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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Dandan | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Judge's Tower | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Blazing Volley
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
Ookafont on Tier 1 Mono Red Burn
9 months ago
Love the build but End the Festivities is strictly better than Blazing Volley
Coward_Token on The Morgul Lord: Chief of the Nine
10 months ago
I'm guessing you've already considered it but The Black Breath? Kinda expensive Blazing Volley, but with the commander out + Nazguls, you're getting a token, +1/+1 counter triggers, and clearing away enemy weenies, which helps both Wraiths with menace & deathtouch (the latter due to less cheap chump blocking)
TheoryCrafter on FLING THE BURN
1 year ago
Have you considered Soul-Scar Mage? This will not only give them Wither, it will practically make most of your instants, sorceries and activated abilities board wipes once All Will Be One enters the battlefield.
May I also recommend cards that don't target including, but not limited to Anger of the Gods, Blazing Volley and Scouring Sands to get around cards that grant some sort of Hexproof, Protection, Shroud and/or Ward?
Plus, with all the looting going on you may want to consider cards with Flashback(including, but not limited to Increasing Vengeance, Past in Flames and Seize the Storm) and Madness(including, but not limited to, Avacyn's Judgment and Fiery Temper).
Other cards to consider are Bearer of the Heavens(if you're feeling really spiteful), Burning Anger and Toralf, God of Fury Flip.
I hope this helps. Thank you for reading me out. Happy Hunting!
Crow_Umbra on The Jeremy Renner App Experience
1 year ago
I'm glad you like the deck primer/description Wan-Shi-Tong. I like your suggestions! Before I saw your comment, I saw your suggested cards and also thought that End the Festivities could replace Blazing Volley. Brash Taunter could for sure be a lot of fun here. I'll continue play-testing to see where Brash Taunter or Repercussion could fit in.
In regards to the deathtouch instants, I was recently doing a brewing session with one of my friends who has also played MtG for 10+ years, and he didn't say anything about the stack interactions with Tor Wauki getting deathtouch after his damage resolves. Even if that is the case, I'm not really bent out of shape about it, since many of the other instants and sorceries are cheap enough that they can be played after Tor Wauki gains deathtouch. In my playgroup, some of my friends have given an opponent's blocked or blocking creature deathtouch to clear a threat, or for political purposes.
Wan-Shi-Tong on The Jeremy Renner App Experience
1 year ago
Hi! I really like the Deck and the intro. I would recommend End the Festivities over Blazing Volley. Plus i'm not sure if the deathtouch instants work the intended way, because the ability of Tor Wauki the Younger should go on the stack and resolve before he has deathtouch. One of my personal favorite cards Brash Taunter could work for you, although it has anti synergy with wither. Another card that works nicely with damage based boardwipes is Repercussion.
Apollo_Paladin on Rakdos Menace (MTG Arena Build)
1 year ago
Hey, awesome suggestion Gingervitis! I'm definitely going to give Pestilent Spirit a try in here. Maybe I'll just kick End the Festivities up to a x4 count instead of x2, since that and Blazing Volley seem like they'd be the best cards in the format to pair with him.
If I need direct damage to creatures at Instant speed, I think I'd probably go with Dual Shot over Spikefield Hazard but I'm going to give it a shot as-is before I start making tons of swaps.
Good looking out!
Zungry on Burning Frogs
1 year ago
This deck doesn't seem to have an actual way to win. I pitted it against one of my decks and while I sure did lose a lot of creatures after they were turned into frogs, I eventually had more creatures than your deck had ways to kill them and I won.
Enigma Drake seems like a good win-con. Why only have two of them? Blazing Volley could be good for wiping all of your opponent's creatures with Polymorphist's Jest. Or maybe Fire Ants, so you don't have to spend two cards just to kill one creature.
patmurphy1986 on Lathliss Commander
2 years ago
Ok here is my take on the budget side. TLDR: Land total and Ramp increased. A lot of subpar removal taken out, and better ones put in. Some cheaper dragons/shapeshifters added to smooth out curve and provide cheap dragon drops for commander ability. Most importantly is added some value for getting extra dragons from cards, either by creating tokens or playing them for free from hand/deck. Added in 3 additional wincons similar to Terror of the Peaks to make it easier to win just by populating board and swinging in. Note that the wincons also can serve as creature removal, which is why so many of the outs are instant/sorcery removals
In: Haven of the Spirit Dragon (creature recursion), 3 Mountain (31 lands is not enough - will miss land drops too often and its vital that the commander come down ASAP - nick loses too many times by not getting threats out in time)
In: Cinderclasm (better than blazing volley), Shenanigans (reusable artifact destruction, combos with Liquimetal Torgue), Chaos Warp, Mizzium Mortars (one sided boardwipe)
In: Gadrak, the Crown-Scourge, Taurean Mauler, Dragonkin Berserker, Dragonmaster Outcast, Molten Echoes, Minion of the Mighty, Sunbird's Invocation