Reprieve

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Quest Magic Legal
Tiny Leaders Legal
Vintage Legal

Reprieve

Instant

Return target spell to its owner's hand.

Draw a card.

gzusvictory on Halvar, Divine Voltron

1 week ago

Nice! I am very satisfied with your choices. At prerelease, I pulled the Aven Interrupter, Final Showdown, and Claim Jumper and put them in right away trying to guesses what you would have taken out. I replaced the instant Board wipe with Farewell, took out Reprieve for the plot counter, and the Loyal Warhound for the white explosive vegetation. I will more than likely do the same replacements you made based off your explanations.

wallisface on B&W Budget Taxy Taxes [MODERN]

2 months ago

Some thoughts:

  • considering how high your mana curve is, i’d be expecting 23 lands minimum.

  • Reprieve feels very weak here when the game’s going to be grindy - the opponents still going to be able to cast their spell easy-enough.

  • you have almost nothing to do turn 1, imo you need some mire early-game plays - stuff like Thraben Inspector should fit your budget and go well here.

TijuanaBachelorParty on Biblically Accurate Angels

3 months ago

Thanks SufferFromEDHD. I have made some recent changes and have been enjoying playing the deck with the new additions.

Scroll Rack seems like a great include.

When it comes to counters, I tend to lean towards Dawn Charm, Lapse of Certainty, or Reprieve since they counter most mass removal spells. I have not played with Rebuff the Wicked, though the versatility is intriguing.

Great suggestions I will have to test these ones out.

evkede on Stop Playing the game please

4 months ago

Isochron Scepter with a counterspell or silence.

More suggestions: Dovin's Veto, SwanSong, An Offer You Can't Refuse, Counterspell, Rhystic Study, Remand, Reprieve, Unwind.

The deck currently lacks card advantage, and especially engines that stay on board. Malcolm, Alluring Scoundrel isn't card advantage, but is selection, and can end up casting some of your top end for free. The Reality Chip is very impressive as a Future Sight that you can pay for across multiple turns and hold up mana/spend it on other things. Dragonlord Ojutai and Iymrith, Desert Doom have been impressive to me as card advantage/beaters to close games.

nuperokaso on You want more cards? You can’t handle more cards!

4 months ago

Profet93 on S U P E R F R ! E N D S (Djeru)

4 months ago

SufferFromEDHD +1

Reprieve - Counterspell cantrip

Moat - If budget / proxies allow

Cloud Key/Semblance Anvil - Ramp

Land Tax - Ensure land drops

How are you doing on draw? Options to draw include Alms Collector and Archivist of Oghma

Teferi's Protection - Super protection

Smothering Tithe - Ramp

nuperokaso on "Vampires are a POX on this Land!"

5 months ago
Load more