I am White/Green
I am White/Green
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I am both orderly and instinctive. I value community and group identity, defining myself by the social group I am a part of. At best, I'm selfless and strong-willed; at worst, I'm unoriginal and mindless.

I used to be a regular contributor here when the website first started. Right around the return to ravnica block, I got out of magic. Life happens, but I've been able to find some new friends who are into magic and able to play a little more. I prefer commander to other formats, but I also enjoy drafting. My current deck of choice is: Unlimited Power!.

yeaGO says... #1

We can publish your series as articles instead if you want. We'll written, good job.

May 8, 2024 10:48 p.m.

Caerwyn says... #2

I think you are fine to post a link to the deck - the "no lists" is really about "please do not fill the format conversation section with asking for help with your decklist or showing off your decklist."

Here, you would be talking about the format generally, and any decklist you link would be to support that conversation.

May 3, 2024 2:59 p.m.

Rhadamanthus says... #3

I should have gone back and re-read Gidgetimer's comment before writing all that. If you're asking me whether it's okay to do what you're doing, yeah it's probably fine but see if you can get a second opinion.

May 3, 2024 8:39 a.m.

Rhadamanthus says... #4

I only really pay attention to the Rules Q&A area of the site and maybe peek at a few decks here and there. I don't have much of any idea of what goes on in the Forums, but I will give my 2 cents and hopefully Caerwyn will chime in as well.

The way the forums are laid out and described isn't the clearest. Notice the "Commander (EDH)" subforum also has a link to a "Deck Help" subforum next to it. The way I remember (I've been on this site too long), the original intent was to have format discussion in one area and deck discussion in another area so the topics wouldn't crowd each other out of the list of discussion threads as they appear when people enter the subforum. The "NO DECKLISTS" instruction is for the format subforum and Deck Help is specifically for sharing and discussing deck lists. I think.

Maybe what you're doing could also fit in the "Challenges and Articles" subforum.

May 3, 2024 8:36 a.m.

rckclimber777 says... #5

Yea, I wanted to be respectful of that, but I could ask Rhadamanthus and see what they say. Glad you're enjoying it!

May 2, 2024 4:27 p.m.

Gidgetimer says... #6

I am enjoying your "Build a Deck with Me" thread series, but I would like to make a suggestion related to the series and don't think it is appropriate to put it in either thread. It would be helpful if you linked the decks that are under discussion. Since you aren't really asking for help with them and are more using them as case studies in deck building I don't think this would run afoul of the "NO DECKLISTS in this forum" rule. You could ask Rhadamanthus or Caerwyn since they are the mods who generally are the ones keeping posts in the correct forums if you want to be super careful.

May 1, 2024 9:20 p.m.

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Said on Build a Deck …...

#1

FormOverFunction so that’s a good question. Myriad is a triggered ability. It’ll go on the stack at the same time as Voja’s ability and as the active player you can choose which order they resolve in. So you could have the myriad resolve create your tokens of whatever is equipped with blade of selves and then Voja will count the new tokens. If it’s Voja equipped with it the legendary rule would apply and only one Voja would remain when the trigger resolves. Also the tokens are never declared attackers so even if you could keep them on the field by bypassing the legend rule the triggered ability on the copied Vojas wouldn’t trigger.

May 10, 2024 6:36 p.m.

Said on Build a Deck …...

#2

Welcome back to another episode of Build a Deck with Me. In the first two episodes I focused on a couple decks that want to go infinite and combo out. I realize that playing infinite combos is not everyone’s idea of a good time, but one of the things I enjoy is finding cool interactions/ways to break cards. So today instead of finding ways to break cards, I’m simply going to start with a card that is already broken and build a deck around it. That card is Voja, Jaws of the Conclave. Ok, so maybe it isn’t broken, but you have to admit, you see this good boy on the field and you need to find a response quickly.

Research

In the last episode, I had some comments that suggested I talk about some of the general research that goes into deck-building. One thing to keep in mind is that when you’re building a deck there are general archetypes that exist and are fairly well known. These can often serve as models when thinking about what cards to use, although relying too heavily on them long term can diminish creativity. If you’re just starting out though, by all means run over to EDHRec and find what cards usually go into a counters deck or a tribal deck (spoiler alert that is what we’re building here). One of the things that I do that helps my deckbuilding is watching youtube channels that play commander. This includes: The Command Zone, Tolarian Community College, Commander at Home, and Elder Dragon Hijinks. There are many others out there, but these are the ones that I’ve watched more than a couple episodes of. As I’m watching an episode, I find myself thinking, “Wow I want to build something like that” or “I really liked the interactions with that”. For instance, there was a Commander at Home game where I got to see the interaction between Dihada, Binder of Wills and Odric, Lunarch Marshal and now they’re sitting on my desk, waiting to be built. Today’s episode is the result of one such instance. I watched The Command Zone episode that covered Murders at Karlov Manor. In that game, the Voja deck was a beast. It was fast, it made huge creatures, it drew tons of cards, and it just couldn’t be stopped, oh and the commander was a big puppy dog (wolf, puppy same thing).

