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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Memory Jar
Artifact
, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.
TheSurgeon on Bruvac's Millibuster
3 days ago
fluffyeel I appreciate all of your feedback!
Commandeer and Misdirection both fit the (rather unintentional) "free" theme I have in the deck, but exiling two blue cards in my deck seems a bit steep for my play style. I would simply use something like Redirect, or counter it altogether.
Teferi's Tutelage was in here, but i felt i was concentrating too much on the draw/mill mechanic, not to mention it's another 3 drop (I'm wierd about mana costs) that, as you stated, does less than its Sphinxy big brother. And Puzzlebox just doesn't feel like it has the impact it should for a 4 drop.
Capsize's cost and buyback is too expensive; especially with all of the other 1-2 cost bounces available; and Sunder would only hurt me as well.
Mystical Tutor will find a home in here. Of course I need more ways to find combo pieces! Not sure why I never picked this one up.. I guess I assumed it was beyond my budget without ever checking. LOL
I was't aware that Clever Impersonator existed. The versatility makes the extra cost almost bearable to my mana-frugal brain. This will need further study.
I only have one Oboro, Palace in the Clouds and it's in my Modern deck. I may have to pick this and Boseiju next pay.
Academy Ruins is awesome! I believe I never picked it up because it was expensive; and when I got the means to get it, forgot all about it. Buried Ruin was one I had, and didn't cost anything to activate at the time. Thanks for reminding me!!
Memory Jar's a bit expensive for my taste. I don't have a lot of luck with wheel-ish effects, as the cards I need to further my goals are often in the hand I'm discarding/phasing leaving me in a logistical pickle that robs me of the win, and where words cannot express my frustration.
Overall, I think you've helped quite a bit! A bit more visceral than "yOu nEeD gRaVeYaRd hate" that I always get!!
fluffyeel on Bruvac's Millibuster
3 days ago
I just thought of a few other useful tools:
- Commandeer is another good zero-mana... not counter, but disruptor. It's become more popular, I've noticed, but it's still not something a lot of people see coming. Similarly, Misdirection is another handy tool for disruption, but it's more limited than Commandeer (though it's one less card to exile...).
- Teferi's Tutelage is another fun mill toy. It's a bit more limited than Sphinx's Tutelage, but why not double up the fun! Similarly, you can use Teferi's Puzzle Box to mill your opponents even faster while also disrupting their game play.
- Capsize is another all-purpose bounce, and reusable as well. Sunder is another great way to lose friends at instant speed. You could also consider Mystical Tutor to help dig for things you need.
- Clever Impersonator is more versatile than Copy Enchantment for one more mana, but it may not be extremely necessary.
- There are some lands that might be handy for your strategy. Oboro, Palace in the Clouds gives you reusable landfall; Boseiju, Who Shelters All makes sure your essential Instant and Sorcery spells don't get countered (e.g. Cyclonic Rift); Field of Ruin kills troublesome lands and gives mandatory search (and landfall), which is relevant for Archive Trap; and Academy Ruins is a more reusable Buried Ruin.
- Cyclonic Rift pairs very well with Memory Jar. Just saying. :P
Xtough on Evil dead ☠️ (Ode to Sheoldred)
1 week ago
Memory Jar, Dark Deal work well with Sheoldred. Orcish Bowmasters adds as well. Demonic Tutor, Vampiric Tutor are more competitive. Jet Medallion for mana.
fluffyeel on What do you have that I cannot obtain?
3 weeks ago
Stealing things and caging is fun: I've seen a lot of degenerate things with Mairsil. That said, I have a few small suggestions:
- You mention lands are an issue and color-correcting early. Indeed, while this seems to be the case, I can suggest more multi-lands such as Reflecting Pool, Mana Confluence, City of Brass, and the new fetchable surveil lands from MKM (Thundering Falls, Raucous Theater, and Undercity Sewers), or the route of ultimate color-correcting with Chromatic Lantern. There are, of course, also some of the super-fast artifacts like Chrome Mox, Mox Diamond, Mox Amber, Mana Vault, and the like, but not sure what your budget is.
