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Format | Legality |
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Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
The Meathook Massacre
Legendary Enchantment
fluffyeel on You draw you lose
1 week ago
Some small recommendations I can think of:
- You have a lot of drawing for all parties, but your opponents will also be discarding (quite likely, especially given the Memory Jar). I therefore recommend Megrim, which actually is the reason Memory Jar became the first emergency ban in MTG history. You could also run things like Animate Dead, Reanimate, and Necromancy to take advantage of loading up your opponents' graveyards. Of course, Rise of the Dark Realms is a nice showstopper, though it's quite pricey...
- Archfiend of Despair is a delightful combination of Wound Reflection (already recommended) as well as stopping lifegain. I love using it wherever I can. (It's also a demon, so it synergizes with one of your alternate win cons.)
- You could also consider going more of a snow-covered route, so replacing your basic swamps with the snow-covered kind and going with Extraplanar Lens to amplify your black mana. Crypt Ghast also is another mana accelerator.
- The Meathook Massacre and Massacre Wurm are also "board wipe with benefits" that I highly recommend. I also almost always play Kokusho, the Evening Star in every black deck I run. Archfiend of Despair could also be another fun option for removing things and punishing your opponents.
- Some of your artifacts and tutors could be better. Rather than Wayfarer's Bauble, I could suggest Expedition Map instead. Grim Tutor, Planar Bridge, and Beseech the Queen could also make for fun tutoring.
- I'm not sure if Gemstone Caverns and Mox Diamond are worth it here: sure, they're fast and get you more mana quickly (always a good thing), but the multicolored mana isn't so necessary. There are options I might prefer like Mox Amber, Mana Vault, Volrath's Stronghold...
- For a mono-black deck, Contamination might be a great way to lose all friends. I highly recommend it.
Basshunter on Death by Tokens
2 weeks ago
Go on with your work here and youll habe a nice deck. Please think about Tombstone Stairwell, this card is super strong here. If there are like 5-10 creatures in all graveyards, you will make 5-10 creatures every round, not just yours. And you can keep your token while everybody else sacrifice them. This card is an absolute wincon in here.
I even think you cutted too many payoff/aristocrats cards like Zulaport Cutthroat, Blood Artist or Blood Seeker. The Meathook Massacre will do good work aswell, you can even swap for a boardwipe.
There are too many token creators in here without a strong impact
Lex_Ender on Necronomicon | Teysa Karlov | Primer
1 month ago
Hello Masterful fantastic work on this deck so far. I noticed skimming through old updates that you were once very interesting in adding The Meathook Massacre to this deck. Curious to know why it did not make the cut. I could not find anymore mention of it after that point.
legendofa on Seeking Advice for Lazav., Dimrir …
2 months ago
Welcome to the club, Danutercisd!
For being a first deck, I'm impressed to see the Mana Crypt, Cyclonic Rift, Fierce Guardianship, The Meathook Massacre, Underground Sea... I'm going to guess that budget isn't a major constraint here.
One of my pet cards for this sort of thing is Geth, Lord of the Vault. It offers milling, reanimation theft for creatures and artifacts, and a pretty big evasive body.
If you like instant-win combos, both Bloodchief Ascension and Duskmantle Guildmage set up full-deck milling and lots of damage with the Mindcrank in the deck.
Another suggestion is to diversify your copy/theft effects. There's a lot of ways to copy opponents' creatures, but you can take them directly with Control Magic, Beguiler of Wills, and similar effects, steal and copy spells with Talent of the Telepath or Twincast, or yank something from their deck with Praetor's Grasp. You opponents are probably going to be doing things beside throwing creatures around, and being able to react to different threats and take advantage of different opportunities is always good.
MartinEMcArthur on Would Ob Nixilis, Captive Kingpin …
3 months ago
Rhadamanthus Nice, that just made me love The Meathook Massacre even more. Thanks!
Rhadamanthus on Would Ob Nixilis, Captive Kingpin …
3 months ago
Yes, this will work, you just have to be specific about what order the triggers are being put onto the stack.
When multiple triggered abilities (start with "when/whenever/at") are trying to go onto the stack at the same time, first the active player (the player whose turn it is) puts their triggers onto the stack in the order of their choice, then the next player in turn order puts their triggers onto the stack on top of those, and so on around the table. In this example you can order your triggers such that the triggered ability granted by Feign Death is on top of the stack and resolves first, so Ob Nixilis, Captive Kingpin will be back on the battlefield when The Meathook Massacre's triggers start resolving.
This answer and explanation assume you control both Ob Nixilis and the Massacre. If you're in a game with more than 2 players and different players control Ob Nixilis and Massacre then the exact result will depend on whose turn it is and who goes after who in turn order. You can use the procedure explained above for how to put triggers on the stack to figure out what happens.
MartinEMcArthur on Would Ob Nixilis, Captive Kingpin …
3 months ago
I’m assuming Ob wouldn’t trigger multiple times in this scenario since he’d technically already be dead once The Meathook Massacre resolves, but I figured I’d ask anyway. I was just thinking about it and wondered Maybe Feign Death could get him to trigger for each of my other creatures dying? Thanks for the clarification
Profet93 on Visions of Erebos
3 months ago
Sheoldred, the Apocalypse - Offsets commander lifeloss, great against blue/draw decks. Deathtouch is nice. Synergy with Peer into the Abyss (which also goes well with underworld dreams).
MAYBE Heartstone? - I'm unsure if this works with your commander only if he's a creature or even if he's just an enchantment.
Cabal Coffers - Ramp. Cabal Stronghold is more budget.
Deserted Temple - Untap coffers + politics
MAYBE Rings of Brighthearth - Copy commander ability without paying life. Also Coffers + Deserted temple + rings = . Urborg, Tomb of Yawgmoth - Makes you need less swamps but is not budget (or needed, but helpful).
Imp's Mischief - "Counter" counterspells while redirecting targeted removal, extra turns and draw.
Necropotence - Draw
I am unsure what your wincon is, beatdown? You lose a lot of life with your commander's ability. Perhaps a The Meathook Massacre could help as a wipe + lifegain effect?
Diabolic Tutor/Beseech the Queen/Beseech the Mirror. Tutors are black's biggest strength, utilize it for consistency.
Alhammarret's Archive - Extra draw
Black's 3rd biggest strength is massive mana. Aside from coffers, Crypt Ghast, Nirkana Revenant, Caged Sun, Gauntlet of Power
Once you determine your wincon, you can start to mold the deck to achieving that goal.
EDIT: Removed the non-budget options
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