To start building, I went into Gatherer and just began looking for a few things like Wolves, Elves, and Changelings. I started to realize that there are very few changelings and the wolves out there really aren’t that great outside of a few like Hollowhenge Overlord. So I turned back to the Command Zone for some help. They post their decklists on the videos and I began scrolling through it and much to my surprise, the list was similar to the ones that I had found, but wasn’t sure about like Ferocious Pup and Universal Automaton. These aren’t good cards unless you have something that really wants creatures on the field. And that’s when things started to click. The support for Voja didn’t necessarily need to be super strong in their own right, it just needed to enable him to do more.

Changelings

First of all, Voja is an interesting card because it wants both Elves and Wolves on the field. Most tribal decks want just one tribe so it almost feels like you have to make a choice between one or the other here. Well I don’t like choosing between two good options. It’s like deciding between chicken nuggets or a chicken sandwich at Chick-Fil-A. I say both! (I also might need to reconsider some life choices, but oh well)

Changelings are great because they have all creature types which means any tribal deck can use them. Some are extremely powerful, while others just have an interesting creature type. In this deck, however, we want to focus on low cost creatures. If they do something cool, bonus!

Realmwalker is awesome because it is every creature type but it can also cast creatures from the top of your library which instantly gives you card advantage, we will likely choose elf as our creature type when it comes in because they generally are going to be our lower cost creatures, our mana dorks, and likely the more prominent tribal type in our deck.

Remember any changeling on the field will trigger both aspects of Voja’s triggered ability so a Universal Automaton becomes a 1 drop enabler for both adding counters and drawing cards. Irregular Cohort provides two 2/2 bodies both of whom are changelings and give us more counters and cards.

Of course there are two cards here that are just amazing. Maskwood Nexus which makes all your creatures all creature types, and Shields of Velis Vel which does the same thing in instant form. Both are game changers with voja.

Elves

When it comes to elves, we generally want to have mana dorks. This is going to ramp us out quickly, but also allow us to have bodies out there to add counters to. A couple standouts besides the normal ones like Llanowar Elves are:

Gyre Sage who is going to get huge thanks to Voja.

Beast Whisperer will draw you lots of cards because we are going to be a creature heavy deck.

Yeva, Nature's Herald is also helpful in being able to get your cards out on your opponent’s turns.

All the versions of Tolsimir are great because they often come with a wolf token in tow.

Finally there is Shalai and Hallar… When you’re adding counters to every creature on your board equal to the number of elves you control, this card can take out an opponent.

Wolves

There are a few wolves out there, but its surprisingly fewer than you would think. Hollowhenge Overlord is really good, and so is Ferocious Pup. You play it and suddenly you have two wolves which means two more cards when Voja attacks. Another great wolf is Roaming Throne. I know what you’re thinking, “it’s a golem.” In this deck, it’s a wolf… trust me. Roaming throne will double all of Voja’s triggered abilities and now you’re thinking “Voja only has one triggered ability.“ Actually, Ward is a triggered ability. Which means now in order to target him, your opponents need to spend 6 mana!! So you swing with Voja, let’s be conservative and say that you have just llanowar elves, Voja, and roaming throne, you add 2 +1/+1 counters to everything and you draw 4 cards. Speaking of doubling that trigger: Annie Joins Up. A super underrated card so far and triggers on Voja, Shalai, and Tolsimir.

Other fun stuff

There are a couple other things that help support Voja as well. Counter multipliers and additional combat steps are all good things for this deck. You don’t want to put too many of those in though because when push comes to shove you’re likely going to just want a creature to play instead of another counter multiplier. I have Kami of Whispered Hopes in the deck, because it adds counters, but it also produces a crazy amount of mana which I can use to empty my hand of creature cards. Hardened Scales is fine and even Branching Evolution feels worthwhile, but I chose not to add any others.

