first started playing janky 60 card table top with college friends, about 10 years ago, one of my first decks was a mix of Bogles with Heroic and Auras. Fast forward to about 2019, when our playgroup started playing EDH, & I took my first deckbuilding stab at Tuvasa the Sunlit. The more I played her & tinkered, the more overwhelmed I became at the options available to Aura/Enchantress decks in Bant.

Eventually, Tuvasa got split into Siona, Captain of the Pyleas and Eutropia the Twice-Favored. The more I played those two decks, the more I enjoyed the aggro element of turning threats sideways, but wasn't enjoying something which I couldn't figure out. Siona & Eutropia didn't last more than 6 months, & eventually got turned into Mazzy, Truesword Paladin. Mazzy lasted even less, and she got binned. Now, I'm finally re-enjoying Auras again with Gylwain, Casting Director (for now lol).

In this roundabout and convoluted history with Auras/Voltron/Enchantress, I really picked apart what I was and wasn't enjoying most: I loved turning dudes sideways, but didn't enjoy how the strategies faired in my playgroups against wider boards. I dug even deeper and discovered - I just didn't really like playing Green all that much either. The more I played EDH, the more I gravitated to the Mardu portions of the color pie.

I started focusing more on strategies that compromised the Mardu chunk of the pie, as it felt like a challenge to build without Blue and Green, as someone that mostly played Bant for the first few years. What initially felt like a color pie restriction helped me discover the colors I enjoy playing with most. I think at this point, it's fairly obvious which deck is my favorite, but I digress lol.

I think like with any hobby where you aren't feeling the same joy, sometimes it's necessary to take a step back and reflect on what generates the most enjoyment for you, and focus on how to maximize that. Maybe the reality is that you enjoy brewing more than you do playing. It might be helpful to also dig into what you found boring about the decks that you played recently, or what if anything, was fun about playing them. Maybe take a break from brewing and playing for a bit and try out another hobby; I find that sometimes revisiting my other hobbies can inspired how I approach and practice with the others. My dad used to tell me, "How you do anything, is how you do everything" when it came to practice and effort.

Crow_Umbra on "Wake Up, Wasteland! It's Me, Three Dog!"

2 months ago

I'd agree with most of the swaps that king-saproling recommended. I think Grim Reaper's Spring could likely stay though, as I imagine that it will likely come down for its Morbid cost in a lot of cases.

I'd recommend adding Galvanic Arc as a means of bolting down a board, or sending all of that damage at someone's face if their board is big enough.

The Rune of Sustenance in your Maybeboard can maybe be a swap with Holy Mantle, mostly because you already have some cheaper Pro-Creature options.

As alluded in my comment on my page, part of what made this commander feel clunky is that you have to track the Aura copies in addition to all of the creature tokens you might have on board. From having playing Gylwain, Casting Director, with his Aura Roles, this can be kind of annoying if you don't have dry erase tokens on hand.

Crow_Umbra on

4 months ago

One of the newer token producers that I can think of is Charismatic Conqueror, but that's not necessarily guaranteed token production. It might be worth looking at more spell-slinger focused Extus, Oriq Overlord  Flip or Jetmir, Nexus of Revels decks, since some of the builds I've seen irl tend to use spell-slinging based token production to support the token production on creatures that are mostly in the 3+ cmc range.

Yeah, Sov Okinec is a little confusing at first. You are correct in your 2nd comment. Let's say Sov Okinec attacks, and you have a Walking Ballista with 2 +1/+1 counters already on it. Sov Okinec would give Ballista another 2 +1/+1 counters, since Ballista's base power is 0. It will continue to balloon from there.

I currently run Sov Okinec and Kutzil in my Gylwain, Casting Director deck, since all role auras provide a baseline +1/+1 buff

Crow_Umbra on Soveriegn Above All

6 months ago

I haven't had a chance to slot Chivalric Alliance into their relevant decks yet, but have liked Minas Tirith, since my meta doesn't run much land destruction beyond stuff like Beast Within/Generous Gift/Demolition Field.

