Flamewave Invoker

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Flamewave Invoker

Creature — Goblin Mutant

: Flamewave Invoker deals 5 damage to target player.

MagicMarc on Best Red Creatures?

2 years ago

I personally really like the Chartooth Cougar that psionictemplar suggested.

But goblins are the way to go!

4x Goblin Matron , 4x Mogg War Marshal , and 2 or more of your Beetleback Chief .

Then add 1 or 2 copies of Sparksmith and Flamewave Invoker . You can tutor for them with your Goblin Matron s. Sparksmith for creature heavy metas and Flamewave Invoker can finish games.

Depending on your meta, another good option is Skirk Marauder .

Goblins kind of win at pauper.

Lanzo493 on High-cost abilities

3 years ago

Almighty Brushwag, Anointed Chorister, Knight of the Ebon Legion and Spectral Sailor are good 1 drops due to their solid abilities. At 2 mana you have Coralhelm Guide that can get all that damage through, too. Knight of Cliffhaven is a good mana sink for extra mana you don’t use, as well as Null Champion. Oran-Rief Invoker is a decent card in the invoker cycle. You’ve also got Dawnglare Invoker, Flamewave Invoker, Starlight Invoker, and Frostwind Invoker. For a top end card there’s Shalai, Voice of Plenty.

I’m going to make an assumption that you’d play bant. This lets you play Training Grounds, Biomancer's Familiar and Zirda, the Dawnwaker using some of the best and most aggressive 1 drop and 2 drop creatures. That’s what I would do anyway.

Pandaka on $30 Budget Worldgorger Reanimator

5 years ago

Flamewave Invoker could work as well as Valakut Invoker but you would need a mountain.

ticked-off-squirrel on Krank That

6 years ago

you are on the right path. but there are some problems.

1: you are running a tiny bit too low on lands. run with 35-40 and go from there. I know they are goblins and goblins are cheap but you may run into a hand with little to no land which would be bad.

2: if you are gonna burn you need to do it right. throw in Burn at the Stake, Dogpile, and maybe Insult / Injury. or alternately add in Flamewave Invoker.

3: you have great ways to produce tokens but lets add more ways shall we? Goblin Warrens can help with that. as well as Krenko's Command

4: you need to protect Krenko from the nasty spells that lurk within black and red decks. try Swiftfoot Boots.

5: you should add in a way to gain life/draw cards in this deck. try Sylvok Lifestaff and Skullclamp respectably.

6: and finally. I see that you remove artifacts and/or lands with this deck. add in Survey the Wreckage to wreck a land and get a goblin token at the same time.