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Format | Legality |
1v1 Commander | Legal |
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Arena | Legal |
Block Constructed | Legal |
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Canadian Highlander | Legal |
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Quest Magic | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Angelic Intervention
Instant
Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)
NV_1980 on Tenacious F
10 months ago
Some ideas:
- Angelic Intervention/Apostle's Blessing: some more protection stuff that makes it easier for Feather to connect against your opponents.
- Guttersnipe/Fiery Inscription: these will deal a lot of damage in a deck like yours. Same goes for Firebrand Archer and Kessig Flamebreather btw, I'm curious as to why you didn't mainboard these.
- Sunforger: makes for an incredibly handy tutor, so that your instant/sorcery collection can be handled as somewhat of a toolbox for Feather. I'm not sure if this breaks your 1 dollar maximum per card though ...
- Sunhome, Fortress of the Legion: a great utility land in your deck, especially in the later stages of games when mana becomes more abundant.
- Fellwar Stone/Marble Diamond/Fire Diamond: some nice, cheap additional mana rocks; Fellwar is especially useful when playing against more than one opponent.
Hope this helped; have fun with the deck.
Max_Hammer on Feather
10 months ago
I love Feather! Let me help you with that win rate, yeah?
Firstly, lands. You have too many. Take out the Boros Garrisons. All your cards are a low CMC and you don't really need that many. Other than that, I'd swap out either some copies of Temple of Triumph or Clifftop Retreat, but probably the temple for Sejiri Shelter Flip.
Secondly, you gotta keep your creatures safe. 4x Loran's Escape, 4x Gods Willing, and with the four Shelters, you should be just fine. Angelic Intervention is also a good choice, if you'd prefer something else.
Third, what are you targeting? For some suggestions, I like Dreadhorde Arcanist and Illuminator Virtuoso a lot. Tenth District Legionnaire is also very, very good here. Leonin Lightscribe and Clever Lumimancer are good, too. Harmonic Prodigy is really strong, depending on the other creatures you add, too. Of course adding Feather is a musy, too. If I were you, I'd probably pick like 12 non-Feather creatures to add in here.
Fourth, Removal. Mishra's Command is great here, otherwise I'd bump Boros Charm to 3 copies. Maybe throw 3x Wear / Tear in your sideboard or something. Options are great and all of these give options.
Fifth, buffs!! There's a whole lot of ways to buff your creatures, but here's what you want to do. Make about half of them cards like Coming In Hot, giving a buff + some sort of card advantage. Then, make half of them Brute Strength to make sure your creature has trample, or some other sort of evasion.
Sixth and finally, card advantage. White is bad with that. Red is bad with that. That's why your buffs really oughtta have card advantage with them. Ancestral Anger is a good one, for the record.
Okay, good luck and have fun!
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