A couple more creatures I'd recommend checking out are Managorger Hydra and Ravenous Slime. Managorger can get huge pretty quickly (assuming it doesn't eat removal), and Ravenous Slime is a cheeky bit of graveyard/aristocrats hate that can also balloon up.

Nice! My primary playgroup moved on from "tabletop Modern jank" to EDH once the 60 card stuff started becoming samey. We were playing it mostly multiplayer anyways, so EDH made most sense. My first EDH deck attempt was turning the Sydri, Galvanic Genius precon into something resembling a deck. I consider Tuvasa the Sunlit to be my first true EDH deck, since that's the first one I took the time to actually upgrade. I took Tuvasa apart a while ago, but my Gylwain, Casting Director deck uses quite a bit of the pieces that Tuvasa originally used.

Darsul on C'mon Kes!

7 months ago

I see where your coming from in a vacuum but, in reality you can still draw get just as many triggers off Tuv as with Kes. Note: Tuv triggers once a turn NOT, once on your turn so, as long as you play your enchantments at flash speed on your opponents try you will trigger her draw. Yes that's a little more build around but, still you can get multi. triggers. I know back when this precon came out I always tried to shoehorn Kes over Tuv and when i look ya your deck I feel your trying to do the same. In short getting more draw triggers is a reason but, not the best reason to play Kes over the other option, Sythis, Harvest's Hand would be the best for the enchantress draw commander.

What I feel really makes Kestia, the Cultivator stand out over her peers is she rewards you for playing wide. The real trick is finding that balance. B4 this last eldrain set came out Control Magic and cards like it were all stars with her, stealing you opponents dudes swinging with them and your get to draw a card.. ah yes please but, stealing your opponents stuff always has 2 major down falls one, they need play dude worth stealing and when they are out of the game so to goes their card. Now how ever we have cards like Gylwain, Casting Director, Spellbook Vendor and Ellivere of the Wild Court(yes i see her in your list). They mean less auras we need to shove in the deck to help trigger kes but, building on that we can run Umbra Mystic (she didnt play well with heavy control magic list). Note you need to attack to get the trigger so, we need ways to attack profitably to that end Archetype of Imagination feels like a must (it really read "my team is unblock able muh ah ah ahahah"), Bow of Nylea can help too. Most of my auras in my list are all make the creature unblocked variety.

Let me know if Im crazy and ill stop but, if you want more thoughts from me ill write more but, for now i feel like im imposing so ill leave you with this. Not saying im doing it right but, my list for Kes has me at about 34 Creature 15 enchantments 36 lands and 14 other cards where your trying to split 50/50 enchantments to creatures when, kes needs you to go wide and turn your team sideways. Tuv or Sythis want more of the 50/50.

GL HF

Crow_Umbra on Can't Thwart the Wild Court [Primer]

8 months ago

Solid deck and fun primer! I've been on the fence to build either Ellivere or Gylwain, Casting Director. G/W Auras was one of my first favorite decks when I first started playing 10 years ago, and Aura Voltron was subsequently the first commander deck I put together via Tuvasa the Sunlit.

I'm a little surprised Spirit Mantle is in your Maybe-Board, but I can see how Benevolent Blessing has a functional similarity, and has benefit of having Flash. If anything, I think Spirit Mantle could replace Unquestioned Authority, esp since you tend to draw from Ellivere quite a bit.

Similarly, I think Sigarda's Aid could be helpful in moving it over from your Maybe-Board. In one of my last Aura decks, it let me turn some of those Aggro Auras into combat tricks, or the removal stuff like Kenrith's Transformation into instant speed shenanigans.

My last rec is that you do have a potential combo option with Siona, Captain of the Pyleas and Shielded by Faith. Only hang up is that you need either a haste enabler like Concordant Crossroads or Crashing Drawbridge to give the tokens haste, or Altar of the Brood to negate the need for haste. It's a combo option, but your deck might not need it if the Aggro is already working well for you.

Either way, nice build and keep up the primer writing!