Sideboard

Sorcery (1)


Talk about not having any friend's here the number 1 Most hated commander I've ever ran. However I absolutely love her, out of all my commanders here she is my absolute favorite. Tergrid with this build can be locked out of the game an it still doesn't phase this deck. Most of the time for winning in here its the long to mid range game this build runs infinites that don't rely on your commander. She has plenty of removal and interaction to remove those pesky cards on the field that slow you down. Can't say I've seen this deck lose much, I've had others awed by the fact of how she just locks you out to no end.

Starting with the infinite Combo-(Professor Onyx)+(Chain of Smog) You cast professor onyx then cast out chain of smog infinitely discarding your hand and even after you have no card's you can continue to do so. (chain of smog) doesn't need a card target or rather for you to have cards in hand it only needs a player to target. So target yourself constantly and professor onyx does the rest pinging each opponent down 2 life while adding 2 to yours.

Lock-out-combo-(Maralen of the Mornsong)+(Opposition Agent) Ultimately most people won't let you cast this combo for good reason, and since your playing Tergrid most know what is coming next. So its best to play both together cause if you sit around an let maralen be out for a turn trust me its not getting back to you by the end step of your opponent before you ends their turn expect her to be removed 90% of the time.

Single-Cast-Wins-(Torment of Hailfire)(Death Cloud) With enough mana on hand these two decimate the field, there is no question that these two alone, are enough to make them scoop in anger.

Commander Combo/Win-Con-(Tergrid, God of Fright)+(All is Dust) This combo grabs everything except lands unfortunately that would be hilarious in my opinion, but 95% of the time this makes everyone scoop. Why you might ask well they have very little cards in hand an nothing but lands on the field.

Mana-Lock-(Contamination) Would you believe me if I said I didn't know it was gonna work so amazing that it literally made everyone scoop? Well its true I bought this card at my LGS, didn't really give it much though just seen it, I was like huh this might work..... Well it most definitely does. For 3 mana you can shut down the game early, however best played mid-game when you have fodder to sacrifice for more than 3 turns. I played this and it devastated the field of course only one other player was playing black however it was not mono black which happens to be the only way around this.

Commander locked out? No problem check out these-(Gisa, Glorious Resurrector)(It That Betrays) These work beautifully as back up commander's, never really had to use them though as Tergrid herself is hard enough to deal with.

You guys ever just decided hey you can borrow your creatures but only for as long as I see fit? Introducing my funny shenanigans guy in this build(Mikaeus, the Unhallowed) combo this off with (Tergrid) or (It That Betrays) an of course sac's on the field which is viable here guys its Tergrid were talking about you got yourself a wheel effect going on with your opponents creature's.

Commander Thief-(Tevesh Szat, Doom of Fools) Token generation, Draw, and You can't choose command-zone when I use his minus? He takes control of all commander's even in the command-zone??? I think he is the one all around perfect planeswalker for Tergrid hands down.

The star of this deck which makes it so formidable in my opinion, despite it not having a "sacrifice" effect is-( The Tabernacle at Pendrell Vale) this card is super useful in this deck an yes this card was expensive but yet so worth it. The first time I ever purchased such a card that was so expensive, however I did it smart by one proxying such a high dollar card to see it in play and test its power after I confirmed that I saved up for it and bought it.

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Casual

90% Competitive

Date added 1 year
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

19 - 0 Mythic Rares

38 - 1 Rares

12 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 3.01
Tokens City's Blessing, Emblem Liliana, Defiant Necromancer, Faerie Rogue 1/1 B, Thrull 0/1 B, Zombie 2/2 B
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