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Atzal, Cave of Eternity FlipCombos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Journey to Eternity
Legendary Enchantment — Aura
Enchant creature you control
When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control. (Dying is being put into the graveyard from the battlefield. Tokens cease to exist when they hit the graveyard and cannot be returned this way.)
Profet93 on Keep Your Stickfingers Crossed
7 months ago
I'm surprised to see such few creatures in the deck. Have you considered swapping out nature's lore for Sakura-Tribe Elder?
Yavimaya Hollow - protection (and politics)
Optimator on Yargle says size matters. *C*
1 year ago
I know they're not budget, but squeezing in Agadeem's Awakening Flip, Tomb Fortress, Bala Ged Recovery Flip, Takenuma, Abandoned Mire, Malakir Rebirth Flip, and Journey to Eternity Flip would be really good recursion as well.
There's also Haunted Fengraf but I don't think it's very good. Same with Havengul Laboratory Flip. Witch's Cottage probably won't trigger often.
Mortuary Mire is... okay. Not great, but could be worth a slot. Certainly budget.
You could print off a Volrath's Stronghold!
aznb01777 on Witherbloom Witchcraft Upgrade
1 year ago
remove Greed put in Garruk's Uprising Taste of Death put in Binding the Old Gods Leyline Prowler put in Deathrite Shaman Gyome, Master Chef put in Essence Warden Nissa's Renewal put in Journey to Eternity Flip Revival Experiment put in Deadbridge Chant Paradise Plume put in Kodama's Reach Loxodon Warhammer put in Jarad, Golgari Lich Lord Venser's Journal put in Ivory Tower Elixir of Immortality put in Golgari Signet cut down your land count to 36 put in Sakura-Tribe Elder Eternal Witness Wood Elves Solemn Simulacrum
KBK7101 on Grist, All-Rotting-Hunger
1 year ago
Deadbridge Chant fits the theme really well, but is pretty cost intensive at 6MV.
Journey to Eternity Flip has the same MV as Beast master Ascension, but also synergies with graveyard stuff that Grist likes.
I think either one of these two but both have their pros and cons.
Rebullet on Counter Deck
1 year ago
maybe consider also throwing in 2 Journey to Eternity Flip cards for late game recursion. if one of your big pieces is removed you can get it back each turn with this. also protects a creature once initially then can tap for mana or ability.
they would need to be a mainboard card tho. fits theme well.
lhetrick13 on Undying Rhino
2 years ago
Journey to Eternity Flip might be worth considering. Not the most effective for what you want but provides a way to yank Siege Rhino back from graveyard.
legendofa on Veliora, Wandering Hag
2 years ago
The last ability is at the current going rate for reanimation without sacrificing something, so adding the hand recursion puts this as probably too cheap, especially with the synergistic first ability. Compare Journey to Eternity Flip and Obsessive Stitcher, as two examples. It's a relatively minor additional effect, so maybe a small payment of life or mill-to-exile would be enough.
BlackGtitan on
2 years ago
Nice build!
Only suggestions I'd have is maybe Oversold Cemetery and Liliana, Dreadhorde General ,though tough to place/ swap in.
Maybe the Journey to Eternity Flip (I've personally had terrible luck with it lmao) for the Oversold Cemetery ? At five mana to activate the land ability, I always found I wanted to be doing other things for 5 mana where as the Oversold allows for a bit of regurgitation from your grave to hand for no mana and rewards you for putting things into the grave, which you are doing anyways.
Liliana allows for more "death for draw" but is a bit harder to place into the deck. She also becomes a target for other players, eating removal and taking some heat off things you are wanting to do by changing others focus.
Otherwise, this looks fun, again nice build.
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