Frost Lynx

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Dandan Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Judge's Tower Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Frost Lynx

Creature — Elemental Cat

When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

TheVectornaut on Blue/Black Beginner Deck

3 years ago

I think this deck is really well-positioned to become a "draw-go" style control deck that plays instants and flash creatures on others' turns. Pteramander , Augur of Bolas , Brineborn Cutthroat , Threnody Singer , Vodalian Arcanist , Naiad of Hidden Coves , Wavebreak Hippocamp , Murmuring Mystic , and all of your instants (save for the likely too slow 4 mana ones) already fit in such an archetype to at least some extent. The horse fish is particularly insane as a card draw engine, and I'd try to get a playset of it if you can. Stacking them to draw even more cards with Nymris, Oona's Trickster , Baral, Chief of Compliance , Slitherwisp , etc. would also make Ominous Seas more viable, possibly even supplemented by draw payoffs like Chasm Skulker and Nadir Kraken .

Some other options that care about flash might be Cunning Nightbonder , Teferi, Mage of Zhalfir , Leyline of Anticipation , Torrential Gearhulk , and Mystical Teachings .

For more generally good instants, Counterspell , Mana Leak , Countersquall , Frantic Search , AEtherize , Vapor Snag , Rewind , Cryptic Command , Opt , and Brainstorm (if you're playing with the legacy banned list) are options of varying budgets and power levels for a control deck.

The first cards I'd cut would be anything with suspend or that applies keyword ability counters. I think some amount of counter manipulation would be needed to maximize the value from such cards (with Clockspinning , Jhoira's Timebug , Paradox Haze , and Nikara, Lair Scavenger being a few things that come to mind). Then, I'd cull any sorceries or creatures that would take up all your mana on your own turn for minimal impact. Dead Revels , Frost Lynx , Alirios, Enraptured , and so on.

Sorry it took me a while to submit this after seeing the deck get posted earlier this week. Let me know if you have any questions and good luck with your build!

Dracoman on Yuriko Midrange

3 years ago

I think you should consider using more useful enabler like Cauldron Familiar which can drain opponents after repeated etbs, Entrails Feaster which can grow bigger each turn with no investment, or Watchers of the Dead that can act as graveyard hate

You could also add more email blurs with pseudo evasion like Black Cat which will force a player to discard if blocked, Dreadmalkin that has menace, Frost Lynx which will stop a blocker, and Illusory Ambusher which will draw cards if blocked

jaymc1130 on None

3 years ago

Squadron Hawk is very near and dear to my heart from the Caw Blade era about a decade ago. So much value, so much consistency.

Goblin Sharpshooter really pushed the goblin tribal decks into top tier competitive around the Mirrodin era and this was the deck that earned me my first GP day 2.

Taiga was the first dual land I ever cracked in a pack. 4 packs later I got a second copy. No 8 year old has ever been happier than I was in that moment.

Frost Lynx has always seemed to be a good luck charm for me in drafts and I've earned many, many a tournament win IRL and online piloting decks that ran a couple copies over the last decade or so.

Lanzo493 on Yarok ETB

3 years ago

Honestly, I’d swap Growth Spiral for Risen Reef. It is true that you don’t have many elementals, but just your commander being an elemental makes it worth it.

Steel Hellkite is a good card in mono color decks that have trouble removing certain permanent types. Like enchantments for red, black, and blue. But your color combo is the best for removing anything that’s a problem.

Expedition Map usually isn’t worth running unless you have utility lands or super powerful lands. It doesn’t really ramp, which is what holds it back.

Frost Lynx doesn’t really impact the board much. Especially since some of the greatest threats don’t need to attack or tap to be a pain.

Narset, Parter of Veils, Snapcaster Mage, Ponder, Preordain, Gitaxian Probe seem like cards that fit a spellslinger deck rather than a good stuff value deck. I don’t know if you’re trying to do that with your deck or not. Just be careful to not do so many different things with your deck that it ends up doing none of them well.

Epicurus on Card creation challenge

4 years ago

If I understand correctly, you would like a mono-blue Mu Yanling tribal walker for elementals, set on Ikoria?

There are only a few mono-blue elements from what I've seen spoiled for Ikoria:

And two in red:

And only one :

Lutri, the Spellchaser

So there's not much to draw from there alone. It would have to be considered alongside her usefulness in other planes as well. But a few Ikoria keywords (pun kind of intended) could certainly be implemented elsewhere.

For instance, I noted pretty quickly that the common verbiage on cards like Jace, Arcane Strategist was a setup to make cycling more effective. So even though he's in Ravnica during that rendition, he'll probably be even better in Ikoria. R&D know what they're doing.

With all of this in mind, I'll now take a stab at Mu Yanling as a tribal walker in Ikoria


Mu Yanling, Wind's Potentate

When you cast your second spell each turn, create a 1/2 blue Elemental Bird creature token with flying

+2 Put a +1/+1 counter and a flying counter on target creature you control. It becomes a blue Elemental in addition to its other colors and types

-2 ~ deals 3 damage divided as you choose between up to 3 target creatures. Those creatures lose flying until end of turn.

-8 Flying creatures you control get +5/+5 until end of turn

5


So, kind of a flying tribal (if there is such a thing) more so than Elemental tribal, but that's more in line with some of the themes of Ikoria anyway. It turns your other creatures into air elementals, and I think that showcases the sheer extent of her power, speaking from a purely flavor perspective. But the spellslinger static ability leans towards Izzet, which translates well into any plane.

Two posts came up in the million years it took me to type all this, and I still managed to be in the right for completing the challenge! Mahahaha!

Do a Vivien tribe walker for beasts.

triproberts12 on Mr. Sandman

4 years ago

If you're going to devote a deck to your favorite card (Nice choice, mine's Soulcatchers' Aerie), I would go all in. For example, in Dimir, Mana Skimmer is the Timeshifted version of Somnophore.

Time of Ice, Quiet Contemplation, Back to Basics, Dream Tides, Wrath of Marit Lage, Temporal Distortion, Neko-Te Thalakos Dreamsower, Wall of Stolen Identity, Frost Titan, Queen of Ice, Wall of Ice, Niblis of Frost, Guardian of Tazeem, Icefall Regent, Dungeon Geists, Mesmerizing Benthid, House Guildmage, Tidebinder Mage, Watertrap Weaver, Frost Lynx, Stitched Mangler, Fogwalker, and Vertigo Spawn would probably be my picks for "freeze" tribal.

Alternately, if you're not invested in Dimir, so much as in the creature itself, you could build a Derevi, Empyrial Tactician, or Empress Galina deck, since those commanders probably best represent what the card is doing.

Brutal_B on Chandra's Elementals

4 years ago

I'd drop the 2x Frost Lynx in exchange for the Leafkin Druids. Just so you have a bit more ramp and access to more green mana. Embodiment of Spring might be an option as well.

Barbarian_Sun_Pope on Blink it

4 years ago

If you need cheap card draw you should probably go with Fblthp, the Lost as he's cheaper than the Elite Instructor. Frost Lynx can be pretty good control with Thassa. It looks like you're trying to win with milling. I would suggest Sphinx Mindbreaker Though it is a bit expensive, but if you can use Eidolon of Philosophy's ability, this shouldn't be a problem. Plus it is probably the fastest way you can mill someone by blinking since you can probably mill someone for 20 the turn it comes out with Thassa on the field. Also, I think Wall of Lost Thoughts is probably going to do a lot more work for you than Towering-Wave Mystic, which very little defense, has to hit, and even then only mills for two while the wall mills reliably for four and again with Thassa. Hope this helps.

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