- A theft option I always run in every blue deck is Commandeer. Nobody sees it coming (or maybe they now do, especially when I sit at the table).
- I'm surprised that you don't have the cutest and cuddliest blink card in there: Displacer Kitten. I see it in your maybe list, but I highly recommend it in the main deck: it's incredibly easy to trigger and it enables so many fun shenanigans.
- Other assorted recommendations: Fact or Fiction, Storm the Vault Flip (you have enough artifacts to make it work), Goldspan Dragon (cute and cuddly treasure accelerant), Memory Jar, Lim-Dul's Vault, Patron Wizard...
fluffyeel on Bruvac's Millibuster
3 weeks ago
Mill is fun. Mill was one of my first loves (and still is!) for any sort of MTG deck. However, I see some options to further Traumatize your opponents:
- Fractured Sanity is fun for all opponents. Or more fun for you. Brain Freeze is another fun instant mill that I highly recommend.
- A big concern I have seeing this is that people use graveyards as much as other resources, so being prepared for that may help you out in the long run. You mention graveyard hate is meta-dependent... but, in my experience, graveyard shenanigans are everywhere. My recommendations are Grafdigger's Cage, Tale's End, Stifle, Trickbind, Time Stop, and Discontinuity as stops to things like, for example, Eldrazi graveyard triggers.
- If you want a classic monocolor strategy and if you have enough of them, it's not uncommon to replace all the basics with snow-covered basics and use Extraplanar Lens as an acceleration engine. For you, I think that may not be a bad idea.
- Other fun toys that synergize with one or more of your toys: Windfall, Memory Jar, Isochron Scepter, Forbid, Jace, Vryn's Prodigy Flip, Commandeer, Sunder, Teferi's Puzzle Box...
fluffyeel on You draw you lose
3 weeks ago
Some small recommendations I can think of:
- You have a lot of drawing for all parties, but your opponents will also be discarding (quite likely, especially given the Memory Jar). I therefore recommend Megrim, which actually is the reason Memory Jar became the first emergency ban in MTG history. You could also run things like Animate Dead, Reanimate, and Necromancy to take advantage of loading up your opponents' graveyards. Of course, Rise of the Dark Realms is a nice showstopper, though it's quite pricey...
- Archfiend of Despair is a delightful combination of Wound Reflection (already recommended) as well as stopping lifegain. I love using it wherever I can. (It's also a demon, so it synergizes with one of your alternate win cons.)
- You could also consider going more of a snow-covered route, so replacing your basic swamps with the snow-covered kind and going with Extraplanar Lens to amplify your black mana. Crypt Ghast also is another mana accelerator.
- The Meathook Massacre and Massacre Wurm are also "board wipe with benefits" that I highly recommend. I also almost always play Kokusho, the Evening Star in every black deck I run. Archfiend of Despair could also be another fun option for removing things and punishing your opponents.
- Some of your artifacts and tutors could be better. Rather than Wayfarer's Bauble, I could suggest Expedition Map instead. Grim Tutor, Planar Bridge, and Beseech the Queen could also make for fun tutoring.
- I'm not sure if Gemstone Caverns and Mox Diamond are worth it here: sure, they're fast and get you more mana quickly (always a good thing), but the multicolored mana isn't so necessary. There are options I might prefer like Mox Amber, Mana Vault, Volrath's Stronghold...
- For a mono-black deck, Contamination might be a great way to lose all friends. I highly recommend it.
SufferFromEDHD on millipede succer
1 month ago
War Room gain 1 life/draw 1 card
Mikokoro, Center of the Sea group hug
ShamLush on Ib Halfheart, Goblin Sac-tician [PRIMER]
4 months ago
Absolutely loving this deck very well done sir!
My only issue currently is what to drop for the Mox's, slightly leaning towards just dropping 2 mountains but obviously counter productive to the game plan.. I'm also not quite sold on Memory Jar I love just being disruptive and throwing Wheel of Fortune down and seeing my friends reactions but I do see with Goblin Welder how jar is a wheel on steroids! My biggest fear is the amount of artifact hate my group has with one person's life goal to mill you out, another plays Sen Triplets exclusively so any tips to get around those would be much appreciated!
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