Bloodhunter Bat

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Rules Q&A

Bloodhunter Bat

Creature — Bat

Flying

When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

proterran98 on Nykthos Paragon

2 years ago

I cast Bloodhunter Bat , and it enters the battlefield, I gain 2 life. Can I choose not to use Nykthos Paragon ability and then later in the turn, I gain 5 life from a couple of attacking life link creatures. Can I use nykthos ability then?

StarstormKK on Dark Shot Pezzent! (10/12 Euro/$)

3 years ago

Thank you for upvoting my deck. We all work so hard on these things and its nice to have someone else show appreciation for it! I came here to return the favor. When I got here, I had to learn what Pioneer format was all about--I like that they are making time segments that are larger than they used to because I have always been more of a player than a collector.

This deck definitely accomplishes your goals-- it has an obvious theme and the cards are completely affordable. I have a couple of suggestions that would fit into this deck, but I am not sure if they would improve it...just some ideas (I made sure they were affordable as well). Also, I noticed the low number of creatures and wanted to see if I could persuade you into adding a few more. I recognize that the ratio of cards in the deck that caused the desired "life loss/gain effect" needs to be really high for the deck to be functional...finding that balance is likely the hardest part for the newer player.

  • Cryptolith Fragment  Flip : Seems to be right on theme with the life loss for opponents thing and could provide some ramp.
  • Multiform Wonder : Uses and provides energy as well. This could give the player a blocker and a little flexibility, at least if you are running 4 copies of Gonti's Machinations .
  • Ammit Eternal : Cheap CMC for a 5/5. Worst case scenario, the opponent is losing 3 life once. Best case scenario, you have a creature that swings every turn and applies pressure.
  • Baleful Ammit : Combos with the card above nicely, provides lifegain as well. Also Cheap CMC.
  • Bloodhunter Bat : Is one more mana than Sovereign's Bite , does the same thing and provides you with a flyer.
  • Bloodthirsty Aerialist : With there already being 50% of your deck causing you to gain life, this seems like an awesome option. They will grow to the point of ridiculousness very quickly. The price shown here is twice as high as it is when I looked it up, but it is still less than a dollar.

What is great is that there are so many available that I had absolutely no trouble finding some to fit into this theme...I only made it partway through the B's!

Great deck and good luck in your endeavors!

-StarstormKK

Carrot_cake on Sorin Markov - Gain/Drain

4 years ago

I find it way better for any deck if there's creatures that cost either 1 or 2 mana, so I would suggest replacing the Bloodhunter Bat playset with a Child of Night playest. This would fit better with the vampire theme, and would make the deck more efficient.

Lokotor on Marchesa, The Black Rose - Primer

5 years ago

WunderlichDrums

I've tried several of the cards from your cut list and I'm obviously not running several of them, my thoughts are Dimir House Guard and Sidisi, Undead Vizier are easily replaced by (better) tutors and you could easily make due with fewer tutors than i'm running, especially if you're trying to dial things back a bit.

I like Razaketh, the Foulblooded as a top of the curve finisher creature with upsides. for me i have a decent amount of artifact ramp to be able to cast him (and Shifting Shadow to maybe grab him for free), but I will readily admit that he's at the absolute top of my curve and could easily be replaced since he doesn't really add too much to the deck. he's just a "win more" card really and I don't think I would miss him all that much if i cut him.

Guildmages' Forum is better than Opal Palace in my opinion and i don't see much need to run both. Forum lets you put a counter on any multicolored creature (which i have several) and palace only on marchesa, so it's a straight improvement.

Forge of Heroes sounds like a terrible mobile game, but it's a great insurance policy on marchesa and unlike opal palace, etc. you can use it even if it isn't your turn.

the scry lands obviously could be replaced by ABUR duals or something, but i'm not made of money and haven't ever really felt they were hindering the deck so may as well keep them.

I don't really rate Helm of the Host too highly, it doesn't do anything in particular for the deck and it costs soooo much mana.

Aetherborn Marauder , Bloodhunter Bat , Filigree Familiar none of these has that great of an effect in my opinion. looks like you're wanting to work some life gain into the deck and i think it's a good idea to have some. i run Basilisk Collar and Wurmcoil Engine to fill that role. of those cards you linked i think Gray Merchant of Asphodel is probably the best option and is a card i have considered. but so far between my card draw and tutors i've not had too much trouble finding one of my lifegain cards and it is usually feasible to steal something with lifelink via Hostage Taker or Thief of Sanity

I'm running Massacre Wurm as a newer addition and so far it's working out, though i'm not 100% sold on it. it mostly clears tokens and Elvish Mystic s and such, but the life loss on it can be fairly substantial. i could go either way on it right now.

Nicol Bolas, the Ravager  Flip is amazing. i would play it even if it didn't turn into a planeswalker. 4/4 flying ETB opponents discard is already super good. i usually don't even bother to flip him most of the time. if you were going to add one card this is high on my list of recommendations. he's performed strongly every game i play him.