For additional combats I added only two cards, one was Relentless Assault and the other is Great Train Heist. The latter is great because it has more versatility, is an instant, and costs the same as relentless assault for its first ability. Both of these cards can win the game pretty easily.

There are also wolf producers like Howling Moon which I’ve played in Arena with great results. (also pairs well with Tocasia's Welcome). Sword of Body and Mind produces wolves, gives protection, and mills your opponent. Arlinn, the Pack's Hope  Flip is another powerful card since it produces wolves, but can also give you flash on your creatures.

Finally, there is a card that I’m proud to say I noticed before it became super popular. Silver Shroud Costume. I remember playing it in the dogmeat deck and thought, this is good, I’m going to put a copy into voja. At that time it was $5. It has since surged to $20 and there is a reason. It can flash out and attach to Voja, who is now hexproof, (in case ward 3 wasn’t enough) and unblockable gg.

Card Draw, ramp, interaction

Don’t forget your interaction. Just because Voja has ward 3 and is hard to spot remove, doesn’t mean he doesn’t need to be protected. Flawless Maneuver, Heroic Intervention, Teferi's Protection etc. will help keep him and the rest of your creatures safe.

As far as ramp goes, Voja wants creatures which means a lot of ramp is going to be in the form of mana dorks not mana rocks or traditional green ramp spells. I still added a few green ramp spells, but its definitely fewer than some of my other green decks.

Card draw is also a little different here. We’ve got Beast Whisperer and Tocasia's Welcome already and they work really well with the deck since the Beast whisperer is also an elf and tocasia’s welcome triggers with all of our mana dorks which we can flash out on other turns as well. Voja of course is the main card draw engine (seriously a commander who draws cards is just waiting to be abused). Other good cards here are Inspiring Call and Rishkar's Expertise.

About Card Draw

One quick note on card draw that has recently changed the way I think about it. I used to separate card draw into two different categories. Card draw engines which are ongoing effects that will give me cards as long as they remain on the field. The other is simply cards that draw more cards. Previously, I assumed that the former were excellent cards and the latter were well… not great. But as I was listening to The Command Zone they started talking about cards and the amount of triggers you can expect to get in a single game. This changed the way I thought about it. A card like Rhystic Study is great because you are likely going to get some cards from it, but your opponents can pay the 1 or they can remove it. The idea is to think about your card draw engines in terms of the average cards you get from it. This helped me starting think about the usefulness in a card like Inspiring Call which is likely to give me 4-5 cards when I play it, at least. Rishkar's Expertise similarly will net me upwards of 7-10 cards and play a spell from my hand. Meanwhile, rhystic study, which is a great card, will likely get me 5-6 cards before being dealt with, sometimes only a couple. It helped me shift my thinking and made me consider other cards that I had previously dismissed.

Lands

Not a lot of utility lands are needed in this deck, I did like Rogue's Passage, because a lot of times Voja is swinging for lethal commander damage. Making him unblockable is great.

Here is the final form: Voja, the good boy

And by final form, I mean the form I’m currently playing, but likely will change because decks are always being updated and changed. As always, hope you enjoyed the article and if you have any commanders or interactions that you want to see built, let me know in the comments.

May 10, 2024 1:02 p.m.

Said on There and Back …...

#3

I like the idea of the changeling deck. On first glance, I think 2 cards standout as potential cards to add: Maskwood Nexus and Kami of Whispered Hopes.

Kami will give you extra +1/+1 counters on your stuff, but also will help with ramp. I find him super helpful in my Voja deck for multiple reasons.

Maskwood nexus is also helpful in that you still have some cards that aren't scarecrows, but with maskwood nexus now all of your creatures are changelings and you can now can bring out a scarecrow anytime you want.

May 9, 2024 10:13 a.m.

Said on Quickspell...

#4

Hey, I updated the Ghired deck that I walked through in the Build a deck with me thread. I ended up going full out combo heavy with an emphasis on winning as quickly as possible. Do you mind taking a look? I incorporated a lot of your feedback especially the tutors.

Ghired Degeneracy

May 9, 2024 9:46 a.m.

Said on yeago...

#5

Sure! That'll be cool. Thanks! For future articles do I just post in the article forum or send them somewhere?

May 9, 2024 9:41 a.m.

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Voja, the good boy

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SCORE: 4 | 1 COMMENT | 489 VIEWS

Finished Decks 121
Prototype Decks 70
Drafts 10
Points 135
Avg. deck rating 10.45
T/O Rank 97
Helper Rank 297
Cards suggested / good suggestions 2 / 0
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