April 24, 2024
Out
In
Reasons for removal:
The deck has a lot of cantrips and other low cost draw spells so I'm replacing some basics with some spells.
Replaced one Mountain and one Island for some better lands.
Chandra, Torch of Defiance and Invasion of Karsus don't really feel like they fit the deck.
The deck doesn't have enough reliable main meat to include a win-more piece like Arcane Bombardment.
Reasons for adding:
Adding Cyclonic Rift to have a second board wipe.
Silundi Vision works in the cantrip game plan.
I had a Lonely Sandbar and Steam Vents laying around and I think they work well in this deck.
Gelectrode, Kessig Flamebreather and Rockslide Sorcerer are more main meat.
Young Pyromancer works well with the deck's game plan, and gives me more defensive (or maybe offensive) options.
Storm-Kiln Artist fills the 10th Ramp slot, and allows the deck to keep casting more consistently.
Narset's Reversal is an interesting piece that allows me to turn 2 cards into 3 triggers, or just steal a useful effect from an opponent.