Interaction between Danny Pink and Opal Palace

Asked by CamraMaan 5 months ago

If I pay 1 mana to use Opal Palace to cast Danny Pink as my commander, will the +1/+1 counter be put on Danny too early for it to trigger itself and draw a card...? I know something like Forge of Heroes is distinctly after it ETBs, but the "as it enters" in Opal Palace makes me question the timing.

TIA!

Gidgetimer says... Accepted answer #1

Danny Pink will trigger. The general rule is that objects that exist immediately after a game event are checked to see if that event triggered any abilities. There are seven exceptions to this, but the draw ability on Danny Pink does not fall under any of the exceptions and entering with +1/+1 counters is considered to be an event of placing +1/+1 counters.

603.10. Normally, objects that exist immediately after an event are checked to see if the event matched any trigger conditions, and continuous effects that exist at that time are used to determine what the trigger conditions are and what the objects involved in the event look like. However, some triggered abilities are exceptions to this rule; the game “looks back in time” to determine if those abilities trigger, using the existence of those abilities and the appearance of objects immediately prior to the event. The list of exceptions is as follows:

603.10a Some zone-change triggers look back in time. These are leaves-the-battlefield abilities, abilities that trigger when a card leaves a graveyard, and abilities that trigger when an object that all players can see is put into a hand or library. Example: Two creatures are on the battlefield along with an artifact that has the ability “Whenever a creature dies, you gain 1 life.” Someone casts a spell that destroys all artifacts, creatures, and enchantments. The artifact’s ability triggers twice, even though the artifact goes to its owner’s graveyard at the same time as the creatures.

603.10b Abilities that trigger when a permanent phases out look back in time.

603.10c Abilities that trigger specifically when an object becomes unattached look back in time.

603.10d Abilities that trigger when a player loses control of an object look back in time.

603.10e Abilities that trigger when a spell is countered look back in time.

603.10f Abilities that trigger when a player loses the game look back in time.

603.10g Abilities that trigger when a player planeswalks away from a plane look back in time.

December 3, 2023 2:31 p.m.

CamraMaan says... #2

Thank you!

December 3, 2023 2:43 p.m.

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