Krav, the Unredeemed is kind of high on the mana curve for this kind of effect. considering he doesn't have flying (oddly) or any other evasion i'm not a big fan of using him as a beater, and so he's in a bit of a rough spot.

i actually think i would rather have Kokusho, the Evening Star than Gray Merchant of Asphodel simply because he's a bit more useful on the board.

i don't think Keiga, the Tide Star is a good choice though. it's highly over costed and has hoops to jump through. Cytoplast Manipulator is significantly better in a variety of ways.

i don't see any reason to run Judith, the Scourge Diva she's not really better than Blood Artist or similar and there's plenty of effects like this in a variety of forms (creature, enchantment, etc) i think the incidental life loss to a single player or a couple points of damage to a creature is not going to really be anything to write home about and in EDH when you have 120 life to deal with it's just not good enough.

I don't see any point in running Embargo as it doesn't synergize with the deck particularly well. i suppose you could try to use it to keep your opponents creatures tapped down for some swings, but i dont really think there's much point in it. i speak similarly about Herald of Secret Streams in my write up.

Hall of the Bandit Lord is might be worth running, but i haven't ever tested it.

Coalition Relic is fine, it's a cmc3 rock. nothing special. i would recommend you run CMC2 or less rocks if you can, but as far as CMC3 ones go it's on the better end.

feel free to mess around with cards in my maybe board if you're looking to try some different things. i haven't tried all of them, but they're things that have caught my eye from time to time.

JustinWunderlich on Marchesa, The Black Rose - Primer

5 years ago

Hey Lokotor, Your Marchesa list is honestly one of the only few ones that I like on tappedout ha

I was wondering if I could get some advice. How can I improve my deck? I don't wnt to make it super OP. But more fun, and resilient. All the life loss to stay on the throne is sometimes, a lot of times, an issue. In multiplayer I may take out 1 person, 2 sometimes, but then I'm the next to go.

I'm thinking of swapping some cards. Big list of cards I'm considering. How have these cards worked for you if you've played with them?

Possibly Cut:

Dimir House Guard , Razaketh, the Foulblooded , Sidisi, Undead Vizier , Guildmages' Forum , High Market , Forge of Heroes , Opal Palace , Temple of Malice , Temple of Deceit

Possibly Add:

Helm of the Host - seems reall good, Aetherborn Marauder , Bloodhunter Bat , Filigree Familiar , Gray Merchant of Asphodel , Massacre Wurm , Nicol Bolas, the Ravager  Flip, Krav, the Unredeemed , Kokusho, the Evening Star , Keiga, the Tide Star , Judith, the Scourge Diva , Etali, Primal Storm , Hall of the Bandit Lord , Embargo , Coalition Relic

I know there are a few different types of cards in there, but you can see where it's going. I want to recoup some of the life loss, increase mana, make the deck a bit faster, etc.

Dete on Hell Fire & Brimstone

5 years ago

apart from Demon of Wailing Agonies and Vault of Whispers this deck could be modern legal.

you got to many high costed cards that do nothing, don't have synergy or are straight up trash.

you dont have to read all of this... its a lot. eg: Fen Hauler (you have almost no artifacts) and you could replace it for Gurmag Angler , Steel Wall , Prakhata Club Security , Prizefighter Construct can be chump blocked and dies to anything, Pitiless Vizier how do you discard or cicle cards?, Sengir Vampire high cmc, Phage the Untouchable the same but its actually a neat card that you could make some jank deck (thanks for the idea), Nightmare trash, Night Market Guard trash too, Extractor Demon to high costed unless you have a way to trow it on the gy, Dread Defiler the same and does nothing really, Bloodhunter Bat trash, Demon of Wailing Agonies you dont have a commander, Haunted Plate Mail to high costed and you got too many creatures to even use it, Staff of the Death Magus not usefull, Cinder Barrens and Forsaken Sanctuary whats the point??.

uff dude, from what im looking its a deck you made from with the cards you had lying around, so you want to first have an idea of the game plan you wanna go to, a discard base control or aggro or reanimator and so on. or see what card you would want to work with and make the deck around it, when you do i can help you build the deck. just make a comment or hit me up idk.

idleactions on Life Drain

5 years ago

Nermnt and FlabbyGabby I had considered going a splash of white, But I wasn't sure if I should just make the second deck Splashy from the beginning and play them both. For this deck, I based it all on Epicure of Blood magnifying the rest of the draining. with that in mind, I actually came across Exquisite Blood, which I have picked up two of for this deck. It is remarkably good in this deck as just a default addition, But If Epicure of Blood + Exquisite Blood work as I think they do, then practically my entire deck becomes a trigger for an infinite loop that would drain all the life from all opponents. Any direct combat damage, life Link Child of Night or Rush of Vitality Would set it off. Triggered abilities From; Vampire Sovereign, Vampire Neonate, Night Market Lookout, Blight Keeper, Bloodhunter Bat, Skymarch Bloodletter, Tattered Mummy, Vicious Conquistador, and Liliana, the Necromancer too. Lastly, any of my draining spells like Sovereign's Bite, Essence Extraction, and Lich's Caress ALL start an infinite drain.

Nermnt on Life Drain

5 years ago

How about a splash? You could play thing like Drana's Emissary

I would kick Blight Keeper and Bloodhunter Bat for Night Market Lookout

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